Prowess {1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
Exile target creature an opponent controls. Each player may search their library for a basic land card and put that card onto the battlefield tapped. Then each player who searched their library this way shuffles.
Choose two — • The next time a triggered ability of a permanent you control would trigger this turn, that ability triggers an additional time. • Create a token that's a copy of a creature you control. • Search your library for a creature card with mana value 2 or less, put it onto the battlefield, then shuffle. • Sacrifice a creature. If you do, draw two cards.
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.” —Professor Maple
Altar of Destruction enters tapped. {T}: Add {G}. {T}: Add {W} or {B}. Altar of Destruction doesn't untap during your next untap step unless you control an Angel creature.
Flash Defender When Imposing Barricade enters, target creature doesn't untap during its controller's untap step for as long as you control Imposing Barricade.
“Orders are to protect the facility without civilian harm. Prepare the macro-fabricators.” —Anneli, Risti logistician
Whenever a storied permanent you control enters, each opponent loses 1 life and you gain 1 life. (Enchantments and legendary permanents are storied.) {2}{B}{B}, Sacrifice Sinister Heir: Return target storied card from your graveyard to the battlefield.
Whenever Penny and Pete attacks, gain control of up to one target noncreature permanent and up to one target creature until end of turn. Untap the noncreature permanent, then tap the creature. It's attacking.
Trample When Bank Skimmer enters, create a green Aura enchantment token named Turtle's Valor attached to target creature. The token has enchant creature and “Enchanted creature gets +X/+X, where X is its mana value.”
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {U}, {T}: You may tap or untap target Human.
Return target nonland permanent to its owner's hand. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Tomb of Great Drakes enters tapped. {T}: Add {U}. {2/U}{2/U}: Tomb of Great Drakes becomes a 2/2 blue Elemental creature with flying until end of turn. It's still a land.
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Whenever a +1/+1 counter is put on a creature you control, target creature gains trample until end of turn.
Each player shuffles their hand and each non-Revelation card from their graveyard into their library, then draws seven cards. You may put any number of land cards from your hand onto the battlefield. Coalesce {6}{G}{U}{U}(You may cast this from your graveyard for {6}{G}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
{T}: Add {C}. {T}, Sacrifice Fluctuating Locale: Rediscover a land card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a land card. Otherwise, put it back or into your graveyard.)