4997 cards found
Kalemn Weller

Kalemn Weller {1}{B}{B}

Legendary Planeswalker - Kalemn
[+1]: Discard a card. If you do, each opponent discards a card and loses 1 life.
[–3]: Destroy target creature or planeswalker.
[–7]: Draw a card for each creature card and planeswalker card in all graveyards. Target opponent loses that much life.
Loyalty:
3
Kalib Kabir

Kalib Kabir {5}{G}{G}{G}

Creature - Beast
Kalib Kabir has hexproof as long as it has no +1/+1 counters on it.
Kalib Kabir has trample as long as it has a +1/+1 counter on it.
{G}: If Kalib Kabir has a +1/+1 counter on it, remove all +1/+1 counters from it. Otherwise, put a +1/+1 counter on it. Activate only once each turn and only during your turn.
9/9
  • Al Tabaq
Kalku Initiation

Kalku Initiation {1}{U}{B}

Enchantment - Aura
Enchant creature
When Kalku Initiation enters, you lose 3 life and discard a card.
Enchanted creature gets +3/+2, has ward {2}, and has “Whenever this creature deals damage to a player, draw two cards.”
  • Road to Carü Mapu
Kalosi Invoker

Kalosi Invoker {2}{G}{U}

Creature - Crocodile Shaman
Prismatic — Whenever you cast a multicolored spell, if you cast it from your hand, look at the top four cards of your library. You may cast a multicolored card that's different colors and costs less from among them without paying its mana cost. Put the rest on the bottom of your library in any order.
4/4
  • Kahembo: Olde Dawn
Kalro, Desert Outpost

Kalro, Desert Outpost {2}{R}{W}

Legendary Planeswalker - Fortress
Whenever a creature attacks Kalro, Desert Outpost, it deals 1 damage to that creature.
[+1]: Create a 1/1 red and white Sand Warrior creature token.
[–2]: Destroy target nonbasic land. Its controller creates a colorless Desert land token with “{T}: Add {C}.”
Loyalty:
3
  • Pyramids of Atuum
Kalyn, Wildkin Envoy

Kalyn, Wildkin Envoy {2}{W/U}{G}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
As Kalyn, Wildkin Envoy enters, choose up to three non-Human creature types.
Other creatures you control with one or more of the chosen types get +1/+1.
{2}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. Activate only outside of combat.
3/3
Kamata, Ruby Ascendant

Kamata, Ruby Ascendant {1}{R}{R}

Legendary Creature - Dragon Warrior
Flying, haste
Ward—Pay 3 life.
The first Dragon spell you cast each turn costs {R}{R} less to cast. (This can reduce the amount of generic mana you pay.)
Left to die on the plane's driest desert, she was reborn in its burning sands.
2/2
  • MSEM Masters: Jumpstart
Kambiro, the Untrue King

Kambiro, the Untrue King {3}{W/B}{W/B}

Legendary Creature - Lemur Noble
{W/B}: Kambiro, the Untrue King gets +1/+1 until end of turn.
Whenever a storied permanent you control enters, if you cast it, return target creature card from your graveyard to your hand. If that creature's power is less than Kambiro's power, you may return it to the battlefield instead. (Enchantments and legendary permanents are storied.)
3/3
  • Kahembo: Olde Dawn
Kami of Night's Memory

Kami of Night's Memory {2}{W}{B}{G}

Legendary Creature - Spirit
Lifelink, first strike
You may cast creature spells from your graveyard if their mana value is less than or equal to the amount of life you have gained this turn. Whenever you cast a creature spell this way, it enters with a finality counter on it.
4/4
  • MSEM Masters: Legends
Kamito Eternalist

Kamito Eternalist {R}

Creature - Human Wizard
Prowess
You may activate inscribe abilities from your graveyard as though they were in your hand.
1/2
  • Path of Shadows
Kamito Warcaster

Kamito Warcaster {1}{R}{R}

Creature - Human Wizard
Haste, prowess
Whenever Kamito Warcaster attacks, you may pay {2}{R}. If you do, create a token that's a copy of another target creature you control and that's tapped and attacking. It's a colorless Spirit in addition to its other types. Exile that token at end of combat.
3/3
  • Path of Shadows
Kan'Gi, High Tactician

Kan'Gi, High Tactician {2}{U}{U}

Legendary Creature - Human Warrior
{T}: Gain control of target creature or planeswalker with mana value less than or equal to Kan'Gi's power for as long as you control Kan'Gi.
Inspired — Whenever Kan'Gi becomes untapped, put a +1/+1 counter on her.
1/5
  • Nangjiao In Bloom
Kan'Gi, the Reverent

Kan'Gi, the Reverent {2}{U}{U}

Legendary Creature - Human Wizard
Whenever Kan'Gi, the Reverent perseveres, gain control of target creature an opponent controls with power less than or equal to Kan'Gi's power. (A creature perseveres when it survives damage.)
2/3
  • Surging Tide
Kan, Triumvirate Tactician

Kan, Triumvirate Tactician {1}{R}{W}

Legendary Creature - Elemental
Rhapsody {5}{R}{W} (Pay {5}{R}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Whenever a creature you control with power 4 or greater attacks, look at the top four cards of your library. You may cast a nonland card with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
“Hell or glory, I don't want anything in between.”
3/3
  • Animus Vox
Kaneh Citadel

Kaneh Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{B}, {T}: Each opponent loses 1 life and you gain 1 life.”
“Follow what I say. Wars will be won and lives will be saved.”
—Mahara, the Universal
  • Alkabah
Kantra of Bounty

Kantra of Bounty {5}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may play any number of lands on each of your turns.
4/4
Kantra of Old Majik

Kantra of Old Majik {4}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Old Majik enters, you may return target card from your graveyard to your hand.
4/3
Kantra of the Third Eye

Kantra of the Third Eye {5}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may look at the top card of your library any time.
You may play the top card of your library.
4/4
Kanvar, Coalition Leader

Kanvar, Coalition Leader {R}{G}

Legendary Creature - Human Advisor
Kanvar can't attack or block.
Whenever a creature you control with power 4 or greater dies, draw a card.
{R}{G}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words “when,” “whenever,” or “at.”)
4/1
  • The Empty Throne of Feanav
Kaor Awoken

Kaor Awoken {3}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever a nonbasic land becomes tapped, it deals 2 damage to its controller.
Whenever Kaor Awoken attacks, it gets +1/+0 until end of turn for each other Dragon you control.
4/4
Kaor's Tithe

Kaor's Tithe {1}{R}

Enchantment
Whenever an opponent casts a noncreature spell, create a Treasure token. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Kaor lies on a throne of gold, tribute from the townsfolk as an offering to avoid death.
  • Survive the Night
Kardox, Hero of Skophos

Kardox, Hero of Skophos {1}{R}{W}{B}

Legendary Creature - Minotaur Warrior
Vigilance
Whenever Kardox, Hero of Skophos attacks, mill three cards, then return a Minotaur creature card from your graveyard to the battlefield tapped and attacking.
Discard a card: Kardox gains indestructible until end of turn. Tap it.
4/4
  • Theros Triumphant
Kareki Magehunter

Kareki Magehunter {1}{G}

Creature - Human Warrior
This spell can't be countered.
Trample
Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Kareki Magehunter.
2/2
  • Tales of Old Jidai
Karina's Connections

Karina's Connections {1}{R}

Enchantment
Codex — Hannah, Aethertechnician; Flynn Skara; Pidge, Tinkering Courier; Reyhsia, Truth Chaser. (As this enters, conjure its contents into a shuffled face-up additional library.)
You may spend mana as thought it were mana of any color to cast this codex's contents.
Sacrifice Karina's Connections: Copy target activated ability of one of its contents. You may choose new targets for the copy.
  • Karina's Explorations
Karina's Explorations

Karina's Explorations {1}{G}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
Target creature or planeswalker you control explores.
You may play an additional land this turn.
C — At the beginning of your upkeep, if you control seven or more differently named permanents, create a 1/1 Scout creature token that's all colors.
  • MSEM Masters: Legends