15282 cards found
Traveling Ticketmaster

Traveling Ticketmaster {2}{G}{W}

Creature - Construct Scout
Once during each of your turns, you may cast an instant, sorcery, or enchantment spell from your graveyard that targets a creature you control.
“Director Abey premieres A Delightful Afternoon tomorrow! An hour away, but a heartfelt tale you'll remember for life!”
4/4
  • The Stage Presents: The Neverending Act
Treasure Beach

Treasure Beach

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Treasure Beach: Create three Treasure tokens. (They have “{T}, Sacrifice this artifact: Add one mana of any color.”)
All the best riches lie buried.
Trial by Combat

Trial by Combat {W}

Enchantment
Whenever a creature you control deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it. You gain 1 life.
Trying One More Time

Trying One More Time {1}{R}

Instant
Choose one —
• When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn
Tuesday's First Victim

Tuesday's First Victim {1}{U}

Creature - Construct Actor
Prowess
When Tuesday's First Victim dies, audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“Every day had its sound. Sundays were church bells, Mondays were honks, and Tuesdays were screams.”
—That Fateful Tuesday, Act I
1/1
  • The Stage Presents: The Neverending Act
Twinforged Golem

Twinforged Golem {5}

Artifact Creature - Golem
When Twinforged Golem enters, create a 3/3 colorless Golem artifact creature token.
One always tells the truth. The other always lies. Unfortunately, they both also hit very hard.
3/3
Twisting Fissure

Twisting Fissure

Land
Twisting Fissure enters tapped.
{T}: Add {U} or {R}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Two-Front War

Two-Front War {2}{R}{R}

Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play it this turn. Whenever you cast an instant or sorcery spell exiled this way, you may copy it and you may choose new targets for the copy.
Tyrant of the Depths

Tyrant of the Depths {3}{U}{U}

Creature - Construct Merfolk
Tyrant of the Depths has hexproof as long as it's untapped.
Whenever you cycle Tyrant of the Depths or it attacks, tap target nonland permanent you don't control and put a stun counter on it.
Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
5/5
  • The Stage Presents: The Neverending Act
Ujuraq, Elder Watcher

Ujuraq, Elder Watcher {2}{G}{G}

Legendary Creature - Elephant Monk
Whenever Ujuraq, Elder Watcher enters or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Ujuraq gets +3/+3 and has trample as long as there are eight or more cards in your graveyard.
5/5
  • MSEM Masters: Legends
Unbound Expanse

Unbound Expanse {1}{W}

Enchantment
When Unbound Expanse enters, if an opponent controls more lands than you, create a Plains token. (It's a basic land with “{T}: Add {W}.”)
{3}{W}, Sacrifice Unbound Expanse: Exile each nonland permanent you control, then return those cards to the battlefield under your control. Activate only as a sorcery.
Unceasing Flames

Unceasing Flames {R}

Sorcery
Unceasing Flames deals X damage to any target, where X is 2 plus the number of cards named Unceasing Flames in your graveyard.
Conjure three cards named Unceasing Flames and shuffle them into your main library.
Uncover Malevolence

Uncover Malevolence {U}

Sorcery
Target creature can't be blocked this turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“And so Eleanor found the truth, in all its bloody terror and muffled screams.”
—The Malevolence Chronicles, Act III
  • The Stage Presents: The Neverending Act
Undead Banneret

Undead Banneret {3}{B}

Creature - Zombie Warrior
When Undead Banneret enters, if you control a legendary creature, each opponent loses 4 life.
“Yes, I died. My vow did not.”
4/2
Underpass Sentinel

Underpass Sentinel {1}{W}

Creature - Dwarf Soldier
Vigilance
Whenever Underpass Sentinel enters or attacks, you may put a +1/+1 counter on another target creature you control without one.
Sacrifice Underpass Sentinel: Embattled creatures you control gain hexproof and indestructible until end of turn. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/2
Unfettered Atrocity

Unfettered Atrocity {5}{B}{B}{B}

Creature - Djinn Horror
Flying
When Unfettered Atrocity enters, destroy target creature or planeswalker.
Bound in silver shackles
and sealed in darkest depths
when he saw the light once more
his captors, oh, they wept.
4/4
Unified Theory

Unified Theory {5}{U}{U}{U}

Legendary Enchantment
If you would draw a card, you may return an instant or sorcery card from your graveyard to your hand instead.
{U}: Draw three cards.
United We Stand

United We Stand {2}{W}

Instant - Adventure
Until end of turn, you can't lose the game, your opponents can't win the game, and your life total can't change.
Card has other part: Feathersword Duelist
  • MSEM Masters: Legends
Unraveller of Mysteries

Unraveller of Mysteries {U}

Creature - Construct Faerie
Flying
When Unraveller of Mysteries enters, mill two cards.
“As Marva's magic might grew day by day,
Some thought her fragile mind began to fray.”
—The Infinite Calls to Marva, Act II
0/3
  • The Stage Presents: The Neverending Act
Unseen Hand

Unseen Hand {W}{U}

Creature - Human Monk
Prowess
Whenever Unseen Hand attacks, exile target noncreature, nonland card with mana value 1 or less from your graveyard. Copy that card. You may cast the copy. (You still pay its costs.)
Narset's departure spurred others to discover the hidden truth of the Jeskai.
2/1
  • MSEM Masters: Legends
Valera, Constructed Angel

Valera, Constructed Angel {3}{W}{W}

Legendary Artifact Creature - Angel
Advance {6}{W}{W} (Cast this for {6}{W}{W} to advance it as it enters. {6}{W}{W}: Advance this as a sorcery.)
Flying, vigilance, lifelink
Whenever Valera, Constructed Angel advances, destroy all nonartifact creatures.
4/4
Valiant Instructor

Valiant Instructor {3}{W}

Creature - Construct Knight
Flying
When Valiant Instructor enters, you return up to one target enchantment card from your graveyard to your hand.
“Come on! You'll learn this dance if it's the last thing we do!”
3/2
  • The Stage Presents: The Neverending Act
Vaughn's Vows

Vaughn's Vows {2}{G}

Sorcery
Reveal the top five cards of your library. Put up to one land card revealed this way onto the battlefield tapped and a creature card revealed this way into your hand. Put the rest on the bottom of your library in a random order.
Life or stage, doctors always vow: do no harm.
  • The Stage Presents: The Neverending Act
Verdant Curtain Caretaker

Verdant Curtain Caretaker {2}{G}

Creature - Construct Druid
Whenever Verdant Curtain Caretaker enters or attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/2
  • The Stage Presents: The Neverending Act
Verdant Curtain Mascot

Verdant Curtain Mascot {1}{G}

Creature - Construct Boar
When Verdant Curtain Mascot enters, choose one —
• You gain 2 life.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
1/3
  • The Stage Presents: The Neverending Act