{G}: Tap Adaptive Troll. It gains indestructible until end of turn. At the beginning of each upkeep, if Adaptive Troll was dealt lethal damage last turn, put a counter of your choice on it from among vigilance, deathtouch, reach, trample, and +1/+1.
Flying, haste Volcano Tyrant enters with a first strike counter on it. {2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
Whenever Twitchy Pyromancer enters or attacks, it deals 1 damage to any target. Whenever a creature dealt damage this way dies this turn, upgrade Twitchy Pyromancer. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Menace • Prowess
Whenever Swift-Fingered Sneak enters or attacks, you may discard a card. If you do, draw a card.
“Threaten the life of an Ensouled, and they just laugh. Threaten their belongings, and they'll hunt you to the ends of the earth.” —Deleroi, Fourth Eye assassin
“Worst rat infestation we've had in years, no doubt. But mark my words, when those so-called ‘adventurers' come to wipe them out, we'll have a far more pressing vermin problem on our hands.” —Toren, town elder
(Add a quest counter as this enters. Sacrifice after 3.) Whenever a creature you control attacks alone, add a quest counter. Target creature can't block this turn. Gain control of target creature until end of turn. Tap it. It becomes attacking.
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you attack, add a quest counter. Create a Treasure token. Create a tapped and attacking 5/5 red Dragon creature token with flying. Exile it at the beginning of the next end step.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.) Whenever Mukal Warleader attacks, the next Construct spell you cast this turn costs {1} less to cast.
As an additional cost to cast this spell, pay {3} or discard a card. Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Haste Whenever Mukal Charger attacks during your first combat phase each turn, untap all Constructs you control. After this phase, there's an additional main phase followed by an additional combat phase. Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Glitch {2}(Remove one [restriction] for each time you pay the glitch cost.) Create a 3/2 red creature token named Error with trample and haste. [Exile it at the beginning of the next end step.]
Though bound by the Maker's Egg, the SOURCE is felt in every new tear in reality.
Glitch—Discard a card. (Remove one [restriction] for each time you pay the glitch cost.) Add {R} for each [Mountain] land you control, then exile the top three cards of your library. You may play [one of] those cards this turn.