Flying Spells you cast from anywhere other than your hand cost {2} less to cast. Spells your opponents cast from anywhere other than their hand cost {2} more to cast.
This spell can't be countered. {U}: Exile Skulkling. Return it to the battlefield under its owner's control at the beginning of the next end step. {1}{U}: Until end of turn, Skulkling gets +1/-1 and can't be blocked. {3}{U}: Draw a card. Create a 1/1 blue Rogue creature token.
Creatures can't attack you unless their controller pays {2} for each of those creatures. Whenever a permanent is returned to a player's hand, create a 1/1 white and blue Bird creature token with flying.
Flying When Sky-Torrent Navigator enters, forebode. If you control two or more Pirates, forebode again. (To forebode, create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
The first breach linked Pelastrov to the Slaffield, a parallel world where tall grasses replaced urban sprawl. The Pelaski settled it as farmland and put its native species to work.
Advance {5}{B}{B}(Cast this for {5}{B}{B} to advance it as it enters. {5}{B}{B}: Advance this as a sorcery.) Whenever Sluiceway Collector advances, put a permanent card from a graveyard onto the battlefield under your control.
Up to two target creatures can't be blocked this turn. Until end of turn, whenever either of those creatures deals combat damage to a player or planeswalker, you draw a card.
“I heard it from my sister's wife's younger brother; the third floor window is unguarded and rarely kept locked.” —Damaris Alfahir
Flash Flying Whenever this creature enters or you cast a spell during an opponent's turn, you may exile target non-Cat permanent you control, then return that permanent to the battlefield tapped under its owner's control.
Flying, vigilance Whenever one or more other creatures you control attack, those creatures get +0/+2 until end of turn. Whenever one or more other creatures you control block, those creatures get +2/+0 until end of turn.
Create a 4/4 red Dragon creature token with flying. Showcase {5}{U}{R}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.) Whenever a creature you control attacks alone, untap all lands you control.
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.) When Soul Trapper enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Soul Trapper.
Flying, trample, haste {W}{U}{B}{R}{G}: Create a token that's a copy of another target creature except it's all colors and has haste. {W}{U}{B}{R}{G}, Exile Soul of Iscathia from your graveyard: Create a token that's a copy of target creature except it's all colors and has haste.
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.) Haste