15897 cards found
Save the Day

Save the Day {R}{W}

Instant - Adventure
The next time one or more creatures you control would die this turn, exile those cards. You may play them until the end of your next turn.
Card has other part: Sir Roger Wimbledon
  • Adventurers of Onora
Surprise Strike

Surprise Strike {W}

Instant
Until end of turn, target creature gets +1/+1 and gains lifelink.
A good strategist uses the element of surprise, a great strategist completely reinvents it.
  • K15 Core Set
Little Kibo
Kiboshi

Little Kibo {W}

Legendary Creature - Cat
Whenever Little Kibo attacks, you may pay {W}{W}. If you do, transform it.
“Be careful sweetheart. He's small, but he has quite a bite.”
— Lady Miroko
1/1
Card has other part: Kiboshi
  • Path of Shadows
Phantom Walker

Phantom Walker {1}{B}

Artifact - Vehicle
Menace
Crew 3
You may exile two creature cards from your graveyard rather than pay Phantom Walker's crew cost.
Fighting a war with no winner in sight, just to fall apart at the end of the night, resting in pieces.
5/4
Speck of Dust

Speck of Dust {1}{U}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
Draw a card, then discard a card.
Looking at the moon, the stars, and the sun puts your size into perspective.
  • Love Song
Overloaded Aethergate

Overloaded Aethergate

Land
{T}: Add {C}.
{7}, {T}: Copy target instant or sorcery spell with {X} in its mana cost. You may choose new targets for the copy. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
  • Storytime
Caustic Lurker

Caustic Lurker {B}

Creature - Insect
When Caustic Lurker dies, target player loses 1 life.
1/1
  • Zero
Herald of Ruination
Ruination's Hand

Herald of Ruination {G}

Creature - Azra Citizen
Whenever you put a counter on another permanent you control, put a +1/+1 counter on Herald of Ruination. This ability triggers only once each turn.
Surpass {5}{G} ({5}{G}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Ruination's Hand
  • Alkabah: The Rise of Soli
Ruinous Proselyte

Ruinous Proselyte {1}{R}{R}

Creature - Skeleton Warrior
{1}, Sacrifice Ruinous Proselyte: Destroy target artifact or nonbasic land.
“As death itself is treason, it is not difficult to make the dead into traitors.”
—Giradrus, Ashen Master
3/2
Chainslinger

Chainslinger {2}{R}

Creature - Elemental
Haste
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Beat them with their own chains.
4/1
  • Ophorio
Sunset Cliffs Hunter

Sunset Cliffs Hunter {R}

Creature - Spirit Mercenary
Sunset Cliffs Hunter gets +1/+0 and has first strike as long as a player controls a permanent with a bounty counter on it.
“Don't let a little thing like death slow you down.”
—Creed, of Graygulch
1/1
  • High Noon
Stunning Cascade

Stunning Cascade

Land
Stunning Cascade enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}, {T}, Sacrifice Stunning Cascade: Draw a card.
Those who find and bathe in Keranos's sacred falls are granted insight into the future.
  • Theros Triumphant
Edina, Coralight Soothsayer

Edina, Coralight Soothsayer {W}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an artifact or enchantment spell, scry 1, then create a 1/1 white Merfolk creature token.
Whenever you cast a Merfolk spell, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand.
“The Above is our safe haven. I will guide the way.”
1/1
  • Elmare: Into the Abyss
Sunder History

Sunder History {1}{W}

Sorcery
Exile target artifact or enchantment. If its mana value is 3 or less, draw a card.
“The throne lies broken. Let destiny rule this day.”
—Kenleigh, Liege of Redemption
  • Seasons of War
Playtest Card A1

Playtest Card A1

(Color indicator: Playtest Card A1 is blue)
  • Playtest Cards 1 1s
Tianyuren Skycharter

Tianyuren Skycharter {U}

Creature - Human Wizard
Flying
Tianyuren Skycharter has hexproof as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“As the night began, he leapt up, carrying with him the silver crescent they had forged, and placed it in the sky.”
—Azamir, “The Moon Over Tianyu”
1/1
  • Storytime
Rebellious Ratkin

Rebellious Ratkin {2}{B}

Creature - Rat Warrior
This creature gets +1/+1 for each creature card in your graveyard.
{4}{R}, Sacrifice another creature: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
2/1
  • The Petals Wilt
Sage of Circular Motion

Sage of Circular Motion {2}{G}

Creature - Ox Monk
Whenever a creature in Sage of Circular Motion's pack becomes the target of a spell, draw a card. (Two or more creatures you control with equal power are in a pack.)
“Sometimes a step forward, sometimes two steps back. But never idle.”
4/2
  • Panxiou
One Last Dance

One Last Dance {2}{R}

Sorcery
Gain control of target creature until end of turn and untap it. Until end of turn, it gains haste and “Whenever this creature attacks, it deals 2 damage to itself.”
“Hold on tight, here comes the dip.”
  • Nangjiao In Bloom
Glitch, Galactic Muse

Glitch, Galactic Muse {2}{U}{R}{W}

Legendary Planeswalker - Glitch
Converge — Glitch enters with an additional loyalty counter on her for each color of mana spent to cast her.
[+1]: Create two 1/1 blue Elemental creature tokens with flying.
[–3]: Draw two cards. When you do, Glitch deals damage to any target equal to the number of cards in your hand.
[–10]: Destroy all lands, enchantments, and artifacts you don't control.
Loyalty:
1
The Rundfora's Last Gift

The Rundfora's Last Gift {5}{G}{G}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Draw X cards, where X is the greatest power among creatures you control. Then you may put a permanent card with mana value X or less from your hand onto the battlefield.
  • The Petals Wilt
Search for a New Land

Search for a New Land {1}{U}

Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{2}{U}{U}, Sacrifice Search for a New Land: Draw two cards.
Exploration feels like running away.
  • End of Wollensie
Leotau Rider

Leotau Rider {2}{G}

Creature - Human Knight
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Leotau Rider encourages a creature, that creature gains trample until end of turn.
3/2
  • Alara
Astralhorn Familiar

Astralhorn Familiar {G}{G}

Creature - Elemental Unicorn
Ward—Exile three cards from your graveyard. (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player exiles three cards from their graveyard.)
Menagerie — Astralhorn Familiar gets +2/+2 as long as there are five or more creature types among creatures you control.
3/2
Vaertris' Master Plan

Vaertris' Master Plan {3}{U}{U}{U}

Enchantment
As Vaertris' Master Plan enters, exile the top five cards of any player's library.
You may play cards exiled with Vaertris' Master Plan.
When there are no cards exiled with Vaertris' Master Plan, return it to its owner's hand.
  • K15 Core Set