15897 cards found
Domestic Conspirators

Domestic Conspirators {3}{W}

Creature - Human Cleric
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Domestic Conspirators enters deployed, destroy target artifact or enchantment.
Beneath high society's notice, servants were crucial saboteurs during the late war.
3/4
  • The Empty Throne of Feanav
Doomed Questant

Doomed Questant {3}{B}{B}

Creature - Zombie Knight
Menace
When Doomed Questant enters, each opponent sacrifices a creature and discards a card.
She set out to find the Roseblade. What she uncovered, however, was a far darker power.
3/3
  • Quest for the Roseblade
Doomsower

Doomsower {3}{B}

Creature - Human Warrior
Whenever Doomsower or another Human you control dies, you draw a card and you lose life equal to that creature's power.
3/3
  • Novea
Dragonblood Slayer

Dragonblood Slayer {R}{R}

Creature - Reflection Rebel
Creature tokens you control get +1/+0.
3/1
Dragonsoul Disciple

Dragonsoul Disciple {2}{R}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}: When target creature dies this turn, create a 2/2 red Dragon creature token with flying and “{R}: This creature gets +1/+0 until end of turn.”
3/2
Drake Youngling

Drake Youngling {3}{U}{U}

Creature - Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Drake Youngling enters, draw a card.
3/2
  • A Tourney at Whiterun
Dread Cabalist

Dread Cabalist {3}{B}

Creature - Human Warlock
{1}, Sacrifice another creature: Put a +1/+1 counter on Dread Cabalist and on up to one target legendary creature. Activate only as a sorcery.
“Everyone has a role to play in the war effort. Whether that role allows them to live depends.”
3/2
  • Seasons of War
Dreadstone Watcher

Dreadstone Watcher {4}

Artifact Creature - Gargoyle
Flying
When Dreadstone Watcher dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
3/2
  • Seasons of War
Dreamchaser Djinni

Dreamchaser Djinni {R}{R}

Creature - Djinn
Dreamchaser Djinni attacks each combat if able.
“A human's touch provides me a brief respite from the lamp. But true freedom? That requires a far steeper price.”
3/3
Dreammender Sphinx

Dreammender Sphinx {4}{U}

Enchantment Creature - Sphinx
Flying
Foresight — Whenever you draw your second card each turn, put a +1/+1 counter on Dreammender Sphinx.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/3
  • Riddles of Revio
Dreamnapper

Dreamnapper {3}{W}

Creature - Tapir
Flash
When Dreamnapper enters, another target creature phases out until Dreamnapper leaves the battlefield. (Treat it and anything attached to it as though they don't exist as long as it's phased out.)
3/2
  • Monsters of Chikyu
Dredging Aberration

Dredging Aberration {4}{B}

Creature - Zombie Horror
{1}{B}, Mill three cards: Return Dredging Aberration from your graveyard to your hand.
3/3
Driftpicker

Driftpicker {3}{U}

Creature - Crab Mutant
When Driftpicker enters, you may return another non-Crab creature you control to its owner's hand. If you do, create two 1/1 white Bird creature tokens with flying.
It sifts through the Yron Bay at low tide, leaving what it does not want to the birds.
3/3
  • Quest for the Roseblade
Dromedary Packbeast

Dromedary Packbeast {2}{G}{G}

Creature - Camel
{2/G}, {T}: Put a +1/+1 counter on target creature you control.
There is no partner better suited for travel through Al Tabaq than a camel.
3/3
  • Al Tabaq
Drow Bloodmage

Drow Bloodmage {4}{B}

Creature - Elf Druid
{T}, Sacrifice a creature or land: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
“Khaliz-Dorahn is thirsty, and we must sate it with a sacrifice of blood!”
3/4
  • Aftermath
Drow Ritualist

Drow Ritualist {4}{B}

Creature - Elf Druid
Landfall — Whenever a land you control enters, target player loses 1 life and you gain 1 life.
The Drow were born from Endrisons infected by Subturgian vampires. Now they hunt on their former family and feast on their blood.
3/4
  • Aftermath
Dryscale Dissidents

Dryscale Dissidents {3}{R}

Creature - Snake Nomad
Assault {1}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, creatures you control get +1/+0 until end of turn.
3/3
  • Scriptures of Urshad
Dthan, Who Bloodies the Sands

Dthan, Who Bloodies the Sands {1}{B}{R}

Legendary Creature - Human Warrior
Menace, haste
Whenever another creature dies, you get a blood counter.
{B}{R}, Pay two blood counters: Return Dthan, Who Bloodies the Sands from your graveyard to the battlefield.
3/1
  • Riddles of Revio
Duela Alchemist

Duela Alchemist {4}{U}

Creature - Dwarf Artificer
Whenever Duela Alchemist becomes tapped, catalyze. (The next spell you cast this turn costs {1} less to cast.)
{1}{U}, {T}: Untap another target artifact or creature.
A duela's first subject is often himself.
3/3
  • Oirohpo
Dune Scorpion

Dune Scorpion {1}{R}

Creature - Scorpion
Reach (This creature can block creatures with flying.)
“What stings more than the midday sun or a sand flood?”
—Desert riddle
3/1
  • Pyramids of Atuum
Duneglass Ascetic

Duneglass Ascetic {1}{W}{U}

Artifact Creature - Human Artificer
At the beginning of your upkeep, choose one —
• Create a colorless artifact token named Etherium Cell with “{T}, Sacrifice this artifact: Add one mana of any color.”
• Put a +1/+1 counter on another target artifact. It becomes a 0/0 Construct artifact creature if it isn't a creature.
3/3
  • Alara
Dunehaze Revolutionary

Dunehaze Revolutionary {4}{W}

Creature - Human Rebel Nomad
Lifelink
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom in a random order.)
Mirage {2}{W}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/3
  • Over the Horizon
Dunesea Captain

Dunesea Captain {2}{U}{B}

Creature - Human Pirate
Menace
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library. They lose life equal to that card's mana value.
3/3
  • Alkabah
Dunesea Dreadstalker

Dunesea Dreadstalker {R}{G}{W}

Creature - Horror
Whenever Dunesea Dreadstalker or another nontoken creature you control dies, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
3/3
  • Alkabah: The Rise of Soli
Dunesea Merchant

Dunesea Merchant {3}{W}

Creature - Human Merchant
When Dunesea Merchant enters, tap up to X target creatures, where X is the number of Satrapies you control.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
3/4
  • Alkabah: The Rise of Soli