Flying Suisei the Southern Star gets +1/+1 for each comet counter you have. Whenever you cast an instant or sorcery spell with mana value greater than the number of comet counters you have, you may pay {R}. If you do, return Suisei from your graveyard to the battlefield, then you get a comet counter.
Menace At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.
If a creature entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {1}{U}, {T}: Exile another target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
As Sunlit Highland enters, you may pay 2 life. If you don't, Sunlit Highland enters tapped. {T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Flash Flying When Sunset Herald enters, if it was cast, return to the battlefield all creature cards from your graveyard that were put there from the battlefield this turn.
{T}, Pay 1 life: Add {R}. {T}, Pay 1 life, Sacrifice Sunwashed Spires: Search your library for a Mountain card, put it onto the battlefield tapped, then shuffle.
When Sunwright Scion enters, put a +1/+1 counter on each other creature you control. At the beginning of each combat, you may have target creature with a +1/+1 counter on it gain your choice of vigilance, lifelink, or trample until end of turn.
Creatures you control get +2/+2 and gain trample until end of turn. If you cast this spell from exile, creatures you control get an additional +2/+2 until end of turn. Prophecy {2}{G}{G}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
As an additional cost to cast this spell, torment yourself. (You lose 3 life unless you discard a card or sacrifice a nonland permanent.) Destroy target creature.
Deception {U}{B}({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Pay 1 life, Choose a creature card name you haven't chosen for Suzume Oshiruko this turn: Return another creature you control with the chosen name to its owner's hand.
Each other Rogue creature you control enters with an additional +1/+1 counter on it. Remove a +1/+1 counter from a creature you control: That creature can't be blocked this turn.
“Fellow hand of the Oshiruko, I am honored to assist you. Simply tell me what you need to accomplish your mission, and it will be arranged.”
Swarming Midden enters tapped unless you control a basic Swamp. {T}: Add {B}. {1}{B}{B}: Swarming Midden becomes a 2/3 black Rat creature with menace until end of turn. It's still a land. Whenever it attacks this turn, create a 1/1 black Rat creature token with “This creature can't block.”