2251 cards found
Witch-Queen Yarag

Witch-Queen Yarag {W}{U}{B}

Legendary Creature - Hag Noble Wizard
Prowess
Curse spells you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Whenever you cast a Curse spell, you may draw a card.
2/4
Worldheart Avatar

Worldheart Avatar {3}{R}

Creature - Elemental Avatar
Double strike
The first spell you cast during each of your turns costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
2/4
Worlds Away

Worlds Away {3}{U}{U}

Sorcery
Wanderlust — This spell has flash as long as you control four or more differently named lands.
Draw four cards.
Worlds Colliding

Worlds Colliding {3}{G}{U}{U}

Sorcery - Revelation
Each player shuffles their hand and each non-Revelation card from their graveyard into their library, then draws seven cards. You may put any number of land cards from your hand onto the battlefield.
Coalesce {6}{G}{U}{U}
6/6
Worldwide Reach

Worldwide Reach {1}{W}

Enchantment - Project
Whenever one or more creatures you control attack, you may put a progress counter on Worldwide Reach.
[PROGRESS 2+] Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
[PROGRESS 4+] Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
Worn Saddle

Worn Saddle {2}

Artifact - Equipment
Whenever equipped creature attacks, it gets +2/+2 and gains trample until end of turn.
Equip {2}
Worn Study

Worn Study {1}{U}

Artifact
{T}: Scry 1.
{1}{U}, {T}: Draw a card.
What good is sitting alone in your room? Come hear the music play.
Worried Vulpine
Worthy Vulpine

Worried Vulpine {R}

Creature - Fox
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Worried Vulpine has three or more +1/+1 counters on it, remove them all and transform it.
“I have no desire to fight, but the elders say we must, or we will lose everything worth fighting for.”
0/1
Card has other part: Worthy Vulpine
Worthy Vulpine
Worried Vulpine

Worthy Vulpine

Creature - Fox
(Color indicator: Worthy Vulpine is red)
When this permanent transforms into Worthy Vulpine or at the beginning of combat on your turn, creatures you control gain haste and trample until end of turn.
Through hardship and bloodshed, the Rakkiri lands were kept safe and sound.
5/5
Card has other part: Worried Vulpine
Worthy of the Name

Worthy of the Name {G}{W}

Instant - Inscription
Target creature you control gets +3/+3 and gains lifelink and trample until end of turn.
Inscribe {3}{G}{W} ({3}{G}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Wretched Spawn

Wretched Spawn {5}{U}{B}

Creature - Zombie Horror
When Wretched Spawn enters the battlefield, you may return target permanent to its owner's hand. If you do, that player discards a card.
Unearth {4}{U}{B} ({4}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/4
Wurmscape

Wurmscape {4}{G}{G}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 green Wurm creature token with trample.
“Wow, it must have rained hard last night.”
—Ankryss
Xanigan, the Darkened Cloud

Xanigan, the Darkened Cloud {3}{B}{B}

Legendary Planeswalker - Xanigan
Whenever you activate a loyalty ability of Xanigan, the Darkened Cloud, you get an emblem with exalted.
[+2]: Xanigan deals 2 damage to up to one target and you gain 2 life.
[–3]: You draw three cards and you lose 3 life.
[–7]: Xanigan becomes a 7/7 Demon creature with flying and indestructible that's still a planeswalker. Prevent all combat damage that would be dealt to her.
Loyalty:
4
Xenocrata's Fleet

Xenocrata's Fleet {3}

Artifact
Whenever you cast an instant or sorcery spell, you may have Xenocrata's Fleet become a 4/4 Ship artifact creature with haste until end of turn.
Whenever Xenocrata's Fleet deals combat damage to an opponent, create that many 1/1 red Warrior creature tokens.
Xifang Hu, Light Within

Xifang Hu, Light Within {1}{W}

Legendary Creature - Cat Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
When Xifang Hu enters the battlefield, noncreature spells cost {2} more to cast until your next turn.
{1}{W}: Demigod
Whenever a creature attacks this turn, create a 1/1 colorless Spirit creature token.
{4}{W}{W}: God
Distribute a flying, first strike, indestructible, lifelink, vigilance, and +1/+1 counter among any number of creatures you control.
2/2
Xiong Mao, the Intrepid

Xiong Mao, the Intrepid {2}{B}{R}{G}

Legendary Planeswalker - Xiong Mao
[+2]: Create a 3/3 red Panda creature token.
[–X]: Sacrifice a creature. If you do, search your library for a creature card with mana value less than or equal to X plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle.
[–6]: You get an emblem with “Whenever a creature dies, this emblem deals damage equal to that creature's power to any target and you draw that many cards.”
Loyalty:
3
Xira, Scatterer of Seeds

Xira, Scatterer of Seeds {G}

Legendary Creature - Dryad
Ferocious — Whenever a creature with power 4 or greater enters the battlefield under your control, untap all lands you control.
0/1
Xirix, the Usurper

Xirix, the Usurper {1}{B}{G}{U}

Legendary Planeswalker - Xirix
You may activate loyalty abilities of Xirix, the Usurper during extra turns any time you could cast an instant.
[+1]: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
[–2]: Destroy each nonland, non-Xirix permanent with the greatest mana value among non-Xirix permanents on the battlefield.
[–6]: Put target permanent card from a graveyard onto the battlefield under your control.
Loyalty:
4
Xolde, High King's Castle

Xolde, High King's Castle {3}

Legendary Artifact
Whenever you cast a legendary spell, create a 1/1 white Human creature token.
{W}{U}{B}{R}{G}: Search your library for a legendary card, reveal it, put it into your hand, then shuffle. The next legendary spell you cast this turn costs {W}{U}{B}{R}{G} less to cast.
Young Necromancer

Young Necromancer {1}{B}

Creature - Human Wizard
Whenever a nontoken creature you control dies, create a 1/1 black Skeleton creature token.
“Not everyone has a skeleton in their closet. For instance, mine's right here.”
2/1
Young Tempter

Young Tempter {1}{B}

Creature - Demon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Young Tempter enters the battlefield, you draw a card and you lose 1 life.
Measure not a demon's age in years, but in bargains kept.
1/2
Yri, the Daring Blade

Yri, the Daring Blade {B}

Legendary Creature - Human Rogue
Whenever Yri, the Daring Blade and exactly one other creature attack, Yri and that creature can't be blocked by creatures with mana value 3 or less this turn.
“A thief's heart, a friend's savior.”
2/1
Zarad, the Final Adversary

Zarad, the Final Adversary {7}{W}{B}

Legendary Creature - Human Horror
This spell costs {1} less to cast for each creature that died this turn.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
{1}, Sacrifice another creature: Zarad, the Final Adversary gains indestructible until end of turn.
7/5
Zarchepet, Master of Sands

Zarchepet, Master of Sands {3}{R}{R}

Legendary Creature - Human Wizard
{1}{R}, {T}, Sacrifice a land: Create a colorless Desert land token with “{T}: Add {C}.”
{1}{R}, {T}, Sacrifice a Desert: Destroy up to two target lands.
5/4
Zhedina Envoys

Zhedina Envoys {1}{W}

Creature - Human Scout
When Zhedina Envoys leaves the battlefield, create two 1/1 Scout creature tokens that are all colors.
Where one envoy walks, more are soon to follow.
1/1