6704 cards found
Forestborn Acolyte

Forestborn Acolyte {2}{G}

Creature - Human Druid
Hexproof
In the Isle of Rehis-Dorahn, children of the High Elves tend to lead a druidic life regardless of race.
2/3
  • Khaliz-Dorahn
Forestheart Elemental

Forestheart Elemental {2}{G}

Creature - Elemental
Forestheart Elemental enters with a +1/+1 counter on it for each land you control.
0/0
Foretold Strength

Foretold Strength {1}{G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell from exile, that creature gets +4/+4 and gains trample until end of turn instead.
Prophecy {G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Forge Adept

Forge Adept {1}{R}

Creature - Human Artificer
Heroic — Whenever you cast a spell that targets Forge Adept, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{6}{R}: Create a 3/3 colorless Golem enchantment artifact creature token. If mana from an artifact was spent to activate this ability, that token gains haste.
2/2
  • Theros Triumphant
Forge Ahead

Forge Ahead {3}{G}

Sorcery
Search your library for two land cards and reveal them. If you attacked this turn, put them onto the battlefield tapped. Otherwise, put them into your hand. Then shuffle.
  • Ophorio
Forge Trick

Forge Trick {2}{R}

Instant
Choose one —
• Forge Trick deals 3 damage to target creature.
• Target creature gets +3/+0 until end of turn.
  • Oirohpo
Forgeborn Barbarian

Forgeborn Barbarian {1}{R}{R}

Creature - Human Barbarian Warrior
Attacking creatures you control have “{R}: This creature gets +1/+0 until end of turn.”
Armed — Whenever Forgeborn Barbarian attacks, add {R} for each equipped creature you control.
2/2
  • Aftermath
Forgemaster's Altar

Forgemaster's Altar {3}

Artifact
Whenever you cast an artifact spell, create a 1/1 colorless Construct artifact creature token.
“Orindae has blessed our work, and has blessed the metal itself. The Interlopers lack Orindae's blessing.”
— Reliya, resistance sparkmage
  • Spark of Revolution
Forgemaster's Charm

Forgemaster's Charm {X}{R}{R}

Sorcery
Choose one —
• Forgemaster's Charm deals X damage to target creature.
• Destroy X target artifacts.
• Create an X/X colorless Juggernaut artifact creature token.
Forgemaster's Gift

Forgemaster's Gift {1}{R}

Sorcery
Search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
“We thank your generosity. We shall use these weapons with pride and righteousness.”
—Batrest, to Tharanos
  • Aftermath
Forgewatcher

Forgewatcher {1}{R}

Creature - Human Artificer
{T}, Sacrifice Forgewatcher: Add two mana of any one color. If that mana is spent on a creature spell, it gains haste until end of turn.
“An unattended forge never roars.”
1/1
  • Tales of Old Jidai
Forging Blade

Forging Blade {1}

Artifact - Equipment
Equipped creature has first strike.
{R}: Equipped creature gets +1/+0 until end of turn.
Equip {2}
For matters experimental and exploratory.
  • Oirohpo 210 226
Forgotten Attic

Forgotten Attic

Land
Forgotten Attic enters tapped.
When Forgotten Attic enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {U} or {B}.
  • The Empty Throne of Feanav
Forgotten Cryovault

Forgotten Cryovault

Land
Forgotten Cryovault enters tapped unless you have two or more opponents.
{T}: Add {U} or {B}.
  • The Land Bundle
Forgotten Doorway

Forgotten Doorway

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast spells from your graveyard.
An ancient path beyond the world reopened by secrets and vile machinery.
  • Rail War
Forgotten Haunt

Forgotten Haunt

Land
{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Create a 1/1 colorless Spirit creature token.
Forgotten Homelands

Forgotten Homelands {1}{G}

Sorcery
Put target land card from a graveyard onto the battlefield under your control.
In dark times, one must seek places where the light remains strong.
  • Path of Shadows
Forgotten Idol

Forgotten Idol {2}

Artifact
As Forgotten Idol enters, choose a card name.
Spells with the chosen name can't be cast.
{2}, Exile a card with the chosen name from your hand: Exile Forgotten Idol, then each player draws a card. Any player may activate this ability.
Nostalgic safety in a desperate world.
  • End of Wollensie
Forgotten King's Mask

Forgotten King's Mask {2}{R}

Artifact - Equipment
Whenever Forgotten King's Mask enters or equipped creature dies, attach it to target creature you control.
Equipped creature has base power and toughness 5/5 and is a Noble in addition to its other types.
{1}{R}, Discard two cards: Create a 1/1 white Human creature token and attach Forgotten King's Mask to it. Activate only as a sorcery.
  • End of Wollensie
Forgotten Library

Forgotten Library {G}

Enchantment
Codex — Majestic Dominion; Pristine Dominion; Verdant Dominion; Stalwart Dominion; Primal Dominion; Rugged Dominion; Into the Woods. (As this enters, conjure its contents into a shuffled face-up additional library.)
Before you explore this library, you may put a card from the codex's library on top of it.
{3}{G}: Target creature you control explores.
  • Karina's Explorations
Forgotten Pit

Forgotten Pit

Land - Swamp Animus
({T}: Add {B}.)
Forgotten Pit enters tapped.
Deathtouch
{2}{B}{B}: Forgotten Pit becomes a creature in addition to its other types until end of turn.
1/4
Forgotten Shrine

Forgotten Shrine

Land
{T}, Pay 1 life: Add {R} or {G}.
{1}, {T}, Sacrifice Forgotten Shrine: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Forgotten Steppe

Forgotten Steppe

Land - Mountain Plains
({T}: Add {R} or {W}.)
Whenever Forgotten Steppe becomes tapped, you lose 1 life unless you control two or more basic lands.
Forgotten Temple

Forgotten Temple

Legendary Land
{T}: Add {C}. Exile a card from your graveyard.
{3}: Until end of turn, Forgotten Temple becomes an X/X creature, where X is the number of cards exiled by it. It's still a land.
As long as a creature card with flying is exiled by Forgotten Temple, it has flying. The same is true for first strike, double strike, deathtouch, experience, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Monsters of Chikyu
Forgotten Tyrant

Forgotten Tyrant {5}{R}{R}

Creature - Dragon
Flying
Disgraced 4 (This enters with four -1/-1 counters. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever you put one or more -1/-1 counters on Forgotten Tyrant, it deals that much damage to any target.
8/8
  • The Empty Throne of Feanav