1133 cards found
Dragonwall Samurai

Dragonwall Samurai {2}{W}

Creature - Human Samurai
When Dragonwall Samurai enters the battlefield, prevent all combat damage target creature would deal this turn.
  • Imperial Legacies
Dread Cabalist

Dread Cabalist {3}{B}

Creature - Human Warlock
{1}, Sacrifice another creature: Put a +1/+1 counter on Dread Cabalist and on up to one target legendary creature. Activate only as a sorcery.
“Everyone has a role to play in the war effort. Whether that role allows them to live depends.”
  • Seasons of War
Dreadfire Tyrant

Dreadfire Tyrant {4}{R}{W}{B}

Creature - Dragon
Flying, menace
When Dreadfire Tyrant enters the battlefield, target opponent reveals their hand. You may put a creature or planeswalker card from it onto the battlefield under your control. That permanent gains haste and “At the beginning of your end step, sacrifice a permanent you control.”
When Dreadfire Tyrant dies, each opponent loses 5 life. You gain life equal to the life lost this way.
  • Worlds Away
Dreadful Authority

Dreadful Authority {3}{W}

Put target attacking or blocking creature on the bottom of its owner's library.
  • Imperial Legacies
Dreadstone Watcher

Dreadstone Watcher {4}

Artifact Creature - Gargoyle
When Dreadstone Watcher dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Seasons of War
Dreadworld Demon

Dreadworld Demon {4}{B}{B}

Creature - Demon
When Dreadworld Demon enters the battlefield, each opponent may have you draw a card. Each player who doesn't loses 3 life. You gain life equal to the life lost this way.
“Always assume a demon's first offer is a mercy.” —Rezzal, the Loamfeaster
  • Seasons of War
Dreams of Tomorrow

Dreams of Tomorrow {2}{U}

Exile any number of target creatures you control, then return those creatures to the battlefield under their owner's control.
In the end, it was about far more than wealth or power; it was about hope.
  • Tales of Old Jidai


Enchantment Land
Dreamscape enters the battlefield tapped with two charge counters on it.
{T}: Add {C}.
{T}, Remove a charge counter from Dreamscape: Add one mana of any color.
We'll meet again...
Drosera and Nerium

Drosera and Nerium {1}{B/R}{U}

Legendary Creature - Faerie Rogue
Whenever you cast a spell during an opponent's turn, Drosera and Nerium deals 1 damage to each opponent.
As long as Drosera and Nerium is tapped, you may cast spells as though they had flash.
  • Seasons of War
Duskbringer Prelate

Duskbringer Prelate {2}{B}

Creature - Human Cleric
Improve {1}{B} ({1}{B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Once each turn, when you gain life, you may have each opponent loses 1 life.
“Today is not the day to silence the hymns of vengeance.”
—Amelle, Revered Liturgist
  • Seasons of War
Duskscale Marauder

Duskscale Marauder {1}{B}

Creature - Snake Rogue
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter.)
Duskscale Marauder can't be blocked.
  • Path of Shadows
Dwarven Tunnelers

Dwarven Tunnelers {1}{R}

Creature - Dwarf Warrior
When Dwarven Tunnelers enters the battlefield, create a tapped Treasure token.
{T}: Target creature with power 2 or less can't be blocked this turn.
“Oh look, more rocks.”
—Murgrim, expedition leader
  • Seasons of War
Ebb and Flow

Ebb and Flow {2}{U}{U}

Each player returns each instant and sorcery card from their graveyard to their hand. Exile Ebb and Flow.
“Belief in the existence of solid form is an obstacle you must overcome if you seek to truly know this world.”
  • Tales of Old Jidai

Efflorescence {G}

Enchantment - Aura
Enchant noncreature permanent
Enchanted permanent is a colorless Forest land. (It has “{T}: Add {G}.”)
The decades of growth had robbed the structure of its original purpose, but in its place stood something just as beautiful.
  • Seasons of War
Eiji of the Dragon's Eye

Eiji of the Dragon's Eye {2}{G}{W}

Legendary Creature - Human Samurai
Each nontoken creature you control gets +1/+1 for each other creature on the battlefield with the same name as it.
“My brother's grave was a ditch in Uwaito. When we will have earned our victory, I will bury him here, beneath Kinjiru's blossoms.”
  • Tales of Old Jidai
Eilwyn, Speaker of Seasons

Eilwyn, Speaker of Seasons {B/G}{U}

Legendary Creature - Human Shaman
Whenever another creature enters the battlefield under your control, target instant or sorcery card in your graveyard with mana value less than or equal to that creature's power gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
  • Seasons of War
Elderin, Crystalline Crusader

Elderin, Crystalline Crusader {3}

Legendary Artifact Creature - Golem Knight
At the beginning of each combat, you may have Elderin, Crystalline Crusader become a copy of another target creature you control with mana value 3 or less until end of turn, except its name is still Elderin, Crystalline Crusader, it's still 3/3, still legendary, and it's an artifact in addition to its other types.
{W}{U}{B}{R}{G}: Elderin gets +3/+3 until end of turn.
  • Seasons of War
Elderthrone Castellan

Elderthrone Castellan {2}{W}

Creature - Human Knight
When Elderthrone Castellan enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
“There will come a day when the Elderthrone is restored. Until then, none shall enter.”
  • Seasons of War
Elderthrone Shard

Elderthrone Shard {3}

{T}: Add one mana of any color.
{T}, Sacrifice Elderthrone Shard: Draw a card.
Fragments of Vraniveer's former seat of power, its pieces now lie among the hands of the next would-be sovereigns.
  • Seasons of War
Elemental Essence

Elemental Essence {4}

{T}: Add {C} and one mana of any color.
“There is a future within every droplet, and a paradise within every sprout.”
—Sumun, Azutah's Heart
Elemental Loremaster

Elemental Loremaster {2}{R}

Creature - Human Wizard
When Elemental Loremaster enters the battlefield, return an instant or sorcery card at random from your graveyard to your hand.
  • Imperial Legacies
Elemental Power

Elemental Power {1}{G}

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Elemental Power in your graveyard.
Kinjiru forces occupying Masamori soon found themselves requiring sturdier armor.
  • Tales of Old Jidai
Emberheart Arcanist

Emberheart Arcanist {1}{R}

Creature - Human Wizard
Haste, prowess
{3}{R}, {T}, Sacrifice Emberheart Arcanist: Return target instant or sorcery card from your graveyard to your hand.
Ashes breathed in from burned scrolls provide a fleeting, but remarkable boost to a mage's spellcasting ability.
  • Seasons of War
Emblem of Aghavaan

Emblem of Aghavaan {2}

{T}, Sacrifice a Snake: Choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
Though their god had been slain, the Coil would not rest until every last one of them lay dead.
  • Path of Shadows
Emperor Azuma Hashiro

Emperor Azuma Hashiro {3}{B}{B}{B}{B}

Legendary Creature - Demon Samurai
Deathtouch, lifelink
When Emperor Azuma Hashiro enters the battlefield, gain control of target creature for as long as you control Emperor Azuma Hashiro.
At the beginning of your upkeep, each opponent loses life equal to the number of permanents you control but don't own.
  • Path of Shadows