325 cards found
Percy's Proclaimer

Percy's Proclaimer {2}{R}{G}{W}

Creature - Horror Advisor
Green creatures you control have “{T}: Add one mana of any color.”
Red creatures you control have “{1}, {T}: This creature deals 1 damage to target player.”
White creatures you control have “{2}, {T}: Tap target nonland permanent.”
5/5
  • The Stage Presents: The Neverending Act
Perfect the Models

Perfect the Models {B}{R}{G}

Sorcery
Perfect the Models deals 3 damage to any target and you gain 3 life. You may play an additional land this turn.
{5}{B}{R}{G}, Exile Perfect the Models from your graveyard: Create three 3/3 black Demon Horror creature tokens. They gain haste and indestructible until end of turn. Activate only as a sorcery.
  • The Stage Presents: The Neverending Act
Performer King

Performer King {R}{G}{W}

Creature - Construct Noble
First strike
Prevent all damage that would be dealt to creatures you control by sources with greater mana value.
{2}{W}{W}: Create a 1/1 colorless Construct Actor creature token. Put a vigilance counter on it.
Too skilled to follow. Too imposing not to.
3/3
  • The Stage Presents: The Neverending Act
Petal-Weaver Alexa

Petal-Weaver Alexa {R}{G}

Legendary Planeswalker Planeswalker - Alexa
[+1]: You may play an additional land this turn.
[–1]: Discard a card. If you do, return target creature, land or sorcery card from your graveyard to your hand.
[–5]: Create Thrice-Folded Lotus, a colorless Masterpiece artifact token with “{T}: Add three mana of any one color.” and “{3}, {T}: This artifact deals 3 damage to any target.”
Loyalty:
2
  • Discoveries of Akieva
Polarity Sage

Polarity Sage {2}{R/W}{G}

Creature - Cat Monk
Flash
Excess damage Polarity Sage would deal to an attacking creature is dealt to that creature's controller instead.
“What was Master Tzu's teaching . . . Have others do unto themselves?”
4/4
  • Panxiou
Powdercoat Leopard

Powdercoat Leopard {1}{R}{G}

Creature - Cat
Vigilance, trample
{5}{R}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
3/3
Prove Your Worth

Prove Your Worth {G}{U}{R}

Enchantment
At the beginning of combat on your turn, target creature you control explores three times. It attacks this combat if able and other creatures you control can't attack this combat. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may mill that card.)
  • Karina's Explorations
Pyre Charm

Pyre Charm {R}{G}

Instant
Choose one —
• You may sacrifice a creature. When you do, it deals damage equal to its power to any target.
• Target creature gets +4/+4 and gains trample until end of turn.
• Destroy target artifact.
  • MSEM Masters: Legends
Pyresong Aspirant

Pyresong Aspirant {R}{G}

Creature - Elf Warrior
Each creature you control with a +1/+1 counter on it has trample.
{1}{R}{G}: Pyresong Aspirant deals 1 damage to target creature. You may have that creature gain hexproof until end of turn.
“Today we make our name!”
3/2
  • Descent from the Highlands
Qaraz's Study

Qaraz's Study {G}{U}{R}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of each upkeep, exile the top card of the archived library and your main library. You may cast those cards this turn and may spend mana as though it were mana of any color to cast them.
  • Sparks of a Multiverse
Qaraz, the Dying Wish

Qaraz, the Dying Wish {G}{U}{R}

Legendary Planeswalker - Qaraz
[+1]: Exile the top card of your library. When a source you control deals damage to an opponent this turn, put the exiled card into your hand.
[–2]: Exile target nonland permanent. Its controller reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
[–6]: Exile your library. You may play cards exiled this way for the rest of the game.
Loyalty:
3
  • Sparks of a Multiverse
Qi-Long Gust

Qi-Long Gust {G/U}{R}

Instant
Choose one —
• Qi-Long Gust deals 3 damage to any target.
• You and permanents you control gain hexproof until end of turn.
When a Wind beckons, no action is more sacrilegious than remaining grounded.
  • Panxiou
  • MSEM Secret Lair Drops 996 1007
Qilanor, Woodland Tracker

Qilanor, Woodland Tracker {1}{U/R}{G}

Legendary Creature - Elf Scout
Prowess
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green, blue, and red Elf Scout creature token with prowess.
3/3
  • Seasons of War
Rage-Fueled Adventurer

Rage-Fueled Adventurer {1}{R}{G}

Creature - Human Berserker
Trample
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Whenever Rage-Fueled Adventurer attacks, you may have it fight target creature you don't control.
“AOSE, this is recon unit. Ship crashed. Stranded among hostiles. It's gonna be a lovely day.”
3/2
  • Love Song
Ravik, Still-Smoke Seer

Ravik, Still-Smoke Seer {B}{R}{G}

Legendary Creature - Human Shaman
Tap X untapped Shamans you control: Ravik, Still-Smoke Seer deals X damage to any target and you gain X life.
“Our paragon disappeared into the ocean weeks ago. I lead us now, and I'm not sure we can survive on our own.”
— Ravik, to Hadik
3/3
  • Beyond Our Ken
Realms of the Goliaths

Realms of the Goliaths {W}{U}{B}{R}{G}

Legendary Enchantment - Realm
(Activate each ability only once as a sorcery. You gain the realm's favor after activating them all.)
{1}: Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{2}: Invigorate 5. (Choose a creature with the least power among creatures you control and put five +1/+1 counters on it.)
{3}: Draw cards equal to the greatest power among creatures you control.
Other permanents you control have hexproof and indestructible.
  • Over the Horizon
Reborn from the Ashes

Reborn from the Ashes {1}{R}{G}

Sorcery
Exile the top card of your library and up to one target permanent card from your graveyard. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
  • Worlds Away
Reckless Cultivator

Reckless Cultivator {3}{R/G}{R/G}

Creature - Human Noble
{T}, Sacrifice a land: Untap up to three target lands.
“Where you see a forest, I see wood for aqueducts, or channels, or tools.”
3/5
  • A Tourney at Whiterun
Regal Coralhorn

Regal Coralhorn {1}{R}{G}

Creature - Seahorse Beast
First strike, trample
Whenever Regal Coralhorn deals combat damage to a player or planeswalker, return target card with a cycling ability from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/3
  • Elmare: Into the Abyss
Reha, Entropy's Call

Reha, Entropy's Call {1}{R}{G}{G}

Legendary Creature - Human Noble
When Reha, Entropy's Call enters the battlefield, you may search your library for any number of land cards with different names and exile them with harvest counters, then shuffle.
At the beginning of your upkeep, you may put a card that you own in exile with a harvest counter on it at random onto the battlefield tapped.
5/4
  • Alkabah
Relentless Toqui

Relentless Toqui {2}{R}{G}

Creature - Human Warrior
When Relentless Toqui enters the battlefield, put two +1/+1 counters on a creature you control.
Creatures you control with counters on them have haste and menace.
Relonche clans sometimes picked a war leader with a log lifting contest. Often, the logs proved to have further use.
3/2
  • Road to Caru Mapu
Reunite with Nature

Reunite with Nature {1}{R}{G}

Sorcery
As an additional cost to cast Reunite with Nature, sacrifice X creatures.
Create X plus one 3/1 red and green Elemental Horror creature tokens with haste and trample.
“This world hasn't been itself for ages. Some minor adjustment issues are to be expected.”
—Kaur, Herald of Cycles
  • Lovi Awoken
Righteous Combat

Righteous Combat {R}{G}{W}

Instant
Target creature you control gets +2/+2 and gains lifelink until end of turn. It fights up to one target creature you don't control.
The Battle for Avaz was decisive and total destruction of Reha's forces by the combined might of Ameret and Siaveed.
  • Alkabah
Riverboat Assault

Riverboat Assault {2}{R}{G}

Instant
Choose one or both —
• Riverboat Assault deals 3 damage to target creature.
• Target creature gets +3/+3 until end of turn.
“You see what happens when riverboats don't have my flying apparatus?”
—Adavene, to Lord Erollin
  • Eralou
Roaming City
Settled Satrapy

Roaming City {4}{R}{G}

Artifact Creature - Construct
You may play this card transformed.
Trample
As the wars between Sahra and Cyrukan raged on, Reha scoured the lands for whatever sustenance could feed her people.
6/6
Card has other part: Settled Satrapy
  • Alkabah