368 cards found
Lace-Barred Owl

Lace-Barred Owl {W}{U}

Creature - Bird
Flying
“If you find my fables too serious, lend an ear to Mbundi. He's a hoot.”
—Fakadeh
2/2
  • Kahembo: Olde Dawn
Lady Ashima

Lady Ashima {2}{W}{U}{B}

Legendary Creature - Human Samurai
At the beginning of each opponent's draw step, that player draws an additional card, then discards a card.
Whenever an opponent discards a card, you draw a card and you gain 1 life.
2/4
  • Path of Shadows
Lady Heiffyd

Lady Heiffyd {1}{W}{U}

Legendary Planeswalker - Heiffyd
[+1]: Tap up to one target nonland permanent. It doesn't untap during its controller's next untap step, and its activated abilities can't be activated until it becomes untapped.
[–4]: Target player skips their next untap step.
[–8]: Exile all tapped permanents.
Loyalty:
3
  • Harvest Festival
Lao Xiang's Command

Lao Xiang's Command {2}{W/U}{W/U}

Instant
Choose two —
• Counter all spells that target you, a spell you control, or a permanent you control.
• Creatures get -2/-0 until end of turn.
• Create two 1/1 white Bird creature tokens with flying.
• Draw a card for each card your opponents have drawn this turn.
  • Panxiou
Lao Xiang, Apex of Austerity

Lao Xiang, Apex of Austerity {1}{W}{U}

Legendary Creature - Elephant Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Your opponents can't cast spells during your turn.
{W}{U}: Demigod — Until your next turn, whenever an opponent draws a card, you may draw a card.
{4}{W}{U}: God — If it isn't an extra turn, take an extra turn after this one. Untap all permanents you control at the beginning of that turn's end step.
2/4
  • Panxiou
Lelin, the Wise

Lelin, the Wise {W}{U}

Legendary Creature - Human Wizard Avatar
Whenever you upgrade another creature you control, upgrade Lelin, the Wise. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• First strike
• Vigilance
• Lifelink
• Hexproof
3/2
  • Arkadai
Llereaux, the Splicer

Llereaux, the Splicer {W}{U}{B}{R}

Legendary Planeswalker - Llereaux
[+2]: Up to one target creature gets +3/+1 until your next turn. Up to one target creature gets -3/-1 until your next turn.
[–2]: Up to two other target permanents you control become a copy of another target permanent until your next turn.
[–8]: Exchange your library and hand, then shuffle.
Loyalty:
4
  • Sparks of a Multiverse
Lost Through Dreams

Lost Through Dreams {W}{U}

Instant
Counter target spell. If a noncreature spell is countered this way, conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
Lost in Fugue

Lost in Fugue {1}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mirage {W/U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Kaleidoscope
Lunar Emissary

Lunar Emissary {1}{W}{U}

Creature - Bird
Flash
Flying
When Lunar Emissary enters, exile another target creature you control until Lunar Emissary leaves the battlefield.
3/3
  • Kahembo: Olde Dawn
Mable of the Sea's Whimsy

Mable of the Sea's Whimsy {1}{W}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck is an instant or has flash. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Flash
When Mable enters, you gain 2 life and draw a card.
2/2
Maelstrom Elemental

Maelstrom Elemental {W}{U}{B}{R}{G}

Creature - Elemental
Haste
Whenever you cast a spell, if you spent mana to cast it, draw a card. Then you may cast a card with mana value less than that spell's mana value from your hand without paying its mana cost.
7/7
Magella's First Step

Magella's First Step {1}{W}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Exile up to one target creature you control. At the beginning of your next end step, return it to the battlefield.
III — Until end of turn, if a creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • The Stage Presents: The Neverending Act
Mahara's Command

Mahara's Command {G}{W}{U}{B}

Sorcery
Choose two —
• Return up to two target creature cards from your graveyard to your hand.
• Return up to two target enchantment cards from your graveyard to your hand.
• Return up to two target artifact cards from your graveyard to your hand.
• Target player may put a permanent card from their hand onto the battlefield.
  • Alkabah
Martoob's Command

Martoob's Command {R}{G}{W}{U}

Sorcery
Choose two —
• Until end of turn if an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
• Create three 1/1 green Snake creature tokens.
• Create a 2/2 blue Bird creature token with flying.
• Create a 3/3 red Manticore creature token with haste.
  • Alkabah
Mass Executions

Mass Executions {2}{W}{U}

Sorcery
Destroy all creatures. For each creature destroyed this way, its controller draws a card.
  • Plagues of Fretport
Master of Moderation

Master of Moderation {W}{U}

Creature - Panda Bear Monk
You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.
“No matter your ambition, the Divine Gate opens for you only twice.”
—Lao Xiang, Apex of Austerity
2/2
  • Panxiou
Memory Martyr

Memory Martyr {1}{W}{U}

Creature - Reflection Citizen
At the beginning of each end step, if a creature left the battlefield this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{2}{W}{U}: When target creature dies this turn, return that card to its owner's hand.
0/4
  • Ophorio
Meridian Mills, Seeking Answers

Meridian Mills, Seeking Answers {2}{W}{U}

Legendary Creature - Human Detective
Skip your draw step.
At the beginning of your upkeep, shuffle your hand and graveyard into your library, then draw three cards.
You can't cast more than one spell each turn.
“The solution is here somewhere, I just know it.”
2/4
  • Toll Midnight
Midnight Dreary

Midnight Dreary {W}{U}

Enchantment
Once each turn, when you activate a nonmana ability, you may create a tapped 1/1 white Spirit creature token with flying.
{4}{W}{U}: You gain 1 life and draw a card.
And the weak and weary mutter: “It's only the wind—nothing more.”
Mindscape Ripper

Mindscape Ripper {1}{G}{W}{U}

Creature - Horror Wizard
Whenever an enchantment you control enters, choose one that hasn't been chosen this turn —
• Draw a card.
• Put two +1/+1 counters on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Mirrorfuse Angel

Mirrorfuse Angel {5}{U}{R}{W}

Legendary Creature - Angel
Flying
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mirrorfuse Angel, then copy that spell for each +1/+1 counter on Mirrorfuse Angel. You may choose new targets for the copies.
4/4
  • Oirohpo
Mirrorplate Exemplar

Mirrorplate Exemplar {U}{R}{W}

Creature - Minotaur Warrior
Whenever a player casts an instant or sorcery spell that targets only one target or activates an ability that targets only one target, copy that spell or ability for each other target it could target. Each copy targets a different one of those targets. (A spell or ability can't target itself.)
2/4
  • Memorium Arcanum
Misleading Wisp

Misleading Wisp {1}{W/U}

Creature - Spirit
Sacrifice Misleading Wisp:
Counter target spell unless its controller pays {1}.
Both angels and spirits hold interest in mortal affairs. However, where angels command, spirits manipulate.
1/3
  • Feanav: The Apothecary's Progress
Miss Margaret Barton
Doctor Gareth Barton

Miss Margaret Barton {W/U}{W/U}

Legendary Creature - Human Noble
Noncreature spells your opponents cast cost {1} more to cast.
Unveil {2}{W}{U} ({2}{W}{U}: Transform this. Unveil only as a sorcery.)
1/2
Card has other part: Doctor Gareth Barton