2634 cards found
Stonefall Golem

Stonefall Golem {6}

Artifact Creature - Golem
When Stonefall Golem leaves the battlefield, destroy target permanent.
“I purposefully designed the vault's last line of defense to be larger than any door in the palace. Let us hope I never have to explain why.”
—Adavene, to Lord Erollin
5/6
Stonework Infantry

Stonework Infantry {1}

Artifact Creature - Construct
At the beginning of your upkeep, if Stonework Infantry is on the battlefield, each player returns all cards named Stonework Infantry from their graveyard to the battlefield.
1/1
Stormcaster's Tower

Stormcaster's Tower

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {U} or {R}.
Stormcloud Drake

Stormcloud Drake {2}{U}{U}

Creature - Elemental Drake
Flying
Stormcloud Drake gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever Stormcloud Drake attacks, tap target creature defending player controls.
1/4
Stormshaper Adept

Stormshaper Adept {R}

Creature - Human Wizard
Prowess, haste
1/1
Stormsurge

Stormsurge {2}{R}

Sorcery
Stormsurge deals 3 damage to any target.
Orchestrate {R} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Every action calls forth a hundred more.
Stormwake

Stormwake {1}{U}

Instant
Draw a card. Then you may cast an instant spell with mana value 2 or less from your hand without paying its mana cost.
Disasters always come in pairs.
Stormwing Raven

Stormwing Raven {1}{U}

Creature - Bird
Flying
Prophecy {0} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
1/2
Storytime

Storytime {3}{W}{W}

Enchantment
If you would lose the game, instead sacrifice a storied permanent. If you do and your life total is less than 1, it becomes 1.
“One last story, my dear emperor. The story of our love, and of the stories I told.”
—Azamir, “Happily Ever After”
Strange Discovery

Strange Discovery {G}

Enchantment
At the beginning of your upkeep, mill two cards.
{1}{G}, Sacrifice Strange Discovery: Return target card from your graveyard to your hand.
Strange Jungle

Strange Jungle {1}{G}{G}

Sorcery
Search your library for two basic land cards and put them onto the battlefield tapped. Then they become 0/1 green Plant creatures with “This creature can't block” in addition to their other colors, types, and abilities.
Sometimes you can hear it breathe.
Strangulate

Strangulate {1}{B}

Instant
Target creature gets -2/-2 until end of turn. If you control two or more Deserts, destroy that creature instead.
“It's almost a shame to let them go like this when they were so close to dying of thirst anyway.”
—Griamor, Gurug shaman
Straw Simulacrum

Straw Simulacrum {3}

Artifact Creature - Scarecrow
As Straw Simulacrum enters, choose a creature type.
Straw Simulacrum is the chosen creature type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
2/2
Strayseeker Ranger

Strayseeker Ranger {2}{W}{W}

Creature - Human Soldier Ranger
When Strayseeker Ranger enters, search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Recite {W}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/2
Street Performer

Street Performer {1}{U}

Creature - Human Wizard
When Street Performer enters, create a 2/1 blue Illusion creature token with “When this creature becomes the target of a spell or ability, sacrifice it.”
1/2
Strident Retainer

Strident Retainer {1}{W}{W}

Creature - Human Soldier
Strident Retainer's power and toughness are each equal to the number of creatures you control.
Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
*/*
Strike Down

Strike Down {1}{G}{G}

Instant
Choose one —
• Destroy target creature with flying.
• Destroy target artifact.
The greatest monsters let you down just after they've raised you up.
Strike from the Shadows

Strike from the Shadows {B}{B}

Instant
Destroy target non-Assassin, non-Ninja, non-Rogue creature.
“As the wonderful Suzume Oshiruko once said, darkness itself is a weapon, though of course one that works best when paired with a second to finish the job.”
—The Moribund Manuscript
Strongarm

Strongarm {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn. Create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Studies Past

Studies Past {X}{G}{G}

Sorcery
If you've lost life this turn, you may cast this spell as though it had flash.
Return X target cards with different mana values from your graveyard to your hand. Put Studies Past on the bottom of its owner's library.
Study the Maps

Study the Maps {2}{U}

Instant
Reveal the top four cards of your library. You may put one into your hand and the rest into your graveyard.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Stygian Dunes

Stygian Dunes

Land - Swamp Desert
({T}: Add {B}.)
As Stygian Dunes enters, you may pay 1 life. If you don't, Stygian Dunes enters tapped.
Subdue False Idols

Subdue False Idols {2}{W}

Sorcery - Revelation
This spell costs {1} less to cast for each Horror you control.
Exile up to one target non-Horror creature.
Coalesce {7}{W} (You may cast this from your graveyard for {7}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/9
Subjugator of Empires

Subjugator of Empires {3}{B}{B}

Creature - Orc Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Civilized — Whenever Subjugator of Empires attacks, if you control an artifact, a creature, and an enchantment, each opponent discards a card, sacrifices a creature, and loses 3 life.
6/6
Sudden Drought

Sudden Drought {1}{B}

Instant
Target creature gets -3/-3 until end of turn. If that creature would die this turn, exile it instead.