6704 cards found
Flourishing Companion
Budding Companion

Flourishing Companion

Creature - Plant Dinosaur
(Color indicator: Flourishing Companion is green)
Reach, trample
Whenever this creature transforms into Flourishing Companion or attacks, untap all lands you control.
8/6
Card has other part: Budding Companion
Flourishing Crevasse

Flourishing Crevasse

Land - Mountain Forest
({T}: Add {R} or {G}.)
Flourishing Crevasse enters tapped unless you control a basic Mountain or a basic Forest.
Flourishing Dunes

Flourishing Dunes

Land - Forest Desert
({T}: Add {G}.)
As Flourishing Dunes enters, you may pay 1 life. If you don't, Flourishing Dunes enters tapped.
Flourishing Forest

Flourishing Forest

Land - Forest
Flourishing Forest enters tapped.
As Flourishing Forest enters, choose a basic land type.
Flourishing Forest is the chosen type in addition to its other types.
Flourishing Island

Flourishing Island

Land - Island
Flourishing Island enters tapped.
As Flourishing Island enters, choose a basic land type.
Flourishing Island is the chosen type in addition to its other types.
Flourishing Lowlands

Flourishing Lowlands

Land - Desert
Flourishing Lowlands enters tapped.
{T}: Add {G}.
Desertcycling {1}{G} ({1}{G}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Flourishing Mountain

Flourishing Mountain

Land - Mountain
Flourishing Mountain enters tapped.
As Flourishing Mountain enters, choose a basic land type.
Flourishing Mountain is the chosen type in addition to its other types.
Flourishing Plains

Flourishing Plains

Land - Plains
Flourishing Plains enters tapped.
As Flourishing Plains enters, choose a basic land type.
Flourishing Plains is the chosen type in addition to its other types.
Flourishing Swamp

Flourishing Swamp

Land - Swamp
Flourishing Swamp enters tapped.
As Flourishing Swamp enters, choose a basic land type.
Flourishing Swamp is the chosen type in addition to its other types.
Flourishing Waterways

Flourishing Waterways

Land
As Flourishing Waterways enters, you may reveal a Forest or Island card from your hand. If you don't, Flourishing Waterways enters tapped.
{T}: Add {G} or {U}.
Flowing Ox

Flowing Ox {3}{G}

Creature - Ox Elemental
Trample
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
3/4
  • Novea
Fluctuating Locale

Fluctuating Locale

Land
{T}: Add {C}.
{T}, Sacrifice Fluctuating Locale: Rediscover a land card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a land card. Otherwise, put it back or into your graveyard.)
  • Lovi Awoken
Fluffpuff Frenzy

Fluffpuff Frenzy {3}{G}

Instant
Create three 1/1 green Elk Rabbit creature tokens.
Menagerie — If there are five or more creature types among creatures you control, you may search your library for a card named Fluffpuff Frenzy, reveal it, put it into your hand, then shuffle.
  • Adventurers of Onora
Flying Throne

Flying Throne {3}

Artifact - Equipment
When Flying Throne enters, attach it to target creature you control.
Equipped creature gets +1/+0 and has flying.
Equip {2}
  • Alkabah
Flying with Dragons

Flying with Dragons {3}{R}

Sorcery
Exile the top five cards of your library. You may play Dragon cards exiled this way as long as they remain exiled. You may play other cards exiled this way until the end of your next turn.
“He's sooo fluffy! Can we keep him?”
  • Karina's Explorations
Focus Energy

Focus Energy {1}{R}

Sorcery
This spell has flash as long as you control a creature with flash or haste.
Discard up to two cards, then draw that many cards plus one.
  • Monsters of Chikyu
Focus Sash

Focus Sash {1}

Artifact - Equipment
Equipped creature gets +1/+1.
{1}: Equipped creature gains indestructible until end of turn. Sacrifice Focus Sash.
Equip {1}
Karina tied a red scarf around her two monsters. “This will help us stick together out here. If we know where we are, we can keep each other safe.”
  • Monsters of Chikyu
Fodder Goblins

Fodder Goblins {1}{R}

Creature - Goblin
When Fodder Goblins enters, create a 1/1 red Goblin creature token.
Goblins are quite aware of their status on Jund's food chain. They just don't care.
1/1
  • Alara
Fog

Fog {G}

Instant
Prevent all combat damage that would be dealt this turn.
The mists within the Ulek are often used to hide the elves, but can be just as useful for hiding from wilder things.
  • High Noon
Fog at Sea

Fog at Sea {2}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Prevent all combat damage that would be dealt this turn.
Fog-Ridden Wharf

Fog-Ridden Wharf

Land
Fog-Ridden Wharf enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {W} or {U}.
At day, a busy harbor. At night, a playground for geists.
  • Innistrad In Memoriam
Fogborn Mauler

Fogborn Mauler {6}{G}

Creature - Beast
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Fogborn Mauler enters or leaves the battlefield, you gain 2 life.
7/7
  • Aftermath
Fogspewer

Fogspewer {1}{G}

Creature - Elemental
Noncreature spells you cast cost {1} more to cast.
Noncreature spells your opponents cast cost {1} more to cast unless that player controls more creatures than you.
“The creature was partially blinded in the last encounter, but its ability to disappear into the Ulek fogs remains unhindered.”
2/2
Foliage Hunter

Foliage Hunter {1}{G}

Creature - Dryad
Defender
Foliage Hunter has deathtouch as long as you've cast a spell this turn.
“Stop beating around the bush and just kill the damn thing!”
—Telam, last words
1/4
  • Memorium Arcanum
Follow the Crumbs

Follow the Crumbs {4}{R}

Sorcery
Until the end of your next turn, you may play a red card you own from outside the game. Add {R}{R}.
Tired from another day of acting, Paul was just about to rest when they saw the vessel. Following the curiosity that brought them so far, they opened it.
  • The Stage Presents: The Neverending Act