3388 cards found
Peer into the Cosmos
Bauble of Infinites

Peer into the Cosmos {R}{W}{U}

Instant
Choose one —
• Counter target noncreature spell.
• Peer into the Cosmos deals 3 damage to target creature.
• Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Monument {1}{U}{R}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Bauble of Infinites
  • Alkabah
Pelaski Twinblade

Pelaski Twinblade {3}{W}

Creature - Human Soldier
Double strike
“The portal opened, and those horrible fleshlings started crawling out, one by one. So I grabbed my partner's axe and cut them down, two by two.”
2/3
  • The Unraveling
Pelaski Valiant

Pelaski Valiant {W}

Creature - Human Soldier
Whenever Pelaski Valiant becomes tapped, target creature gets +1/+1 until end of turn.
“I spent months in the Zadyk, scraping out a life for myself. But when I heard about the breach, I came home.”
1/1
  • The Unraveling
Pensive Muse

Pensive Muse {3}{W}

Creature - Merfolk Aurashaper Wizard
When Pensive Muse enters, create a white Aura enchantment token named Seal's Love attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +1/+1.”
2/2
  • Elmare: Into the Abyss
Percy's Messenger

Percy's Messenger {1}{W}

Creature - Bird
Flying
When Percy's Messenger enters, you gain 2 life. You may put a lore counter on a Saga you control.
Percy had ensured that bearers of good news and bad news are no different, keeping the Stage's performers on edge.
1/3
  • The Stage Presents: The Neverending Act
Percy's Perfect World

Percy's Perfect World {4}{W}

Enchantment
When Percy's Perfect World enters, search your library for a legendary white card, reveal it, put it into your hand, then shuffle.
If an effect would create one or more creature tokens under your control, it creates twice that many of those tokens instead.
  • The Stage Presents: The Neverending Act
Percy's Proclaimer

Percy's Proclaimer {2}{R}{G}{W}

Creature - Horror Advisor
Green creatures you control have “{T}: Add one mana of any color.”
Red creatures you control have “{1}, {T}: This creature deals 1 damage to target player.”
White creatures you control have “{2}, {T}: Tap target nonland permanent.”
5/5
  • The Stage Presents: The Neverending Act
Percy, Master of Puppets

Percy, Master of Puppets {2}{W}{B}

Legendary Planeswalker - Perceval
Protection from tokens
[+1]: Each player may draw a card. For each opponent that does, you gain 1 life and create a 1/1 colorless Construct Actor creature token
[–2]: Each player sacrifices a creature. Create a token that's a copy of a creature sacrificed this way.
[–7]: Until end of turn, each creature you control becomes a 6/6 black Horror creature with trample, menace, and lifelink.
Loyalty:
4
  • The Stage Presents: The Neverending Act
Perfecting Forgemaster

Perfecting Forgemaster {R}{W}

Creature - Human Warrior
Whenever Perfecting Forgemaster enters or attacks, you may sacrifice an artifact. If you do, look at the top six cards of your library. You may reveal an Equipment card from among them. Put it onto the battlefield if its mana value is less than or equal to the sacrificed artifact's mana value. Otherwise, put it into your hand. Then shuffle.
2/2
  • End of Wollensie
Performer King

Performer King {R}{G}{W}

Creature - Construct Noble
First strike
Prevent all damage that would be dealt to creatures you control by sources with greater mana value.
{2}{W}{W}: Create a 1/1 colorless Construct Actor creature token. Put a vigilance counter on it.
Too skilled to follow. Too imposing not to.
3/3
  • The Stage Presents: The Neverending Act
Performer of Enlightenment
Sartha, the Living Source

Performer of Enlightenment {W}

Creature - Human Actor
{2}, {T}: You gain life equal to the number of colors among cards in your graveyard.
{W}{U}{B}{R}{G}: Transform Performer of Enlightenment.
“The other mages fight all day.
Can I show them a better way?”
0/2
Card has other part: Sartha, the Living Source
  • Villains: The Musical
Performers of Purpose

Performers of Purpose {1}{R/W}

Creature - Construct Actor
When Performers of Purpose enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Construct Actor creature token.
As long as it's your turn, Performers of Purpose has first strike.
2/1
  • The Stage Presents: The Neverending Act
Perish Song

Perish Song {W}

Enchantment
Perish Song enters with three time counters on it.
At the beginning of your upkeep, remove a time counter from Perish Song. Then if it has no time counters on it, sacrifice it and destroy all creatures.
“‘Tell me, O seer, how will the world end?'”
— The Seer's Parables
Persecution Official

Persecution Official {W/U}{W/U}

Creature - Human Noble
When Persecution Official enters, choose a creature card name.
Cards with the chosen name can't be cast.
2/2
  • Plagues of Fretport
Persevere

Persevere {1}{W}

Instant
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains indestructible until end of turn.
Petal of a Heart

Petal of a Heart {W}{W}

Legendary Artifact Creature - Droid Rebel
First strike
When Petal of a Heart enters, if you cast it, reveal up to two permanent cards with mana value 1 from your hand. For each card revealed this way, conjure a duplicate of that card into your hand.
“Dusk City deserves to blossom.”
2/1
  • Beyond the Blackwall
Phalanx's Shieldbearer

Phalanx's Shieldbearer {2}{G}{W}

Creature - Human Soldier
Identity — Phalanx's Shieldbearer has hexproof as long as you control at least two other creatures that share a creature type with it.
When the phalanx assembles, it protects every individual from almost any harm.
3/4
  • Khaliz-Dorahn
Phantasmal Deluge

Phantasmal Deluge {3}{W}{U}

Instant
Create three 1/1 white Spirit creature tokens with flying.
“Today's weather will be several family reunions.”
—Erwick Draum, geistmage adept
  • Innistrad In Memoriam
Phantasmal Possession

Phantasmal Possession {1}{W}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature has lifelink.
When Phantasmal Possession enters, exile target creature an opponent controls until Phantasmal Possession leaves the battlefield.
  • Glacia: Hail to the Queen
Phantasmal Reflection

Phantasmal Reflection {2}{W}

Enchantment
Whenever a nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it except it's a 1/1 white Spirit creature in addition to its other types and colors.
{2}{B}, Sacrifice a creature: Each opponent loses 1 life and you gain that much life.
  • Survive the Night
Phantasmal Samaritan

Phantasmal Samaritan {1}{W}

Creature - Illusion
When Phantasmal Samaritan enters, you gain 4 life.
Her gifts are immaterial and her embrace without weight, but her support can still uplift a tired heart.
1/2
  • Kaleidoscope
Phantom Presence

Phantom Presence {2}{W}

Sorcery
Put a +1/+1 counter on each creature you control. If this spell was cast from a graveyard, those creatures gain flying until end of turn.
Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Phantom Threader

Phantom Threader {1}{W}{W}

Creature - Human Aurashaper Cleric
When Phantom Threader enters, create a white Aura enchantment token named Spectral Whispers attached to target creature. The token has enchant creature and “Enchanted creature has double strike as long as you control it. Otherwise, it can't attack or block.”
2/1
  • Worlds Away
Phasmophobia

Phasmophobia {1}{W}

Instant
Tap target creature. Prevent all combat damage that creature would deal this turn. It doesn't untap during its controller's next untap step.
  • Path of Shadows
Philosophical Conundrum

Philosophical Conundrum {2}{W}

Enchantment - Aura
Enchant creature
When Philosophical Conundrum enters, scry 1.
Enchanted creature can't attack or block.
“If you redirect the chariot, you will kill one, but if you do nothing three others will die. Do you heave the reins?”
  • Theros Triumphant