Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Frilled Drakeling gains menace until end of turn.
Frilled Hydra enters with X +1/+1 counters on it. Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.) Frilled Hydra has hexproof as long as it's defiant.
When Frisky Denmates enters, create a 2/1 red and white Fox creature token, then Frisky Denmates deals damage to target creature or planeswalker an opponent controls equal to the number of Foxes you control.
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it. Mana cost includes color.)
Reveal the top six cards of your library. Put all noncreature cards revealed this way into your graveyard, put the rest back on top in any order, then draw cards equal to the number of cards put on top.
You gain 3 life and you mill three cards. Coalesce {5}{G}(You may cast this from your graveyard for {5}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever a creature you control enters for the first time each turn, you may sacrifice it. If you do, exile cards from the top of your library until you exile a creature card. Put that card onto the battlefield.
Whenever a creature you control enters, if its mana value is greater than the number of bloom counters on From a Seed, put a bloom counter on From a Seed. Creatures you control get +1/+1 for each bloom counter on From a Seed.
At the beginning of your end step, untap all lands you control. You may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Treefolk creature with haste that's still a land.
Up to two target lands you control become 1/1 black Bear creatures with deathtouch. They're still lands. (Then exile this card. You may cast the creature later from exile.)
Vigilance Warriors you control have ward {X}, where X is the number of Warriors you control. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {X}.)
Trample Menagerie — Whenever Frondpond Fledglings attacks, if there are five or more creature types among creatures you control, put a +1/+1 counter on it.
“My favorite thing about Onora is how absolutely everyone helps each other learn and grow.” —Admiral Otto von Whiskers
“The Qilan have wandered out from their homeland, changing for the worse against your world, refugees. Who will answer for the chaos you have caused them?” —Chief Striking Dawn
Improve {G}({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) When Frontier Trackers dies, create a 1/1 green Elf creature token.
First strike When Frontline Descender enters, you may salvage an instant or sorcery card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
When Frostfield Swordsman enters, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)