3158 cards found
Qulai, Orchard Shepherd

Qulai, Orchard Shepherd {1}{R}{W}

Legendary Creature - Fox Spirit
When Qulai enters, look at the top six cards of your library. You may reveal a Fox card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sacrifice Qulai: Foxes you control gain hexproof and indestructible until end of turn.
3/3
  • Nangjiao In Bloom
Rabudan Chiseler

Rabudan Chiseler {3}{W}

Creature - Human Artificer
When Rabudan Chiseler enters, you may search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
The craftspeople of Rabudan Square are the foundation stones of Sannuria.
2/2
  • Scriptures of Urshad
Radiant Bonds

Radiant Bonds {1}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack and its activated abilities can't be activated.
  • Harvest Festival
Radiant Elegance

Radiant Elegance {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying.
With the grace of a pegasus
—Shiryen saying meaning
“in perfect form”
  • Dark Seas of Shiryen
Radiant Justicar

Radiant Justicar {5}{W}{W}

Creature - Angel
Flying
Whenever a creature you don't control deals damage, its controller sacrifices it unless that player pays {2}.
“Behold! This is the face of the absolute!”
—Nabras, King of Goldhill
5/5
  • Zero
Radiant Lead

Radiant Lead {2}{W}

Creature - Construct Knight
Whenever an enchantment you control enters, create a 1/1 colorless Construct Actor creature token.
Token creatures you control have vigilance.
A good performer steals the spotlight so they can shine. A great one brightens the spotlight so everyone can shine.
3/2
  • The Stage Presents: The Neverending Act
Radiant Rebuker

Radiant Rebuker {3}{W}{W}

Creature - Human Cleric
When Radiant Rebuker enters, exile target nonland permanent an opponent controls until Radiant Rebuker leaves the battlefield.
“It'll take more than an ambush to snuff out our light.”
3/3
  • Seasons of War
Radiant Resolve

Radiant Resolve {W}

Instant
Target creature gets +2/+2 until end of turn. If it's multicolored, it also gains indestructible until end of turn.
“Armor may break, but as long as my will stays strong, I am undefeatable.”
—Rafiq of the Many
  • Alara
Rafiq the Magnanimous

Rafiq the Magnanimous {G}{W}{U}

Legendary Creature - Human Knight
Lifelink
Rafiq the Magnanimous has double strike as long as it's attacking.
Whenever Rafiq the Magnanimous attacks, if it's enchanted, equipped, or was the target of a spell or ability you controlled this turn, draw a card.
2/3
  • MSEM Secret Lair Drops
  • Alara
Rahstahde's Command

Rahstahde's Command {W}{U}{B}{R}

Sorcery
Choose two —
• Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
• Each opponent loses life equal to the number of cards you've drawn this turn.
• Rahstahde's Command deals damage to each creature equal to the number of cards you've drawn this turn.
• Create a 1/1 white Soldier creature token for each card you've drawn this turn.
  • Alkabah
Raid the Cursed Temple

Raid the Cursed Temple {1}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
Tap target creature an opponent controls.
Create two 1/1 white Spirit creature tokens with flying.
  • Arkadai
Rain Zai, Spiritscale

Rain Zai, Spiritscale {W}{B}{G}

Legendary Planeswalker - Rain
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token.
[0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand.
[–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.
Loyalty:
3
Raise the Alarm

Raise the Alarm {1}{W}

Instant
Create two 1/1 white Soldier creature tokens.
Rakkiri Initiate

Rakkiri Initiate {W}

Creature - Fox Soldier
Rakkiri Initiate gets +0/+2 as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
A Rakkiri is given a weapon to wield only when they understand that its purpose is to preserve life, not to take it.
2/1
  • Glacia: Hail to the Queen
Rakkiri Piker

Rakkiri Piker {1}{R}{W}

Creature - Fox Soldier
Rakkiri Piker has double strike as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“Double the weapons, double the pain, and double the deterrent.”
2/3
  • Glacia: Hail to the Queen
Ralezza's Disciple

Ralezza's Disciple {W}

Creature - Nymph Cleric
When Ralezza's Disciple enters, if you control an enchantment, you gain 3 life.
Ralezza and her followers are in charge of keeping Okthuros stable from the nonborn.
1/2
  • Tides of War
Ralezza, Weaver of Okthuros

Ralezza, Weaver of Okthuros {1}{W}{W}

Legendary Creature - Nymph Cleric
When Ralezza, Weaver of Okthuros enters, you may put target Aura card that could enchant it from a graveyard onto the battlefield attached to Ralezza.
{1}{W}, Sacrifice an Aura: Ralezza gains indestructible until end of turn.
2/3
  • Tides of War
Rallios' Demise

Rallios' Demise {3}{W}

Instant
Destroy target attacking or blocking creature.
Bulwark — This spell costs {1} less to cast if you control a creature with toughness 4 or greater.
As formidable as their former opponent was, Gallord, Elspeth and Merkurio managed to defeat him once and for all.
  • Aftermath
Rallios, Heir to the Evil One

Rallios, Heir to the Evil One {3}{R}{W}

Legendary Creature - Human Barbarian Warrior
Indestructible
Battalion — Whenever Rallios, Heir to the Evil One and at least two other creatures attack, creatures you control get +1/+0 and gain double strike until end of turn.
3/3
Rally the Railguard

Rally the Railguard {2}{W}{W}

Instant
Create three 1/1 white Soldier creature tokens. If you control an attacking creature, they're tapped and attacking. If you control a blocking creature, they're blocking target attacking creature.
Quickdraw {2}{W} (When a creature you control blocks or becomes blocked, you may cast this for {2}{W}.)
  • Over the Horizon
Rallying Guardian

Rallying Guardian {4}{W}

Creature - Human Soldier
Whenever Rallying Guardian becomes untapped, creatures you control get +2/+0 until end of turn.
“Sartha's calls for unity may seem childish, but perhaps a child's innocence is what we need these days.”
2/4
  • Villains: The Musical
Rallywing

Rallywing {3}{W}{W}

Creature - Bird
Flying
When Rallywing enters, creatures you control get +1/+1 until end of turn.
Through years of training, the connection between a monster and trainer can elevate to sharing their senses.
3/3
  • Monsters of Chikyu
Rambunctious Afterparty

Rambunctious Afterparty {1}{R}{W}

Enchantment
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a party counter on Rambunctious Afterparty. Then Rambunctious Afterparty deals damage equal to the number of party counters on it to each opponent.
  • The Stage Presents: The Neverending Act
Ravage Relics

Ravage Relics {G}{W}

Sorcery
Choose one or both —
• Each player sacrifices an artifact.
• Each player sacrifices an enchantment.
“The monk wants to purify the vault? Ha! They're welcome to try.”
—Artamo, vault keeper
  • Villains: The Musical
Razing Throng

Razing Throng {2}{W}{W}

Creature - Human Cleric
Razing Throng's power and toughness are each equal to the number of creatures you control.
Whenever one or more cards are put into exile from anywhere, create a 1/1 white Cleric creature token.
{2}{W}{W}: Exile a nonland card from a graveyard. You gain 3 life.
*/*
  • Mious