2366 cards found
Trenchbottom Mariners

Trenchbottom Mariners {2}{B}

Artifact Creature - Construct
When Trenchbottom Mariners enters, you lose 3 life, mill three cards, and create a Treasure token.
Whenever Trenchbottom Mariners attacks, you may cast a permanent card from your graveyard by sacrificing another artifact in addition to paying its costs.
3/3
  • Elmare: Into the Abyss
Trespasser of the Gallows

Trespasser of the Gallows {2}{U}{U}

Creature - Spirit Horror
Whenever you cast a spell from your graveyard, you may return target nonland permanent to its owner's hand.
Sacrifice a Clue: Return Trespasser of the Gallows from your graveyard to your hand.
3/4
  • The Unraveling
Trifold Atrocity

Trifold Atrocity {2}{G}

Creature - Chimera
{4}{G}{G}, Exile six other cards from your graveyard: Return Trifold Atrocity from your graveyard to the battlefield with three +1/+1 counters on it. Activate only as a sorcery.
“By Nylea, I slew this one yesterday!”
—Anthousa of Setessa
3/3
  • Theros Triumphant
Trifold Chaos

Trifold Chaos {6}{G}{U}{R}

Creature - Elemental
Erratic, erratic, erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order. Repeat this process twice.)
9/9
  • Mious
Trinket Smuggler

Trinket Smuggler {1}{U}{B}

Creature - Elf Rogue
Whenever an opponent casts their first spell each turn, that player may pay {1}. If they don't, you may create a Treasure token and you may draw a card.
“Some inspectors benefit more when you don't pay their fees.”
—Cyril, Volaris Captain
2/3
  • Seasons of War
Triplicate Terror

Triplicate Terror {3}{U}{U}

Creature - Hound Horror
Triplicate Terror can't be blocked unless defending player pays {3}. (They pay it once each combat.)
“Don't feed the strays. They might become towering three-headed abominations and follow you home. Apparently.”
—Lenno, former househusband
3/5
  • Lovi Awoken
Triumphant Toady

Triumphant Toady {4}{W}

Creature - Reflection Citizen
{1}, {T}: You gain life equal to the number of glory counters you have.
2/5
  • Ophorio
Trophy Collector

Trophy Collector {4}{B}

Creature - Human Noble
{2}, Sacrifice another creature: Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
“At this festival, your worth is as a merchant, yes? Mine is as royalty. Now impress me with your wares.”
3/5
Trophy Taker

Trophy Taker {B}

Creature - Human Scout Rogue
Deathtouch
“There's too much money in these beasts to let a little crocodile get in the way.”
1/1
Card has other part: Pay Day
  • Karina's Explorations
Troubled Heir

Troubled Heir {G}

Creature - Human
When Troubled Heir dies, create a tapped Plains token.
The crown's power was bound to the chains of inheritance—so often, so much amassed wealth comes to nothing for want of a clear, strong heir.
1/1
  • The Empty Throne of Feanav
Troubled Homesteader

Troubled Homesteader {G}

Creature - Human Citizen
When Troubled Homesteader dies, draw a card.
The wealth of land is matched by inheritance law's rigidity—had the guild not required she marry, would Leticia have courted Haldean?
1/1
  • Feanav: The Apothecary's Progress
Troupe Smuggler

Troupe Smuggler {1}{B}

Creature - Elf Rogue
Once each turn, when you search your library, you may add {B}{B}.
“So you need a disguise and a way out of town. I just have a question for you: Can you act?”
2/2
  • Villains: The Musical
Trusted Comrade

Trusted Comrade {2}{R}

Creature - Human Soldier
Whenever Trusted Comrade and at least one other creature attack, create a 1/1 white Soldier creature token that's tapped and attacking.
2/3
Tseng, the Shooting Star

Tseng, the Shooting Star {4}{R}{R}

Legendary Creature - Dragon
Flying
Lands you control have “{T}: Add {R}{R}. This land deals 2 damage to you.”
{R}{R}{R}{R}{R}{R}: Shuffle your library, then exile the top three cards. You may cast one of them without paying its mana cost.
6/6
  • Nangjiao In Bloom
Tumblewalker

Tumblewalker {3}

Artifact Creature - Scarecrow
Tumblewalker has vigilance as long as you control another Scarecrow.
“They say it's just tumbleweed and fabric, the movements better for chasing the pests off. I still shoot every last one.”
—Calamity Rose
2/3
  • High Noon
Turela, Defiant Angel

Turela, Defiant Angel {2}{W}{W}

Legendary Creature - Angel
Flash
Flying
When Turela, Defiant Angel enters, exile all other creatures you control. Return them to the battlefield under their owner's control at the beginning of the next end step.
4/4
Tusked Consumer

Tusked Consumer {4}{G}{G}

Creature - Beast
Trample
Whenever Tusked Consumer or another creature with power 4 or greater you control enters, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
Whenever one or more cards are put into exile from anywhere, you gain 1 life.
6/6
  • Mious
Twilight Dancer

Twilight Dancer {B}

Creature - Human
Whenever Twilight Dancer attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each player loses 1 life and mills a card.
1/1
  • Arcanum Academia
Twin-Star Heartweaver

Twin-Star Heartweaver {R}{G}{W}

Creature - Human Shaman
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Other creatures you control have base power and toughness equal to this creature's base power and toughness.
“We are the same, and we will be one.”
3/3
  • Beyond Our Ken
Twinblade Paragon

Twinblade Paragon {R}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{4}{R}{G}: Twinblade Paragon gains double strike until end of turn.
“Sure, they can usually survive being stabbed. That's why I brought another sword.”
2/2
  • Rail War
Twinfire Dragon

Twinfire Dragon {2}{B}{R}

Creature - Dragon
Flying, haste
Whenever another creature dies, Twinfire Dragon gets +1/+0 until end of turn.
4/4
  • Harvest Festival
Twisted Archangel

Twisted Archangel {4}{R}{R}{R}

Creature - Angel Berserker
Flying, menace, haste
Twisted Archangel has indestructible as long as an opponent has four or more cards in hand.
Their armor is forged of obsidian glass, the broken bodies of their kin fused by lava into jagged plates.
7/7
  • Descent from the Highlands
Twisted Echo

Twisted Echo {B}

Creature - Reflection Shaman
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Revive {1}{B} ({1}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
1/1
  • Oirohpo
Two-Faced Marauder

Two-Faced Marauder {1}{W}{B}

Creature - Human Skeleton Pirate
Creatures you control dying cause abilities of that creature to trigger as though that creature entered.
{2}{W}{B}, Sacrifice another creature: Destroy target nonland permanent.
3/3
Tyrant of the Depths

Tyrant of the Depths {3}{U}{U}

Creature - Construct Merfolk
Tyrant of the Depths has hexproof as long as it's untapped.
Whenever you cycle Tyrant of the Depths or it attacks, tap target nonland permanent you don't control and put a stun counter on it.
Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
5/5
  • The Stage Presents: The Neverending Act