9545 cards found
Desperate Vanguard

Desperate Vanguard {2}{B}

Creature - Human Soldier
Haste
Fleeting {B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
“If I were to die, would I scream?”
3/1
  • End of Wollensie
Despise

Despise {B}

Sorcery
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
“You dare disobey your god?”
—Achet-Aton
  • Pyramids of Atuum
Despoiler of Civilization

Despoiler of Civilization {2}{B}

Creature - Orc Nomad
Assault {1}{B} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, you may have target creature get -2/-2 until end of turn.
3/2
  • Scriptures of Urshad
Dessication Ritual

Dessication Ritual {2}{B}

Instant
Target opponent loses 1 life for each creature they control. You gain 2 life for each Wizard you control.
The dead tell no tales — just faint whispers in the wind.
  • Surging Tide
Destined Confrontation

Destined Confrontation {2}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Scry 1.
“Two threads, knotted up, with only one continuing on. Which one will fray and break? The hero's, or the beast's?”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Destined to Fail

Destined to Fail {2}{U}

Instant
Counter target spell unless its controller pays {3}. If you own a foretold card in exile, counter that spell unless its controller pays {6} instead.
“Some noble quests were just never meant to succeed. I have methods to make sure of that.”
—Lord Yaran
  • Quest for the Roseblade
Destiny Forgotten

Destiny Forgotten {1}{B}

Instant
As an additional cost to cast this spell, you may sacrifice a creature.
Return to the battlefield a creature card in your graveyard that was put there from the battlefield this turn.
  • Ophorio
Destructive Ambition

Destructive Ambition {U}{B}

Instant
Counter target monocolored spell. Its controller loses 2 life.
“The sky is our birthright; it is only human to wish to claim it.”
—President Myers, Mission Statement
Destructive Serpent
Determined Koi

Destructive Serpent

Creature - Serpent
(Color indicator: Destructive Serpent is blue)
Trample
Creatures your opponents control get -1/-0.
Beaten back time and time again, the victorious koi ascends... and unleashes the frustration of its thousand mile journey on everything in its path.
7/7
Card has other part: Determined Koi
Destructive Storm

Destructive Storm {2}{G}

Sorcery
Each opponent sacrifices an artifact, an enchantment, and a creature with flying.
“‘Destiny' this, ‘prophecy' that. You're not the center of the cosmos, Selvar, and sometimes weather is just weather!”
—Vosh, the Champion
  • Arkadai
Detached Specters

Detached Specters {2}{U}

Creature - Spirit Knight
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Detached Specters.
“...And for as long as you remember them, the riders of the Pale Night will live on.”
—Children's story
2/2
  • End of Wollensie
Detective's Gambit

Detective's Gambit {2}{B}

Enchantment
Whenever one or more creatures you control deal combat damage to a player or planeswalker, you draw a card and you lose 1 life.
“Brave Kaibry watched with baited breath, soon they'd be one with bated death.”
—That Fateful Tuesday, Act III
  • The Stage Presents: The Neverending Act
Determined Chevalier

Determined Chevalier {4}{W}

Creature - Human Knight
Determined Chevalier has vigilance as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“We continue the work of the Rose Order, and will put Gamhaugen and Caer Crann to the sword.”
4/5
  • Quest for the Roseblade
Determined Evangelist

Determined Evangelist {1}{W}{B}

Creature - Human Cleric
Tithe (When this creature enters, you may tap three other artifacts and/or creatures you control.)
Menace, lifelink
When Determined Evangelist's tithe is paid, put two +1/+1 counters on it.
2/2
  • Eralou
Determined Explorer

Determined Explorer {1}{B}

Creature - Human Scout
Menace
{1}{B}, Exile another three cards from your graveyard: Return Determined Explorer from your graveyard to your hand.
“Until this mission ends, there ain't no grave that can hold my body down.”
2/1
  • Love Song
Determined Hero

Determined Hero {1}{W}

Creature - Human Knight Avatar
Whenever Determined Hero attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/1
  • Arkadai
Determined Koi
Destructive Serpent

Determined Koi {1}{U}

Creature - Fish
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Determined Koi has three or more +1/+1 counters on it, remove them all and transform it.
Even the weakest current shoves aside the feeble fish, yet still, it persists.
0/1
Card has other part: Destructive Serpent
Determined Slayer

Determined Slayer {B}

Creature - Human Rogue
{2}{B}, Sacrifice Determined Slayer: Exile up to three target cards from target player's graveyard. They lose that much life.
“I don't care how many tentacles it has. Nothing survives six bullets to the head.”
—Winston Galloway, last words
1/1
  • Rail War
Determined to Prevail

Determined to Prevail {1}{W}{W}

Enchantment
Whenever Determined to Prevail or another artifact or enchantment you control enters, target creature you control gets +1/+1 and gains indestructible and vigilance until end of turn.
Forage and check on another outpost. The task was simple, and they hadn't trusted Tahti to do it alone; but for the first time in forever, she felt strong.
  • Lovi Awoken
Detritus Scourge

Detritus Scourge {3}{G}

Creature - Plant Elemental
When Detritus Scourge enters, you mill eight cards. Put a +1/+1 counter on Detritus Scourge for each creature card milled this way.
“It came from under the leaves, a tangle of roots and old bones, smelling of death. We turned and ran before we too joined the rotting floor of the Zadyk.”
2/2
  • The Unraveling
Devastating Blow

Devastating Blow {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Dominance — That creature gets -4/-4 until end of turn instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Devastating Charge

Devastating Charge {2}{G}{G}

Sorcery
Destroy target noncreature permanent.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“Leave them with nothing to remember.”
—Saeedi Kahroba, Granddaughter
  • Alkabah
Devastating Impact

Devastating Impact {2}{G}

Sorcery
Target creature you control gets +5/+5 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, destroy up to one target artifact.
  • Spark of Revolution
Devilish Undoer

Devilish Undoer {2}{B}

Creature - Devil Cleric
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Devilish Undoer enters, if the trial was failed, return target creature card from your graveyard to your hand.
“You thought your sin would die with your victim. You were wrong.”
2/1
  • Mious
Devious Naiad

Devious Naiad {2}{R}

Creature - Merfolk Wizard
Flash
When Devious Naiad enters, exchange control of it and target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1
  • Novea