12496 cards found
Corruption's Hold

Corruption's Hold {4}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-3 and has “At the beginning of your upkeep, you lose 3 life.”
Ka Soma sank beneath the murk, alive, but trapped, alone, and forgotten.
  • Novea
Corsair Sellsword

Corsair Sellsword {B}{R}

Creature - Human Pirate Warrior
Corsair Sellsword can't block.
Whenever you foretell a card or cast a foretold spell, you may return Corsair Sellsword from your graveyard to your hand.
“Don't worry — plenty more to go around.”
—Lysene, Aravant spymaster
3/2
  • Quest for the Roseblade
Corvid Heretic

Corvid Heretic {B}

Creature - Bird
Whenever one or more cards leave your graveyard, each opponent loses 1 life and you gain that much life.
The Awakening corrupts more than just animals and monsters. The truly vile of humanity join them.
1/1
  • Survive the Night
Corym's Elite

Corym's Elite {2}{G}

Creature - Elf Warrior
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Corym's Elite can't be blocked by creatures with power 2 or less.
“Who could be better equipped to fight a guerilla war than those who can listen to the trees?”
2/1
  • Seasons of War
Corym, Gyrewood Ranger

Corym, Gyrewood Ranger {2}{G}

Legendary Creature - Elf Ranger
Reach
Improve {1}{G/W} ({1}{G/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
3/3
  • Seasons of War
Cosmic Calamity

Cosmic Calamity {X}{U}{U}

Sorcery
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.)
• ★ — Draw two cards, then discard two cards.
• ★★ — Draw three cards, then discard a card.
• ★★★★★ — You may cast a spell from your hand and from your graveyard without paying their mana costs.
  • Riddles of Revio
Cosmic Expansion

Cosmic Expansion {1}{U}{U}

Enchantment - Road
When Cosmic Expansion enters, draw a card, then choose a card name.
Whenever one or more creatures you control with the chosen name deal combat damage to a player, you may create a token that's a copy of another target artifact or enchantment you control.
Capac Upanqui expanded the Caica empire to more planes than any other emperor before him.
  • Road to Carü Mapu
Cosmic Lineage

Cosmic Lineage {1}{G}{W}{U}

Instant
You may reveal any number of creature cards you own from outside the game with the same name and put them into your hand. Exile Cosmic Lineage.
“Your strength was assured as soon as you were born into the Kahroba.”
—Kahroba, Forefather of All
  • Alkabah
Cosmonaut Pioneer

Cosmonaut Pioneer {4}{G}

Creature - Human Scientist
When Cosmonaut Pioneer enters or leaves the battlefield, choose one—
• Scry 1, then draw a card.
• Create a 3/3 green Alien creature token with trample.
• You gain 5 life.
“Who knows what we'll find out there?”
3/3
  • MSEM Masters Cube
Cosmostorm Rider

Cosmostorm Rider {3}{R}

Creature - Human Shaman
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever a creature you control enters, if you didn't cast it from your hand, target land you control becomes a 7/1 red Elemental creature with trample and haste. It's still a land.
2/2
  • Mious
Costly Diversion

Costly Diversion {U/R}{B}

Instant
Exchange control of target creature you control and target noncreature spell an opponent controls. You may choose new targets for that spell.
“I've got more mooks than they have treasures. I think I win.”
—Quan Li, Dusk Operative
  • Panxiou
Cou Ling of Many Tails

Cou Ling of Many Tails {3}{W}{W}

Legendary Creature - Spirit
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Flying
{2}{W}: Prevent all damage that would be dealt to and dealt by creatures with counters on them this turn.
3/4
  • Goliaths of Nangjiao
Cou Ling of the Lunar Den

Cou Ling of the Lunar Den {2}{U}{R}{W}

Legendary Creature - Human Wizard
When Cou Ling enters, create two 2/1 red and white Fox creature tokens.
Whenever a Fox you control deals combat damage to a player, draw a card, then you may cast an instant or sorcery card with mana value less than or equal to the damage dealt from your hand without paying its mana cost.
1/3
  • Nangjiao In Bloom
Council of Shards

Council of Shards {2}{B}

Legendary Artifact Creature - Droid Cleric
Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
Sacrifice two creatures: Draw a card.
Sacrifice three creatures: Exile target creature or planeswalker.
They carry but a bound sliver of divine power, and yet they bind Dusk City.
3/3
  • Beyond the Blackwall
Counsel of Bahet

Counsel of Bahet {2}{G}

Sorcery
Purge, then you may tap an untapped creature you control. If you do, purge again. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
The gods show themselves to mortals only once a century, if even then. Their worshipers learn their will from either the angels or from subtle cues within the world itself.
  • Mious
Countercasting

Countercasting {2}{U}

Instant
For any number of target spells or abilities your opponents control, counter it unless its controller pays {4}.
Some mages skip the toil and trouble and stick to the bubble bubble.
  • Seasons of War
Counteredge Blade

Counteredge Blade {3}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever equipped creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Equip {2}
  • Spark of Revolution
Counteroffense

Counteroffense {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+1.
Enchanted creature deals combat damage equal to its toughness rather than its power.
  • Aftermath
Countersurge

Countersurge {1}{U}{U}

Instant
Counter target spell.
Surveil 1.
“I love amateurs.”
  • Beyond the Blackwall
Counting Clouds

Counting Clouds {2}{G}{W}{U}

Instant
Reveal the top five cards of your library. For each card type, you may put a card of that type revealed this way into your hand. Put the rest into your graveyard. Then you may cast a nonland card with mana value 3 or less from your hand without paying its mana cost.
  • Arcanum Academia
Courageous Stand

Courageous Stand {3}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+3.
“A truly just ruler does not need to be frequently saved.”
—Kayvish, Emtala Satrap
  • Alkabah
Courier Eagle

Courier Eagle {2}{W}

Creature - Bird
Flying
When Courier Eagle enters, target creature gets +2/+1 until end of turn.
As the grisly spectacles became more frequent, Ravnica's weapon industry blossomed.
2/1
  • Kaleidoscope
Court Beastmaster

Court Beastmaster {G}{G}

Creature - Human Shaman
{T}: Add {G}.
Concord — {T}: Add two mana in any combination of colors. Activate only if there are four or more card types among permanents you control.
0/4
  • Al Tabaq
Court Sponsor

Court Sponsor {2}{W}

Creature - Human Advisor
Whenever another creature with power 2 or less you control enters for the first time each turn, you may pay {W}. If you do, draw a card.
Ekebram made sure that Sannuria welcomed Shala Na and Nikanuur.
1/4
  • Scriptures of Urshad
Coven Adherent

Coven Adherent {2}{B}

Creature - Human Soldier
Adorned — Coven Adherent has indestructible as long as it's equipped and/or enchanted.
“We grant to you the Progenitor of Steel. Remember, the blade is the true legend. You are merely a vessel for its will.”
3/2
  • A Tourney at Whiterun