Descended Mortuary enters tapped. {T}: Add {W} or {B}. Morph {2}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Descended Towers enters tapped. {T}: Add {R} or {W}. Morph {2}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 3/3 green Elk creature token. III — Scry X, where X is the number of Elk you control, then draw a card. Revive {6}{G}({6}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it has no mana cost. Revive only as a sorcery.)
Destroy target artifact or land. Kindle 2—{R}, Sacrifice an artifact or land. ({R}, Sacrifice an artifact or land, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}, Sacrifice a creature: Put a +1/+1 counter on Desert Marauder.
Often forgotten among the Oslyd storms are the ancient orders of colpah monks, those who have shunned the ways of the dwarves and reflections and surviving the desert on willpower alone.
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Walk far into the Wiedfree, away from human miseries.
Once each turn, when you foretell a card or cast a foretold spell, you may create a 1/1 blue Rogue creature token. {1}{U}{B}: Draw a card, then discard a card.
Yaran moved in whispered circles, organizing his coup on Asamund's throne.
Desperate Android enters tapped. Whenever another artifact you control dies for the first time each turn, return Desperate Android from your graveyard to your hand.
There's only one place where this road ever ends up, and it doesn't want to die alone.