3781 cards found
Meadow Songstress

Meadow Songstress {1}{G}{G}

Creature - Elemental Bard
When Meadow Songstress enters, conjure three cards named Meadow Songstress and shuffle them into your main library.
Whenever a nontoken creature you control enters, if it shares a name with one or more other creatures you control, draw a card.
2/2
  • Storytime
Measured Contemplation

Measured Contemplation {2}{U}

Sorcery
Shuffle the cards from your hand into your library, then draw that many cards.
Draw a card.
“Hmm, what to read today? Perhaps ‘Carleon's Treatise on the Tenacity of the Wilds and the Poise of the Gods'.”
  • A Tourney at Whiterun
Mechanized Ideal

Mechanized Ideal {3}

Artifact Creature - Construct
Mechanized Ideal gets +X/+Y, where X is the highest base power among other creatures you control and Y is the highest base toughness among other creatures you control.
1/1
  • Carpe Arcanum
Mechanus, Awakened Code

Mechanus, Awakened Code {3}

Legendary Artifact Planeswalker - Mechanus
[+1]: Add {C}. Spend this mana only to cast artifact or colorless spells.
[0 ]: Create a 1/1 colorless Construct artifact creature token.
[–2]: Look at the top six cards of your library. You may reveal an artifact or colorless card from among them and put it into your hand. Put the rest on the bottom in a random order.
Loyalty:
4
  • MSEM Masters Cube 2025
Medicine

Medicine {2}{W}

Enchantment - Discovery
I, II — Put a +1/+1 counter on target creature you control.
Discovery — Creatures you control with +1/+1 counters on them have lifelink.
  • Scriptures of Urshad
Megalodon Rush

Megalodon Rush {1}{U}{R}

Enchantment
At the beginning of combat on your turn, if you cast an enchantment spell, an instant spell, and a sorcery spell this turn, create two 3/3 red Shark enchantment creature tokens. You may have any number of those tokens gain haste. If you do, sacrifice the tokens you chose at end of combat.
  • Elmare: Into the Abyss
Mehr's Last Captain

Mehr's Last Captain {1}{W}{B}

Creature - Skeleton Wizard
{W}{B}, Pay X life: Return target creature card with mana value X from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery and only once each turn.
{W}{B}, Pay 3 life: Return Mehr's Last Captain from your graveyard to the battlefield with a finality counter on it.
2/2
  • Alkabah: The Rise of Soli
Mei's Collector

Mei's Collector {2}{B}

Creature - Vampire Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, put a +1/+1 counter on Mei's Collector.
2/3
  • Villains: The Musical
Mei, the Infiltrator

Mei, the Infiltrator {1}{U}{B}

Legendary Planeswalker - Mei
[+1]: Draw a card unless an opponent discards a card.
[–3]: Gain control of target creature until the end of your next turn.
[–6]: Choose up to four cards in graveyards. You may play those cards without paying their mana costs.
Loyalty:
3
  • Villains: The Musical
Melancholic Ichor

Melancholic Ichor {2}{B}

Sorcery
Each opponent loses 2 life and you gain 2 life. You mill two cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
As Animus's blood degraded, their education in alchemy became a matter of life or death.
  • The Empty Throne of Feanav
Meletian Trireme

Meletian Trireme {3}

Artifact - Vehicle
Meletian Trireme can't be blocked by creatures with power 2 or less.
Whenever Meletian Trireme enters or deals combat damage to a player or planeswalker, scry 1, then draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
  • Theros Triumphant
Meletis Oracle

Meletis Oracle {2}{W}

Creature - Human Advisor
When Meletis Oracle enters, scry 1, then draw a card.
A request was sent to seven Meletian oracles, hoping to find which was the most accurate. None were wrong.
2/2
  • Theros Triumphant
Meletis Stargazer

Meletis Stargazer {2}{W}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets Meletis Stargazer, scry 2.
{T}: Look at the top card of your library. If it's a permanent card with mana value 3 or less, you may reveal it and put it into your hand.
“Redraw the charts. The Great Bull is no more, struck by Heliod. In its place—the Crested Dragon, twelve points, forged by Purphoros.”
2/2
  • Theros Triumphant
Mellan, Skysworn Inductee

Mellan, Skysworn Inductee {1}{W}{U}

Legendary Creature - Elf Knight
Flash
Flying
When Mellan enters, exile up to one other target nonland permanent with mana value equal to or less than the number of creatures you control with flying until Mellan leaves the battlefield.
2/3
  • The Petals Wilt
Memoria Thief

Memoria Thief {1}{U}{U}

Creature - Mutant Rogue
Whenever Memoria Thief deals combat damage to a player, look at that player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
3/1
  • Al Tabaq
Memorial Plaza

Memorial Plaza {1}{W}{B}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Memorial Plaza enters, create two 1/1 colorless Spirit creature tokens with flying.
{2}{W}: The Warrior
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{1}{B}: Rhapsody in Black
At the beginning of your end step, you may sacrifice a creature. If you do, draw a card.
  • Nangjiao In Bloom
Memory Collector

Memory Collector {3}

Artifact
{T}: Look at the top and bottom card of your library. Put up to one on top of your library and the rest on the bottom in any order.
{2}: Mill a card.
  • Oirohpo
Memory Martyr

Memory Martyr {1}{W}{U}

Creature - Reflection Citizen
At the beginning of each end step, if a creature left the battlefield this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{2}{W}{U}: When target creature dies this turn, return that card to its owner's hand.
0/4
  • Ophorio
Memory Surgeon

Memory Surgeon {2}{U}

Creature - Human Wizard
Vigilance
{2}, {T}: Target player mills two cards.
“The human brain is capable of many things. All of them at my command.”
2/4
  • Innistrad In Memoriam
Memory Theft

Memory Theft {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
A mere three days into his journey, Redtooth completely forgot what he'd set out to do.
  • Adventurers of Onora
Menacing Stance

Menacing Stance {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
  • Khaliz-Dorahn
Menna Al-Mejjat

Menna Al-Mejjat {1}{R}{R}

Legendary Planeswalker - Menna
[+1]: Exile the top two cards of your library. You may play up to one card exiled this way this turn.
[–2]: Menna Al-Mejjat deals 3 damage to target creature. If that creature would die this turn, exile it instead.
[–6]: Draw cards equal to the number of cards in exile. Menna Al-Mejjat deals that much damage to any target.
Loyalty:
2
Mental Dislocation

Mental Dislocation {2}{U}

Sorcery
Target player mills six cards.
Draw a card.
“Infinity of planes and it seems the only being without a boring mind is myself.”
—Merkurio Zellurys, Lafterii Renegade
  • K15 Core Set
Mental Meltdown

Mental Meltdown {U}{R}{R}

Enchantment - Aura
Flash
Enchant instant or sorcery spell
Enchanted spell's text box is “This spell deals 3 damage to you.”
{4}{U}{U}{R}{R}: Return Mental Meltdown from your graveyard to the battlefield.
  • Oirohpo
Mental Thievery

Mental Thievery {2}{U}

Sorcery
Until end of turn, you may play cards you don't own from exile. Scry 1.
“The Upper Government looks at us and laughs. They think Aeralise is safe.”
  • Spark of Revolution