828 cards found
Depraved Archknight

Depraved Archknight {4}{B}{B}{B}

Creature - Demon Noble Knight
Menace
When Depraved Archknight enters the battlefield, each opponent may pay 7 life. For each player that doesn't, you draw seven cards.
“Do not fear dishonor, knight. Fear me.”
7/7
  • Quest for the Roseblade
Depthlight Frontliner

Depthlight Frontliner {4}{R}{R}

Artifact Creature - Construct
Trample
When Depthlight Frontliner enters the battlefield, you may salvage up to one instant card and up to one sorcery card. (Exile those cards from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
5/5
  • Elmare: Into the Abyss
Descendant of Caaseb

Descendant of Caaseb {4}{B}

Creature - Snake
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
At the beginning of your upkeep you lose life equal to the number of +1/+1 counters on Descendant of Caaseb.
4/5
  • Pyramids of Atuum
Desert Surveyors

Desert Surveyors {4}{R}

Creature - Human Scout
Prowess
At the beginning of combat on each of your turns, you may draw a card. If you do, discard a card.
“I see a storm on the horizon. I suggest we prepare.”
3/5
  • Riddles of Revio
Desert Wurms

Desert Wurms {8}{R}{R}{R}

Creature - Wurm
Desert Wurms can't be blocked by creatures with flying.
When Desert Wurms enters the battlefield, create two 6/6 red Wurm creature tokens with “This creature can't be blocked by creatures with flying.”
When Desert Wurms is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Destructive Serpent
Determined Koi

Destructive Serpent

Creature - Serpent
(Color indicator: Destructive Serpent is blue)
Trample
Creatures your opponents control get -1/-0.
Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage.
7/7
Card has other part: Determined Koi
Determined Chevalier

Determined Chevalier {4}{W}

Creature - Human Knight
Determined Chevalier has vigilance as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“We continue the work of the Rose Order, and will put Gamhaugen and Caer Crann to the sword.”
4/5
  • Quest for the Roseblade
Devout Wallkeepers

Devout Wallkeepers {4}{W}

Creature - Human Soldier
“In here we train applicants harshly and callously. Only the toughest of us are prepared to confront what lies outside of the Korrinary Range.”
—Tharanos, Lord of Prosania
3/5
  • Aftermath
Diluvian Diviner
Coastal Conjurer

Diluvian Diviner

Creature - Merfolk Leviathan
(Color indicator: Diluvian Diviner is blue)
Hexproof
Janneke joined merfolk shapeshifting with human true-form magic, and in doing so united rogue alchemists in new purpose: to understand the intertwined natures of life, magic, and above all, the mortal soul.
5/6
Card has other part: Coastal Conjurer
  • The Empty Throne of Feanav
Diseased Warrior

Diseased Warrior {5}{B}

Creature - Zombie Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever a creature you control attacks, each opponent loses 1 life.
He fights as he did while he was alive, the only thing that changed is his allegiance.
5/5
  • K15 Core Set
Div of the Endless Thought

Div of the Endless Thought {4}{U}{B}{R}

Creature - Horror
Flying
Div of the Endless Thought has all activated and triggered abilities of all other permanents on the battlefield.
“Open your mind to me.”
9/9
  • Alkabah
Div of the Ingited Soul

Div of the Ingited Soul {5}{G}

Creature - Horror
Trample
Creations of the Elder Demons, Div represent the worsts of humanity. Attempting to pressure humans into falling into unending spirals, div live to corrupt.
6/5
  • Alkabah
Doombringer Dragon

Doombringer Dragon {1}{B}{R}

Creature - Dragon
Flying, first strike, haste
Whenever Doombringer Dragon attacks, you may sacrifice another creature. If you do, Doombringer Dragon gets +3/+0 until end of turn.
1/5
Doomstep Giant

Doomstep Giant {4}{B}{B}

Creature - Giant
When Doomstep Giant enters the battlefield, each player sacrifices a land.
“Rejoice, for Bahet's will has walked through this land.”
—Grafo, preacher
6/6
  • Mious
Dragon Emperor's Chariot

Dragon Emperor's Chariot {4}{R}{R}

Legendary Artifact - Vehicle
Flying, trample
Crew 8
When Dragon Emperor's Chariot enters the battlefield, create a 4/4 red Dragon creature token with flying.
Whenever Dragon Emperor's Chariot attacks, it deals 4 damage divided as you choose among any number of targets.
10/10
Dragon's Wake

Dragon's Wake {3}

Artifact - Vehicle
Trample
Art of war — At the beginning of your end step, if Dragon's Wake dealt damage to an opponent this turn, gain control of target land for as long as Dragon's Wake remains on the battlefield.
Tap three untapped creatures you control: Dragon's Wake becomes an artifact creature until end of turn.
6/6
  • Imperial Legacies
Dragonwall Fragment

Dragonwall Fragment {3}

Artifact Creature - Wall
Defender
A deck can have any number of cards named Dragonwall Fragment.
At the beginning of your upkeep, if you control twenty or more creatures named Dragonwall Fragment, you win the game.
Peace, for all eternity.
0/6
  • Imperial Legacies
Dreadbearer

Dreadbearer {6}{B}{B}

Creature - Leviathan
This spell costs {1} less to cast for each card put into your graveyard from anywhere this turn.
At the beginning of each player's upkeep, that player loses 1 life, discards a card, and sacrifices a creature.
6/6
  • Dark Seas of Shiryen
Dreadfire Tyrant

Dreadfire Tyrant {4}{R}{W}{B}

Creature - Dragon
Flying, menace
When Dreadfire Tyrant enters the battlefield, target opponent reveals their hand. You may put a creature or planeswalker card from it onto the battlefield under your control. That permanent gains haste and “At the beginning of your end step, sacrifice a permanent you control.”
When Dreadfire Tyrant dies, each opponent loses 5 life. You gain life equal to the life lost this way.
7/7
  • Worlds Away
Dripping Turtle

Dripping Turtle {4}{U}

Creature - Turtle
Whenever you cast a spell during an opponent's turn, creatures you control get +0/+1 until end of turn.
Water continues to drop from its shell hours after it has left the ocean already.
2/5
  • Pyramids of Atuum
Drown Amidst the Cosmos

Drown Amidst the Cosmos {1}{U}

Sorcery - Revelation
This spell can't be countered.
Tap up to three target permanents.
Coalesce {9}{U}{U} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Opponents can't untap more than two permanents during their untap steps while Drown Amidst the Cosmos is on the battlefield.
11/9
  • Beyond Our Ken
Dune Tromper

Dune Tromper {4}{G}{G}

Creature - Human Nomad
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Dune Tromper assaults, it gains trample until end of turn.
6/6
  • Scriptures of Urshad
Duskwood Traverser

Duskwood Traverser {4}{G}

Creature - Elemental
The Duskwood, the region in Rehis-Dorahn where the forest and the marsh meet, is filled of creatures the Rehisons were always careful not to disturb.
4/6
  • Khaliz-Dorahn
Earthbreaker Behemoth

Earthbreaker Behemoth {3}{R}{G}

Creature - Beast
When Earthbreaker Behemoth enters the battlefield, it deals damage equal to its power to up to one target creature you don't control. Excess damage is dealt to that creature's controller instead.
Just when you think you're in control and on a roll, Olten surprises you.
5/5
Earthly Principality

Earthly Principality {3}{W}{W}

Creature - Angel
Vigilance, reach
Deploy 5 (As this enters, you may tap any number of other creatures you control with total power 5 or more.)
When Earthly Principality enters deployed, your life total becomes equal to your starting life total plus 5.
5/5
  • The Empty Throne of Feanav