14568 cards found
Fardancer Liege

Fardancer Liege {G}{G}

Creature - Elf Druid Warrior
Fardancer Liege's power and toughness are each equal to the number of colors of mana that lands you control could produce.
“Every plane's mana has its own unique tune. Find the harmony, and your spells will sing all the better.”
—Mabil Fardancer
*/*
Fatigue
Fickle Songstress

Fickle Songstress {1}{B}

Creature - Harpy
Flying
When Fickle Songstress enters the battlefield, target opponent gains control of it.
Whenever you lose life, if you don't own Fickle Songstress, its owner gains control of it.
4/3
  • MSEM Masters 2019
Find Happiness in Misery

Find Happiness in Misery {1}{B}

Sorcery
Target player mills two cards. You draw a card and you lose 1 life.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Firemane Fox

Firemane Fox {1}{R}{G}

Creature - Fox
First strike, haste
Other creatures you control with flash or haste have first strike.
2/2
Flawless Counterfeit

Flawless Counterfeit {2}

Artifact
You may have Flawless Counterfeit enter the battlefield as a copy of any noncreature artifact on the battlefield.
They'll never know the difference.
Flesh to Rot

Flesh to Rot {2}{B}{B}

Enchantment
Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Flesh to Rot enters the battlefield or the last time counter is removed from it, all creatures get -3/-3 until end of turn.
Forbidden Treasure

Forbidden Treasure {1}{U}

Instant
Counter target instant or sorcery spell. Search its owner's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
Forest

Forest

Basic Land - Forest
Forging Blade

Forging Blade {1}

Artifact - Equipment
Equipped creature has first strike.
{R}: Equipped creature gets +1/+0 until end of turn.
Equip {2}
  • Oirohpo 210 226
Forgotten Heir

Forgotten Heir {W}

Creature - Human Peasant
{W}{W}, Exile a legendary creature card from your graveyard: If Forgotten Heir is a Peasant, it becomes a Human Noble Knight with base power and toughness 3/3, lifelink, and vigilance.
“I'm meant for more. I can feel it.”
2/1
  • MSEM Masters: Legends
Forserval

Forserval {2}{R}{G}

Creature - Cat Elemental
When Forserval enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
2/2
Fox of the Orange Orchard

Fox of the Orange Orchard {1}{W}

Creature - Fox Spirit
“She was always a fighter, you know? Never let anything keep her down for long. She might hide out somewhere to catch her breath, but nothing ever outlasted her. I'm sure she's still out there, somewhere, doing what she always did. That's what I keep telling myself.”
3/1
Fractured Reach

Fractured Reach

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only during an opponent's turn.
  • MSEM Secret Lair Drops 831 997
  • Worlds Away
From Within the Dark

From Within the Dark {3}{R}

Enchantment
Whenever a creature enters the battlefield under your control for the first time each turn, you may sacrifice it. If you do, exile cards from the top of your library until you exile a creature card. Put that card onto the battlefield.
We're sick like animals, we play pretend.
Frost Walker

Frost Walker {1}{U}

Creature - Elemental
When Frost Walker becomes the target of a spell or ability, sacrifice it.
On the highest mountains, on dark depressing nights, where the air is clear, and can cut you like a knife.
4/1
Full Salvo

Full Salvo {3}{R}

Enchantment
At the beginning of your draw step, draw an additional card. If you control three or more artifacts, draw two additional cards instead.
At the beginning of your end step, discard your hand.
Outgun, outman, outnumber, outplan.
Fulmen, Eldritch Channeler
Fulmen, Entelan Researcher

Fulmen, Eldritch Channeler {1}{U}{R}

Legendary Creature - Human Wizard
{U}{R}, {T}: Fulmen deals 1 damage to target creature. When a creature dealt damage this way dies this turn, draw a card.
Whenever you cast an instant or sorcery spell, if you cast another instant or sorcery spell this turn, exile Fulmen, then return him to the battlefield transformed under his owner's control. He deals 3 damage to each creature.
1/2
Card has other part: Fulmen, Entelan Researcher
Fulmen, Entelan Researcher
Fulmen, Eldritch Channeler

Fulmen, Entelan Researcher

Legendary Planeswalker - Fulmen
(Color indicator: Fulmen, Entelan Researcher is blue and red)
[+2]: Draw two cards, then discard two cards unless you discard an instant or sorcery card.
[–3]: Reveal any number of cards from your hand. Fulmen deals damage to any target equal to the number of instant and sorcery cards revealed.
[–9]: Search each player's library for up to one instant card and one sorcery card. Cast those cards without paying their mana costs. Then each player shuffles.
Loyalty:
4
Card has other part: Fulmen, Eldritch Channeler
Gate of Realms

Gate of Realms {3}

Artifact
When Gate of Realms enters the battlefield, you may search your library for a land card, reveal it, and put that card into your hand. If you do, shuffle.
{10}, {T}: Gate of Realms deals 3 damage to any target. This ability costs {1} less to activate for each different name among lands you control.
“Everybody's gone. I've been here for too long.”
Gathering Beacon

Gathering Beacon

Land
Gathering Beacon enters the battlefield tapped.
{T}: Add {G}.
{2}, {T}, Sacrifice Gathering Beacon: Choose a creature or planeswalker type, then reveal the top five cards of your library. You may put a card of the chosen type into your hand, then put the rest on the bottom in any order.
  • Worlds Away
Gear Up

Gear Up {U}

Sorcery - Adventure
Choose flying, prowess, vigilance, or ward {2}. Create a colorless Equipment artifact token with “Equipped creature has the chosen ability” and equip {2}.
Card has other part: Inconspicuous Platypus
  • Karina's Explorations 50b 287b
Geetha, Glass-Shaper

Geetha, Glass-Shaper {U}{R}

Legendary Creature - Elf Artificer
{1}{U}{R}, {T}: Create a token that's a copy of another target creature, except it's an artifact in addition to its other types and has “Whenever this creature is dealt damage, destroy it.”
1/3
  • MSEM Masters 2020
Getaway Rider

Getaway Rider {1}{U}{R}

Creature - Human Pirate
Flying, haste
Whenever one or more other nontoken Pirates and/or Rogues you control attack, create a 1/1 red Pirate creature token.
3/3
Ghostspore Mire

Ghostspore Mire

Land - Island Swamp
({T}: Add {U} or {B}.)
Ghostspore Mire enters the battlefield tapped.
{1}, {T}: Add {U}{U} or {B}{B}.
  • Worlds Away