15897 cards found
Bessie's Crusher

Bessie's Crusher {4}{G}{G}

Creature - Wurm
Trample
Bessie's Crusher has haste as long as you control another Wurm.
6/5
  • Villains: The Musical
Sannurian Storyteller

Sannurian Storyteller {1}{W}

Creature - Human Bard
{W}, {T}: Tap target creature.
“Legends say that Anku tore down countless versions of our world. We will prove to him that we are worthy enough to survive.”
—Mesha, Sannurian storyteller
1/2
  • Scriptures of Urshad
Bearer of Old Growth

Bearer of Old Growth {4}

Artifact Creature - Golem
When Bearer of Old Growth enters, choose one —
• Untap up to two target artifacts.
• Draw a card.
2/2
Forgotten Wretch

Forgotten Wretch {B}

Creature - Human Peasant
When Forgotten Wretch enters, you may sacrifice another creature. If you do, draw a card.
Disqualified for the army, disqualified for the trades, disqualified for society, and disqualified as a human being.
1/2
  • End of Wollensie
Exemplar of Disdain

Exemplar of Disdain {3}{B}{B}

Creature - Djinn
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Exemplar of Disdain desecrates a permanent, target creature you don't control gets -3/-3 until end of turn.
3/3
  • Al Tabaq
Heedless Questant

Heedless Questant {2}{B}{B}

Creature - Human Knight
When this creature enters, it seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Arise {3}{B}{B} ({3}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
5/2
  • The Petals Wilt
Sporeflow Mantle

Sporeflow Mantle {W}

Enchantment - Aura
Enchant creature
When Sporeflow Mantle enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Enchanted creature has vigilance.
  • Eralou
Back-Alley Gnoll

Back-Alley Gnoll {1}{B}{R}

Creature - Hyena Warrior
First strike
Back-Alley Gnoll has lifelink as long as it's enchanted by a black Aura.
Back-Alley Gnoll gets +2/+0 as long as it's enchanted by a red Aura.
2/3
  • Kahembo: Olde Dawn
Gamhaugen War Swine
Wild Tusker

Gamhaugen War Swine

Enchantment - Aura Steed
(Color indicator: Gamhaugen War Swine is red)
(Transform this if it's not attached to a creature. Pay {R} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen War Swine's rider gets +1/+1 and has haste.
“Our boars are like us: filled with a fire in their hearts that cannot be quenched.”
—Bugrund, King of Gamhaugen
Card has other part: Wild Tusker
  • Quest for the Roseblade
Duplicate

Duplicate {U}{R}{W}

Instant
Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
  • Monsters of Chikyu
Eighth-Life Companion

Eighth-Life Companion {2}{W}

Creature - Cat
When Eighth-Life Companion enters, put two +1/+1 counters on target creature you control.
Recite {1}{W} (You may cast this from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave.)
Revive {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
1/1
  • Over the Horizon
Keep in Line

Keep in Line {1}{W}

Instant
Exile target creature if its controller controls more lands than you.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Nothing personal— Lord Dawson just thought you'd gotten too big for your britches.”
—Grim
  • Elmare: Into the Abyss
Stalk the Dylso

Stalk the Dylso {G}

Enchantment
Whenever a creature enters under your team's control, reveal the top card of your library. If it's a creature card, you gain 2 life.
  • Ophorio
Frenzied Florist

Frenzied Florist {1}{G}

Creature - Human
{T}, Sacrifice another permanent: Add one mana of any color.
At the beginning of your end step, if you're horrific, put a +1/+1 counter on target creature. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“Best not to enter Audrey's greenhouse after hours.”
—“The Flowers that Kill in the Spring”
0/1
  • Video Horror System
Autumn Canopy

Autumn Canopy

Land - Mountain Forest
({T}: Add {R} or {G}.)
Autumn Canopy enters tapped.
{1}, {T}: Add {R}{R} or {G}{G}.
  • Worlds Away
Rotwood Dryad

Rotwood Dryad {1}{G}

Creature - Nymph
{T}: Add {B} or {G}. You lose 1 life.
In the dark reaches of the forest, the Mother's influence grows.
2/2
  • Novea
Fallen Dynasty Jailer

Fallen Dynasty Jailer {W/U}{B}

Creature - Mouse Monk
When Fallen Dynasty Jailer enters, target opponent exiles a card from their hand. When Fallen Dynasty Jailer is no longer on the battlefield, the exiled card's owner puts it on the top or bottom of their library.
2/1
  • Panxiou
Kemono-no-Oni

Kemono-no-Oni {2}{B}

Creature - Demon
Sacrifice Kemono-no-Oni: Return target creature card from your graveyard to your hand.
Abhorrent flesh crafted into unsettling forms.
3/2
  • Path of Shadows
Cyrukan Weaponmaster
Garrison Warden

Cyrukan Weaponmaster

Creature - Angel Archer
(Color indicator: Cyrukan Weaponmaster is white)
Flying
Whenever Cyrukan Weaponmaster attacks, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
3/3
Card has other part: Garrison Warden
  • Alkabah: The Rise of Soli
On Marvelous Wings

On Marvelous Wings {2}{U}

Enchantment - Saga
I, II — Put your choice of a flying or hexproof counter on target creature you control.
III — Creatures you control with counters on them can't be blocked this turn unless defending player pays {3} and spells that target those creatures cost an additional {3} to cast until your next turn.
  • Kahembo: Olde Dawn
Research Experience

Research Experience {2}{U}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands.
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
  • Worlds Away
Evasive Maneuvers

Evasive Maneuvers {1}{U}

Sorcery
Put a +1/+1 counter on target creature. That creature can't be blocked this turn.
The safest of the deserts to traverse, the Dunesea is still plagued by many dangerous threats and some even more dangerous travelers.
  • Alkabah
Acin, the Toymaker

Acin, the Toymaker {1}{G}{W}

Legendary Creature - Elf Artificer
At the beginning of your upkeep, you may reveal a creature card from your hand. If you do, create a token that's a copy of it, except it's 1/1 and is an artifact in addition to its other types.
1/1
  • Discoveries of Akieva
Soaring Pridelord

Soaring Pridelord {3}{W}{W}

Creature - Cat
Flash
Flying
Whenever this creature enters or you cast a spell during an opponent's turn, you may exile target non-Cat permanent you control, then return that permanent to the battlefield tapped under its owner's control.
4/4
  • The Petals Wilt
One More Step

One More Step {R}

Sorcery - Adventure
Target creature you control gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
Card has other part: Adventurer Extraordinaire
  • Adventurers of Onora