2154 cards found
Belmord Bloodcurdler

Belmord Bloodcurdler {2}{B}

Creature - Vampire Noble Knight
Other Knights and Soldiers you control get +1/+0.
Cowards can't block Knights and Soldiers you control.
When Belmord Bloodcurdler enters the battlefield, target creature an opponent controls becomes a Coward in addition to its other types.
4/2
Benevolent Malach

Benevolent Malach {3}{W}

Creature - Angel
Flying
When Benevolent Malach enters the battlefield, create a 1/1 colorless Construct artifact creature token.
Sacrifice Benevolent Malach: Artifacts you control gain indestructible until end of turn.
“Blessed be Phyrexia.”
2/2
Benign Whisper

Benign Whisper {2}{U}

Creature - Zombie
When Benign Whisper enters the battlefield, return another target creature to its owner's hand.
“Children should not be wandering the wilds at this time of year. You are lucky, then, that I am old enough to control my hunger. Let us return you home.”
— Grey Saenni
2/2
  • Harvest Festival
Benthic Shipcrasher

Benthic Shipcrasher {5}{U}

Creature - Djinn Warrior
When Benthic Shipcrasher enters the battlefield, scry 3.
Djinn age in size. The bigger they are, the more powerful the wish.
4/5
  • Alkabah
Beragnian Blacksmith

Beragnian Blacksmith {1}{R}

Creature - Human Warrior Artificer
Armed — Beragnian Blacksmith can't attack unless it's equipped.
When Beragnian Blacksmith enters the battlefield, you may pay {2}. If you do, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to this creature.)
2/3
  • Over the Horizon
Bessie's Brood

Bessie's Brood {1}{G}{G}

Creature - Wurm
When Bessie's Brood enters the battlefield, it fights target creature. (If there are no other creatures, it eats itself.)
The wurm planeswalker Bessie is a shining example of brutality.
3/3
Beyond the Boneyard

Beyond the Boneyard {3}{W}

Enchantment
When Beyond the Boneyard enters the battlefield, exile another target nonland permanent until Beyond the Boneyard leaves the battlefield.
Your opponents can't cast spells that share a card type with the exiled card during postcombat main phases.
  • Kahembo: Olde Dawn
Big Enough

Big Enough {2}{G}

Enchantment - Aura
Enchant creature
Converge — When Big Enough enters the battlefield, put X +1/+1 counters on enchanted creature, where X is number of colors of mana spent to cast Big Enough.
Enchanted creature has trample.
  • Love Song
Big Rock

Big Rock {5}

Artifact
When Big Rock enters the battlefield, it deals 2 damage to any target.
{T}: Add {C}.
{T}, Sacrifice Big Rock: It deals 2 damage to any target. Activate this ability only if you control a Giant.
  • Sparks of a Multiverse
Bind the Mind

Bind the Mind {W}{U}

Enchantment
When Bind the Mind enters the battlefield, each poisoned opponent reveals their hand. Then choose a nonland card name.
Spells with the chosen name can't be cast.
Binding Stones

Binding Stones {1}{W}

Enchantment
Flash
When Binding Stones enters the battlefield, exile target creature with power 3 or less until Binding Stones leaves the battlefield.
  • Descent from the Highlands
Biohazard

Biohazard {X}{B}{G}{U}

Legendary Enchantment
When Biohazard enters the battlefield, destroy all other nonland permanents with mana value X or less.
At the beginning of each end step, each opponent loses life equal to the number of cards they've drawn this turn plus the number of spells they've cast this turn.
A monster starved for centuries.
  • Animus Vox
Bird Call

Bird Call {4}

Artifact
When Bird Call enters the battlefield, search your library for a creature card, reveal it, shuffle, then put that card on top.
{2}, {T}: Target creature gets +1/+1 until end of turn.
Bitter Pact

Bitter Pact {2}{B}{G}

Enchantment
When Bitter Pact enters the battlefield, destroy target nonbasic permanent.
All permanents and players lose hexproof, indestructible, and protection and can't have or gain hexproof, indestructible, or protection.
  • Feanav: The Apothecary's Progress
Bizarre Dreams

Bizarre Dreams {1}{W}

Enchantment
When Bizarre Dreams enters the battlefield, destroy up to one target artifact or enchantment.
{3}{W}, Sacrifice Bizarre Dreams: Create two 1/1 blue Elemental creature tokens with flying. They can't block this turn.
  • Animus Vox
Bjarndyr Mender

Bjarndyr Mender {2}{G}{W}

Creature - Bear Monk
When Bjarndyr Mender enters the battlefield, other creatures you control get +1/+1 and gain indestructible until end of turn.
“From the rest of my brethren, I learned how to take life. From the Culi-Sae, I learned how to spare it.”
3/3
  • Glacia: Hail to the Queen
Bjarndyr Militant

Bjarndyr Militant {2}{W}

Creature - Bear Warrior
When Bjarndyr Militant enters the battlefield, return target Aura card or card with fabled from your graveyard to your hand.
“My every deed is devoted to reminding this world of our valor.”
2/3
  • Glacia: Hail to the Queen
Bjarndyr Outfitter

Bjarndyr Outfitter {2}{W}{W}

Creature - Bear Warrior
When Bjarndyr Outfitter enters the battlefield, arm up to two target creatures you control. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/3
  • Glacia: Hail to the Queen
Black Curtain Enforcer

Black Curtain Enforcer {3}{B}

Creature - Construct Cleric
Lifelink
When Black Curtain Enforcer enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
“Get up and get into position now, or you won't be getting up at all.”
2/2
  • The Stage Presents: The Neverending Act
Blackblood Feaster

Blackblood Feaster {4}{B}{R}

Creature - Demon
Flying
When Blackblood Feaster enters the battlefield, you may have each player sacrifice a creature.
Pay 2 life: Blackblood Feaster gets +2/+2 until end of turn. Activate only once each turn.
3/3
  • Nangjiao In Bloom
Blade of Mautakesh

Blade of Mautakesh {1}{G}{G}

Creature - Human Warrior
Flash
When Blade of Mautakesh enters the battlefield, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)
3/2
  • Path of Shadows
Blazeblade Sergeant

Blazeblade Sergeant {1}{R}

Creature - Human Soldier
When Blazeblade Sergeant enters the battlefield, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an Aura enters the battlefield under your control, target creature you control gains first strike until end of turn.
2/1
  • Mious
Blazing Fox

Blazing Fox {R}{G}

Creature - Fox
Trample, haste
When Blazing Fox enters the battlefield, you may tap an untapped creature you control. If you do, Blazing Fox gets +X/+0 until end of turn, where X is that creature's power.
1/1
  • Ophorio
Bleak Condor

Bleak Condor {B}{B}

Creature - Bird
Flying
When Bleak Condor enters the battlefield, mill four cards.
The mighty condor perches on its roost and surveys the desert, its silent watch more haunting than a hundred spirits.
1/3
  • Al Tabaq
Bleak Gorge Convoy

Bleak Gorge Convoy {1}{G}{G}

Creature - Human Scout
When Bleak Gorge Convoy enters the battlefield, you may search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
2/1
  • Al Tabaq