281 cards found
Mysterious Lights

Mysterious Lights {W}

Sorcery
Choose one —
• Return target artifact or enchantment card from your graveyard to your hand.
• Return target creature card with mana value 2 or less from your graveyard to your hand.
Cycling {2}
  • Elmare: Into the Abyss
Mystic Mackerel

Mystic Mackerel {U}

Enchantment Creature - Fish
When Mystic Mackerel enters the battlefield, you may have target player mill two cards.
{3}{U}, Sacrifice Mystic Mackerel: Return target enchantment, instant, or sorcery card from your graveyard to your hand.
0/3
  • Elmare: Into the Abyss
Narwhalrus

Narwhalrus {2}{G}

Enchantment Creature - Seal Whale
It used to roam the open waters, desperate for a friend, but the other fish were wary of its tusks and horn. Upon arrival in the Coralight Dukedom, though, its majestic tusks are admired by all and its horn is the subject of many a conversation.
3/3
  • Elmare: Into the Abyss
Nightmares Unseen

Nightmares Unseen {2}{B}{B}

Sorcery
Pressure—{B}, Pay 5 life.
Create an X/X black Horror creature token, where X is the number of cards in your graveyard.
A reality more hideous than any dream.
Nightsong Swan
Bitter Duckling

Nightsong Swan

Creature - Bird
(Color indicator: Nightsong Swan is blue and black)
Flying
At the beginning of your upkeep, mill seven cards, then you may cast an instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead.
If you would draw a card while your library has no cards in it, you win the game instead.
Not everyone has to.
3/3
Card has other part: Bitter Duckling
  • MSEM Masters 2021
Noble Barracuda

Noble Barracuda {1}{R}

Enchantment Creature - Fish
Slipstream
Whenever you cast an enchantment, instant, or sorcery spell, Noble Barracuda gets +1/+0 until end of turn. Scry 1.
It serves in Atrios' daily processions through Coralight with an air of fierce dignity.
1/2
  • Elmare: Into the Abyss
Noble Birthright

Noble Birthright {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature attacks, you may put a creature card with mana value 2 or less from your hand or graveyard onto the battlefield tapped and attacking.
  • Elmare: Into the Abyss
Oceanographer

Oceanographer {B}

Artifact Creature - Construct Scout
Slipstream
{T}: Salvage a creature card.
1/1
  • Elmare: Into the Abyss
Odelia's Attendant

Odelia's Attendant {1}{W}{U}

Creature - Merfolk Wizard
Slipstream
Concord — Once each turn, when an opponent casts a spell or activates an ability that targets a Merfolk or enchantment you control, you may counter that spell or ability if there are four or more card types among permanents you control.
3/3
  • Elmare: Into the Abyss
Oil Driller

Oil Driller {2}{R}

Artifact Creature - Construct Warrior
Trample, haste
When Oil Driller enters the battlefield, salvage two cards at random.
At the beginning of your end step, sacrifice Oil Driller.
4/3
  • Elmare: Into the Abyss
  • MSEM Champions 68 68
Ominous Helmet

Ominous Helmet {3}

Artifact - Equipment
Equipped creature gets +0/+3 and has menace.
Equip {1}
  • Elmare: Into the Abyss
Ominous Seas

Ominous Seas {1}{U}

Enchantment
Whenever you draw a card, put a foreshadow counter on Ominous Seas.
Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.
Cycling {2}
Always fear the open waters. If even the guppies are already gone, it's too late.
  • Elmare: Into the Abyss
Ornamented Evergreen

Ornamented Evergreen

Land
Ornamented Evergreen enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {W}.
  • The Land Bundle
Oryxyth's Brood

Oryxyth's Brood {4}{B}{B}

Creature - Horror
Pressure {3}{B}
When Oryxyth's Brood enters the battlefield, you draw two cards and you lose 2 life.
“At last! My wildest dreams will be made real!”
—Danithra cultist Telam, last words
4/3
  • Elmare: Into the Abyss
Oryxyth, Doom of Elmare

Oryxyth, Doom of Elmare {6}{U}{B}

Legendary Creature - Leviathan Horror
Pressure—{4}{U}{B}, Sacrifice two creatures.
Whenever Oryxyth enters the battlefield or attacks, create an X/X black Horror creature token, where X is the number of cards in your graveyard.
{U}{B}, Sacrifice another creature: Gain control of target creature with power less than the sacrificed creature's power.
4/6
Ostentatious Octopus

Ostentatious Octopus {5}{U}{U}{U}

Creature - Octopus
{8}: Create eight 1/1 blue Tentacle creature tokens.
{8}: Counter target spell unless its controller pays {8}.
{8}: Draw eight cards.
Nowhere in Elmare is out of arm's way.
8/8
  • Elmare: Into the Abyss
Palace Servant

Palace Servant {2}{W}

Creature - Merfolk Soldier
Concord — When Palace Servant enters the battlefield, if there are four or more card types among permanents you control, create two 1/1 white Merfolk creature tokens.
“First day, huh? I remember when I joined the force we spent our days breaking up quarrels between blowfish. Now we've got the Others on our doorstep. You picked a good time!”
2/2
  • Elmare: Into the Abyss
Paradise Reef

Paradise Reef

Land
You may play Paradise Reef from your graveyard if there are seven or more cards in your graveyard.
Paradise Reef enters the battlefield tapped.
{T}: Add {G} or {W}.
Cycling {1}{G}{W}
  • Elmare: Into the Abyss
Patrol Ship

Patrol Ship {2}

Artifact Creature - Ship
Vigilance
{2}{W}: Patrol Ship gets +0/+3 until end of turn. Activate only once each turn.
Cycling {2/W}
“Secure the perimeter. Radar units, all you.”
—Mettalia
2/1
  • Elmare: Into the Abyss
Pay Up

Pay Up {B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. If you can't, they discard a card. Otherwise, that player discards a card, then if they didn't discard the chosen card, you create a tapped Treasure token.
“You're three days past due, friend.”
—Grim, to Atrios
  • Elmare: Into the Abyss
Peer Into the Depths

Peer Into the Depths {1}{U}

Sorcery
Look at the top five cards of your library. You may reveal an enchantment, instant, or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • Elmare: Into the Abyss
Pensive Muse

Pensive Muse {3}{W}

Creature - Merfolk Aurashaper Wizard
When Pensive Muse enters the battlefield, create a white Aura enchantment token named Seal's Love attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +1/+1.”
2/2
  • Elmare: Into the Abyss
Plasma Blader

Plasma Blader {R}{R}

Enchantment Creature - Trilobite Knight
First strike, haste
Whenever you cast an enchantment, instant, or sorcery spell, put a +1/+1 counter on Plasma Blader.
{2}{R}{R}, Sacrifice Plasma Blader: It deals damage equal to its power to any target.
1/1
  • Elmare: Into the Abyss
Prismscale Piranhas

Prismscale Piranhas {U}

Enchantment Creature - Fish
Defender
Whenever you cast an enchantment, instant, or sorcery spell, scry 1 if it's the first time this ability has resolved this turn. If it's the second time, Prismscale Piranhas can attack this turn as though it didn't have defender. If it's the third time, whenever Prismscale Piranhas deals combat damage to a player this turn, draw a card.
2/2
  • Elmare: Into the Abyss
Raise the Dreadreef

Raise the Dreadreef {3}{G}

Sorcery
Pressure {1}{G}
Search your library for three basic land cards and reveal them. Put one onto the battlefield tapped, one into your hand, the rest into your graveyard, then shuffle.
Bound by a hideous Danithra ritual, it assimilates the corpses of fallen monstrosities throughout its ascent.
  • Elmare: Into the Abyss