Look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
A yellow petal brings happiness. Blue brings sadness. Red, pain. Black, death.
Dominance — If you control the creature with the greatest power or tied for the greatest power, you may pay {U} rather than pay this spell's mana cost. Counter target spell unless its controller pays {3}.
When Bone Pit Raptor enters, other creatures you control get +1/-1 until end of turn. Revive {2}{R}({2}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
[+1]: Boxue deals 1 damage to each opponent. You may draw a card, then discard a card. [–1]: Create a Treasure token. [–5]: Copy the next spell you cast this turn. You may choose new targets for the copy. (A copied permanent spell becomes a token.)
Target player discards two cards. Fabled {3}{B}{B}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Enchant creature When Bramble Armor enters, put a +1/+1 counter on enchanted creature. {G}, Sacrifice Bramble Armor: Enchanted creature gains indestructible end of turn. Tap it.
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.) Brazen Chimera can't be blocked except by three or more creatures as long as it has a +1/+1 counter on it.
Brazen Sacrilege deals 2 damage to any target. Until end of turn, if a red source you control would deal damage to that player or to that permanent's controller, it deals that much damage plus 1 instead.
Whenever Breakneck Barque becomes blocked by a creature, Breakneck Barque deals 3 damage to that creature. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)