14928 cards found
Slyten Analyst

Slyten Analyst {3}{B}{B}

Creature - Human Wizard
When Slyten Analyst enters, you may search your library for a card, then shuffle and put that card on top. If you do, you lose 2 life.
There is simply nothing worse than knowing how it ends.
4/2
  • Animus Vox
Skittering Atrocity

Skittering Atrocity {4}{B}{B}

Artifact Creature - Horror
When Skittering Atrocity enters, up to one target creature gets -X/-X until end of turn, where X is the number of Horrors you control.
“I know fifty words for horrifying, and this thing is every one of them.”
—Lysander Jal, Frontline Medic
5/4
  • Animus Vox
Sesilius of Wicked Ways

Sesilius of Wicked Ways {1}{B}{B}{B}

Legendary Planeswalker - Sesilius
[+1]: Remove all counters from target permanent.
[+1]: Each opponent discards a card.
[–2]: Exile target creature or planeswalker card from your graveyard with mana value less than or equal to the number of lands you control. If you do, create a token that's a copy of it.
[–7]: Each opponent gets an emblem with “At the beginning of your upkeep, you lose 7 life unless you sacrifice seven permanents.”
Loyalty:
4
Predatory Abomination

Predatory Abomination {1}{B}

Creature - Horror
Predatory Abomination has deathtouch and lifelink as long as you control another Horror.
“Aren't you tired of living? Don't you feel like you should give in?”
—Sesilius of Wicked Ways
2/2
  • Animus Vox
The Past Is Gone

The Past Is Gone {2}{B}

Sorcery
Each player chooses a nonbasic card name, then searches each of their opponents' graveyards, hands, and libraries for any number of cards with the chosen name and exiles them. Each player shuffles, then draws a card for each card exiled from their hand this way.
  • Animus Vox
P-3 Ambusher

P-3 Ambusher {3}{B}

Artifact Creature - Servo
When P-3 Ambusher enters, you may sacrifice a creature or discard a creature card. If you do, draw a card.
“These new models of rovers sure as hell ain't normal, but we deal.”
—Lysander Jal, Frontline Medic
3/4
  • Animus Vox
Outside the Airlock

Outside the Airlock {3}{B}

Enchantment
When Outside the Airlock enters, create a tapped 3/2 green Horror creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
It's brutal out here.
  • Animus Vox
Operative SCARY

Operative SCARY {2/B}{2/B}{2/B}

Artifact Creature - Elemental
Deathtouch
Whenever Operative SCARY attacks or you cast a green or white spell, you may draw a card. If you do, you lose 2 life.
“Watch it fill you full of dread.”
4/4
  • Animus Vox
Operation 433

Operation 433 {1}{B}

Sorcery
Search your library for a creature or sorcery card, put it into your graveyard, then shuffle.
Reconstruct {2}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Lost Explorer

Lost Explorer {3}{B}

Creature - Zombie Scout
Lost Explorer has first strike as long as it's attacking.
{1}{B}, Exile Lost Explorer from your graveyard: Crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
It's been hurt before, and there's still a hole.
4/2
  • Animus Vox
Lift Weary Heads from Rest

Lift Weary Heads from Rest {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you cast Lift Weary Heads from Rest from the graveyard, put it onto the battlefield instead.
Reconstruct {6}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Kill This Love

Kill This Love {2}{B}

Enchantment
When Kill This Love enters, target opponent sacrifices a creature.
At the beginning of each end step, if a creature died this turn, you gain 2 life.
Sesilius gave the Abominations power limited only by their nonexistent consciences.
  • Animus Vox
Herald of Darkness

Herald of Darkness {2}{B}{B}

Creature - Human Elemental
When Herald of Darkness enters, destroy up to one target creature with mana value 3 or less.
“Everything will change, and it all will fade to black.”
3/1
  • Animus Vox
Gravitational Ripper

Gravitational Ripper {2}{B}

Creature - Human Warrior
Menace
Augmented — When Gravitational Ripper enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, target opponent sacrifices a creature. If they can't, they discard a card.
“I'll hold on tight, just enough to hold you back.”
3/1
  • Animus Vox
Grasp of Darkness

Grasp of Darkness {B}{B}

Instant
Target creature gets -4/-4 until end of turn.
“I want to see the sun blotted out from the sky.”
—The Hunter of Nebulas
  • Animus Vox
Go Blank

Go Blank {2}{B}

Sorcery
Target player discards two cards. Then exile that player's graveyard.
“Shake your head, it's empty.”
—Jasper Felix, Infamy Agent
  • Animus Vox
Ghastly Progenitor

Ghastly Progenitor {4}{B}{B}

Creature - Horror
Trample
When Ghastly Progenitor enters, each opponent reveals their hand. Choose two nonland cards revealed this way. Their owners discard those cards.
It's almost over. It's just begun.
7/5
  • Animus Vox
Fleshwarper

Fleshwarper {2}{B}

Creature - Beast Horror
Whenever Fleshwarper or another Horror you control dies, each opponent loses 1 life and you gain 1 life. You may mill a card.
Abominations seek a future where they can live their days in darkness til they die.
3/2
  • Animus Vox
Flenser's Lieutenant

Flenser's Lieutenant {1}{B}{B}

Creature - Elemental Horror
Whenever you cast a black spell, put a +1/+1 counter on Flenser's Lieutenant.
{B}{B}: Return Flenser's Lieutenant from your graveyard to your hand.
Darkness is the light.
2/2
  • Animus Vox
Extinction Specialist

Extinction Specialist {2}{B}{B}

Creature - Human Druid
As Extinction Specialist enters, note two creature types.
Whenever Extinction Specialist enters or attacks, choose one of the noted creature types. Creatures you don't control of the chosen type get -1/-1 until end of turn.
He's found the cure to growing older.
3/3
  • Animus Vox
Expose

Expose {B}

Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. If you do, that player discards that card and you lose 1 life.
“You're in too deep and you can't quite keep your secrets, one and all.”
—Sesilius of Wicked Ways
Exit This Mortal Stage

Exit This Mortal Stage {B}

Sorcery
Each player sacrifices a creature.
Reconstruct {5}{B}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“Existence is a problem that I know how to solve.”
—Jasper Felix, Infamy Agent
Doomed Explorer

Doomed Explorer {B}

Creature - Human Scout
Deathtouch
When Doomed Explorer dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“I'll be fine. Only the good die young.”
1/1
  • Animus Vox
Doom

Doom {2}{B}

Sorcery
Doom deals 3 damage to any target and you gain 3 life.
Reconstruct {3}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
You may cast Doom from exile by paying {4}{B}{B}{B} rather than its mana cost. If you do, shuffle it into your library instead of putting it anywhere else as it resolves.
A few dead, more gone, the rest well on their way.
  • Animus Vox
Desperate Android

Desperate Android {B}

Artifact Creature - Construct Scout
Desperate Android enters tapped.
Whenever another artifact you control dies for the first time each turn, return Desperate Android from your graveyard to your hand.
There's only one place where this road ever ends up, and it doesn't want to die alone.
2/1
  • Animus Vox