2456 cards found
Sofia, Haunted by Fortune

Sofia, Haunted by Fortune {R}{W}{B}

Legendary Creature - Human Pirate
When Sofia enters, if it wasn't cast from your hand, it gains lifelink and haste until end of turn.
Whenever Sofia deals combat damage to a player, exile the top card of that player's library face down and look at it. After the current turn has ended, you may cast that spell from exile by paying life equal to its mana value rather than paying its mana cost. If you do, the spell is foretold.
Foretell {B}{R/W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
3/4
  • The Petals Wilt
Solar Flare

Solar Flare {R}{G}

Instant
Solar Flare deals 3 damage to any target. You gain 3 life.
Solar Pact

Solar Pact {2}{G}{W}

Enchantment
When Solar Pact enters, return up to two cards with different mana values from your graveyard to your hand.
Each player can't draw more than one card each turn.
  • Feanav: The Apothecary's Progress
Solemn Teacher

Solemn Teacher {1}{B}{R}

Creature - Human Warrior
Menace
Whenever a nontoken Warrior you control dies, create a token that's a copy of it, except it's 1/1.
“Every moment I spend with the children, I devote to making sure they'll be able to spend more with their own.”
3/2
  • Road to Carü Mapu
Solitary Guardian

Solitary Guardian {2}{W}{U}

Creature - Human Wizard
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{3}{W}{U}: Tap target creature and put a +1/+1 counter on Solitary Guardian.
1/1
  • Survive the Night
Solomon Rivers, Arcane Dabbler

Solomon Rivers, Arcane Dabbler {U}{B}

Legendary Creature - Human Warlock
At the beginning of each player's upkeep, that player may pay {2} or 2 life. If they don't, they return a permanent they control to its owner's hand.
“There's no such thing as a question best left unanswered.”
2/2
  • Toll Midnight
Somber River Bearer

Somber River Bearer {W}{B}

Creature - Human Cleric
Whenever another creature you control enters, target opponent loses 1 life and you gain 1 life.
Sacrifice Somber River Bearer: Creatures you control gain indestructible until end of turn.
2/2
Song of Shoals

Song of Shoals {1}{G}{W}{U}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a land with “{T}: Add {G}{W}{U}” and loses all other card types and abilities.
{1}, Discard Song of Shoals: Add one mana of any color. Scry 1.
“It's sad, and it's sweet, and I once knew it complete.”
—Glitch, Drinker of Seas
Song of Wind and Fire

Song of Wind and Fire {3}{U}{R}

Sorcery
Create a 4/4 red Dragon creature token with flying.
Showcase {5}{U}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Song of the Red Thirst

Song of the Red Thirst {1}{B}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains lifelink and haste until end of turn.
“Don't resist the thirst's call, neophytes. Give in to it. Let it consume you.”
—Belmord, Bloodstained Count
  • The Petals Wilt
Soul of Iscathia

Soul of Iscathia {W}{U}{B}{R}{G}

Creature - Avatar
Flying, trample, haste
{W}{U}{B}{R}{G}: Create a token that's a copy of another target creature except it's all colors and has haste.
{W}{U}{B}{R}{G}, Exile Soul of Iscathia from your graveyard: Create a token that's a copy of target creature except it's all colors and has haste.
5/5
  • K15 Core Set
Soulcarver

Soulcarver {4}{U}{B}

Creature - Demon
When Soulcarver enters, destroy up to one target non-Demon creature. If you do, create a 2/2 black Demon creature token and draw a card.
The demons of the Gloam don't need to inhabit bodies- they simply enjoy massacring the living in the skins of the dead.
3/3
  • Descent from the Highlands
Soulflare Nymph

Soulflare Nymph {2}{R}{R}{W}

Creature - Nymph
First strike, haste
Whenever Soulflare Nymph deals damage to a creature, exile that creature.
Years without the light of the Lotus corrupts a nymph's soul, leaving only a burning desire for revenge.
3/3
  • Novea
Soulless Backstabber

Soulless Backstabber {1}{U}{B}

Creature - Vampire Rogue
Flash
Other Rogues you control get +1/+1.
Rogue spells you cast have flash.
“Don't worry, I've got your back.”
2/2
  • Villains: The Musical
Soulwrought Songster

Soulwrought Songster {2}{U}{B}{R}

Creature - Demon Horror
Prowess, trample
During your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost plus “Pay X life, where X is this card's mana value.”
The strings sound out terror — felt in the hearts of both hero and monster.
4/4
  • The Stage Presents: The Neverending Act
Source Decay

Source Decay {B}{R}

Sorcery
Source Decay deals 2 damage to each opponent. Create two 1/1 colorless Servo artifact creature tokens.
Whenever a creature you control deals combat damage to a player, you may pay {2}{B}{R} and sacrifice it. If you do, return Source Decay from your graveyard to your hand.
  • Love Song
Spark New Life

Spark New Life {X}{R}{G}

Instant
Spark New Life deals X damage to any target. You may put up to X land cards from your hand and/or graveyard onto the battlefield.
Marre shamans bloom seeds into trees and fires alike.
Sparkline Harness

Sparkline Harness {U}{R}

Enchantment - Project
At the beginning of your end step, you may put a progress counter on Sparkline Harness.
[progress 1-3] Whenever an artifact creature you control attacks, it deals 1 damage to target opponent.
[progress 4+] Whenever a creature you control attacks, it deals 1 damage to target opponent.
Whenever a creature you control attacks, it deals 1 damage to target opponent.
  • Rail War
Spawn of Hadak

Spawn of Hadak {1}{G}{U}{R}

Creature - Dragon
Flying, haste
Whenever Spawn of Hadak attacks, draw a card, then discard a card.
Hadak may be gone, but his spawn still haunt the Dunesea.
3/3
  • Alkabah: The Rise of Soli
Speaker for the Flame

Speaker for the Flame {R/W}{R/W}

Creature - Human Cleric
Each creature you control that has been dealt damage this turn by a source you controlled has indestructible.
“The inversion twists the purity of fire, a cold smoldering core that does not consume. And fire takes offense.”
2/2
  • The Unraveling
Speaker of Open Waters

Speaker of Open Waters {3}{G}{W}

Creature - Merfolk Aurashaper Cleric
When Speaker of Open Waters enters, create a green and white Aura enchantment token named Moray's Resolve attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +2/+2 and have trample and lifelink.”
1/1
  • Elmare: Into the Abyss
Spear of Truth

Spear of Truth {R}{W}

Artifact - Equipment
When you cast this spell, create a token that's a copy of it.
Equipped creature gets +2/+2.
Equip {2}
The first spear stops the charge. The second stops the escape.
  • Alkabah
Speckled Outcast

Speckled Outcast {1}{B}{R}

Creature - Hyena Warrior
Speckled Outcast has menace as long as it's enchanted.
He wandered the unending sands with nowhere to go and nothing left to lose.
3/3
  • Kahembo: Olde Dawn
Spellbone Screecher

Spellbone Screecher {2}{U}{B/R}

Creature - Skeleton Drake
Flying
{2}, Exile an instant or sorcery card from your graveyard: Spellbone Screecher deals 1 damage to any target.
“Scaleless, sightless; it will serve me.”
—Kess, dissident mage
3/3
  • Over the Horizon
Spellclad Auranaught

Spellclad Auranaught {2}{G}{W}

Creature - Human Knight
Hexproof
Creatures you control get +1/+1 for each Aura attached to them.
“Wear the stars and you shall never walk a darkened path.”
—Valustrad, auranaught paragon
3/3
  • Worlds Away