2366 cards found
Solar Flair

Solar Flair {W}

Creature - Reflection
Flying
Reflections can't help but to show off the advantages of being living sunlight.
1/1
  • Ophorio
Solar Wisp

Solar Wisp {W}

Creature - Elemental
When Solar Wisp enters, put a +1/+1 counter on target creature.
Even the rays of Elama's sun are blessed by its unique mana, spawning new life wherever they fall.
0/1
  • Kaleidoscope
Solemn Stag

Solemn Stag {4}{G}

Creature - Elk
Whenever Solemn Stag perseveres, put two +1/+1 counters on it. (A creature perseveres when it survives damage.)
The elk is the symbol of the forest's permanence, eternally marching forward on weathered hooves.
4/5
  • Surging Tide
Soli Chronicler

Soli Chronicler {1}{W}

Creature - Nephilim Cleric
When Soli Chronicler enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“For the faithful, a reading...”
2/2
  • Alkabah
Solomon Rivers, Arcane Dabbler

Solomon Rivers, Arcane Dabbler {U}{B}

Legendary Creature - Human Warlock
At the beginning of each player's upkeep, that player may pay {2} or 2 life. If they don't, they return a permanent they control to its owner's hand.
“There's no such thing as a question best left unanswered.”
2/2
  • Toll Midnight
Solvent Tide

Solvent Tide {3}{G}

Creature - Ooze
Whenever Solvent Tide attacks, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
A growing alchemical life form is easy. A sustainable one, not so.
3/4
  • Feanav: The Apothecary's Progress
Somber River Bearer

Somber River Bearer {W}{B}

Creature - Human Cleric
Whenever another creature you control enters, target opponent loses 1 life and you gain 1 life.
Sacrifice Somber River Bearer: Creatures you control gain indestructible until end of turn.
2/2
  • Theros Triumphant
Sonwu, the Mighty

Sonwu, the Mighty {3}{G}{G}

Legendary Creature - Ape
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Whenever a creature you control attacks alone, untap all lands you control.
5/5
  • Goliaths of Nangjiao
Sorrowful Seeker

Sorrowful Seeker {5}{G}{G}

Enchantment Creature - Avatar
Reach
{3}, Exile Sorrowful Seeker from your hand: Draw a card. You may cast this card for as long as it remains exiled.
The Everlife promised a life free of pain or longing. Eternal bliss. It lasted until its servers were decommissioned.
7/7
  • Beyond the Blackwall
Soul Cajoler

Soul Cajoler {2}{B}

Creature - Angel
Flying, lifelink
Morph {4}{B}
When Soul Cajoler is turned face up, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“May this creation be worthy of true life.”
1/3
  • MSEM Secret Lair Drops
  • Mious
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
1/1
Soul of Iscathia

Soul of Iscathia {W}{U}{B}{R}{G}

Creature - Avatar
Flying, trample, haste
{W}{U}{B}{R}{G}: Create a token that's a copy of another target creature except it's all colors and has haste.
{W}{U}{B}{R}{G}, Exile Soul of Iscathia from your graveyard: Create a token that's a copy of target creature except it's all colors and has haste.
5/5
  • K15 Core Set
Soul of Muetar

Soul of Muetar {4}{C}{C}

Artifact Creature - Avatar
Protection from colored spells
{5}{C}{C}: Exile target colored permanent.
{5}{C}{C}, Exile Soul of Muetar from your graveyard: Exile target colored permanent.
6/6
  • Over the Horizon
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
Clerics take pride in overseeing all ages of life. From protecting newborns from possession, to warding family homes, to purging the dead of flesh.
1/1
  • New Horizons
Soulblade Warrior

Soulblade Warrior {R}

Artifact Creature - Human Spirit Warrior
Advance {2}{R} (Cast this for {2}{R} to advance it as it enters. {2}{R}: Advance this as a sorcery.)
Haste
Whenever Soulblade Warrior advances, it gets +2/+0 until end of turn.
She wears your heart on her sleeve.
1/1
  • Karina's Explorations
Soulbreaker Apprentice

Soulbreaker Apprentice {B}

Creature - Human Warlock
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
“Velinor called my techniques amateurish. Nothing a few forbidden scrolls can't fix.”
1/1
  • Seasons of War
Soulsmoke Adept

Soulsmoke Adept {1}{W}

Creature - Human Monk
Soulsmoke Adept gets +1/+0 and has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“The last breaths of the dead linger here, waiting to coalesce into ghouls—but I can make much better use of them.”
2/2
Sower of Sabne's Harvest

Sower of Sabne's Harvest {3}{G}{G}

Creature - Treefolk Avatar
Whenever Sower of Sabne's Harvest enters or attacks, align X, where X is your fealty to Forests. (Choose modes with total ★ less than or equal to the number of Forests you control. You may choose modes multiple times.)
• ★★ — Put a +1/+1 counter on target creature.
• ★★★ — Exile target artifact or enchantment.
• ★★★★★ — You gain 5 life.
5/5
  • Over the Horizon
Sower of Virulent Thoughts

Sower of Virulent Thoughts {4}{G}

Creature - Plant Horror
Whenever Sower of Virulent Thoughts attacks, you may return a creature you control to its owner's hand. If you do, put a +1/+1 counter on target creature you control.
“This stage... it's not natural... and neither are we... not without my help...”
5/5
  • The Stage Presents: The Neverending Act
Sower of Wishes
Harbinger of Fantasy

Sower of Wishes {2}{G}

Creature - Human Druid
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Sower of Wishes enters, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest back on top in any order.
3/3
Card has other part: Harbinger of Fantasy
Sparkline Dancer

Sparkline Dancer {1}

Artifact Creature - Construct
{2}: Sparkline Dancer gains flying until end of turn.
“I'll never work for a rail baron. They don't understand that beauty is more important than profit.”
—Anika Brandr, deviser
1/1
  • Rail War
Sparkmage Prodigy

Sparkmage Prodigy {2}{R}

Creature - Human Wizard
Sparkmage Prodigy has first strike as long as it's your turn.
Whenever you cast a cryptic spell, Sparkmage Prodigy deals 1 damage to each opponent. (Artifacts, enchantments, and modal spells are cryptic.)
2/3
  • Riddles of Revio
Spawn of the Guardian

Spawn of the Guardian {2}{G}

Creature - Beast
As the empires spread, they drove out the savage creatures of the wild. However, some still lurk in the ancient places, biding their time until presented with an opportunity for revenge.
3/3
  • Scriptures of Urshad
Speaker for the Flame

Speaker for the Flame {R/W}{R/W}

Creature - Human Cleric
Each creature you control that has been dealt damage this turn by a source you controlled has indestructible.
“The inversion twists the purity of fire, a cold smoldering core that does not consume. And fire takes offense.”
2/2
  • The Unraveling
Speaker of Ancient Gods

Speaker of Ancient Gods {3}{B}

Creature - Human Shaman Nomad
Menace
Whenever you cast a cryptic spell, you may return target creature card from your graveyard to your hand. (Artifacts, enchantments and modal spells are cryptic.)
3/4
  • Over the Horizon