15282 cards found
From Within the Dark

From Within the Dark {3}{R}

Enchantment
Whenever a creature you control enters for the first time each turn, you may sacrifice it. If you do, exile cards from the top of your library until you exile a creature card. Put that card onto the battlefield.
Frostpoint Caldera

Frostpoint Caldera

Land
Frostpoint Caldera enters tapped unless you control a basic land.
{T}: Add {U} or {R}.
While waves crash and mortar falls, Still we heed the curtain's call.
Fulmen, Aether Prodigy

Fulmen, Aether Prodigy {1}{U}{R}

Legendary Planeswalker - Fulmen
[+1]: Draw a card, then discard a card.
[–2]: Fulmen, Aether Prodigy deals 2 damage divided as you choose among one or two targets. Draw a card.
[–6]: Whenever you cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
Fulmen, Eldritch Channeler
Fulmen, Entelan Researcher

Fulmen, Eldritch Channeler {1}{U}{R}

Legendary Creature - Human Wizard
{U}{R}, {T}: Fulmen deals 1 damage to target creature. When a creature dealt damage this way dies this turn, draw a card.
Whenever you cast an instant or sorcery spell, if you cast another instant or sorcery spell this turn, exile Fulmen, then return him to the battlefield transformed under his owner's control. He deals 3 damage to each creature.
1/2
Card has other part: Fulmen, Entelan Researcher
Fulmen, Entelan Researcher
Fulmen, Eldritch Channeler

Fulmen, Entelan Researcher

Legendary Planeswalker - Fulmen
(Color indicator: Fulmen, Entelan Researcher is blue and red)
[+2]: Draw two cards, then discard two cards unless you discard an instant or sorcery card.
[–3]: Reveal any number of cards from your hand. Fulmen deals damage to any target equal to the number of instant and sorcery cards revealed.
[–9]: Search each player's library for up to one instant card and one sorcery card. Cast those cards without paying their mana costs. Then each player shuffles.
Loyalty:
4
Card has other part: Fulmen, Eldritch Channeler
Gallant Sunhawk

Gallant Sunhawk {4}{W}{W}

Creature - Bird Knight
Flying
Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn.
Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
5/5
Gaunt Abnormality

Gaunt Abnormality {1}{B}{B}

Creature - Mutant Shapeshifter
At the beginning of your upkeep, mill two cards.
{1}{B}{B}: Until end of turn, Gaunt Abnormality becomes a copy of target creature card in your graveyard, except it's 3/3.
3/3
General of the Folded Fan

General of the Folded Fan {2}{W}

Creature - Human Warrior
Whenever a creature you control enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}, Sacrifice an Idol: Creatures you control get +1/+1 until end of turn.
3/3
Ghostly Flicker

Ghostly Flicker {2}{U}

Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Gilded Authority

Gilded Authority {4}{U}

Enchantment
When Gilded Authority enters, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Creatures your opponents control get -1/-0.
Gilded Guardian

Gilded Guardian {4}

Artifact Creature - Construct
Flying
When Gilded Guardian dies, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
3/1
Glimpse the Puppet Strings

Glimpse the Puppet Strings {2}{W}{U}

Sorcery
Search your library for a planeswalker card, exile it with two loyalty counters on it, then shuffle. If that card has mana value 4 or less, you may activate one of its loyalty abilities. Then put that card into your hand.
  • The Stage Presents: The Neverending Act
Gloomtide Gulf

Gloomtide Gulf

Land
Gloomtide Gulf enters tapped.
{T}: Add {U} or {B}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Glory of the Star

Glory of the Star {W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Glorysinger

Glorysinger {1}{R}

Creature - Human Rogue Bard
Attacking creatures you control have first strike.
Whenever three or more creatures you control die, Glorysinger deals 4 damage to any target.
2/1
Go Out Guns Blazing

Go Out Guns Blazing {1}{R}

Instant
Go Out Guns Blazing deals 2 damage to target player or planeswalker.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Golden Company Valiant

Golden Company Valiant {1}{W}

Creature - Human Soldier
Golden Company Valiant can block any number of creatures.
At the beginning of combat on each opponent's turn, Golden Company Valiant gets +1/+1 until end of turn for each creature that player controls.
1/1
Grand Historian

Grand Historian {1}{G}

Creature - Construct Druid
Vigilance
Whenever the final chapter ability of a Saga you control resolves, you may return a non-Saga card at random from your graveyard to your hand.
1/4
  • The Stage Presents: The Neverending Act
Grasp of the Stageless

Grasp of the Stageless {10}{G}{G}

Creature - Spirit
This spell costs {1} less to cast for each counter on permanents you control.
Trample
{G}{G}, Remove ten counters from among permanents you control, Exile Grasp of the Stageless from your graveyard: Create a token that's a copy of Grasp of the Stageless. Activate only as a sorcery.
8/8
  • The Stage Presents: The Neverending Act
Greatwyrm's Egg

Greatwyrm's Egg {R}

Artifact
Whenever you attack, put a hatching counter on Greatwyrm's Egg. Then you may sacrifice it. If you do, create a tapped and attacking X/X red Dragon creature token with flying and haste, where X is the number of hatching counters on Greatwyrm's Egg.
“You know what they say about omelets.”
—Trof, Seasoned Gourmand
  • MSEM Masters: Legends
Grin, Scourge of Goresand

Grin, Scourge of Goresand {1}{R}{R}

Legendary Creature - Human Berserker
Whenever Grin, Scourge of Goresand attacks, when you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
Guardian's Resolve

Guardian's Resolve {G}

Instant
Target permanent gains hexproof and indestructible until end of turn. Scry 1.
“You will die in this armor, and you will die for the ambitions of another. Wear it only if you can accept that.”
—Cwydion, anointer paladin
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
H-9K Prototype

H-9K Prototype {W}{B}

Artifact Creature - Drone
Refine {3}{W}{B} (You may cast this spell by sacrificing an artifact and paying the refine cost reduced by that artifact's mana value.)
When H-9K Prototype enters, if it was refined, destroy target nonland permanent.
3/2
  • MSEM Masters: Legends
Harlowe, Thespian Extraordinaire

Harlowe, Thespian Extraordinaire {3}

Legendary Creature - Human Actor
As Harlowe, Thespian Extraordinaire enters, choose a color and creature type.
Harlowe, Thespian Extraordinaire is the chosen color.
Harlowe, Thespian Extraordinaire is the chosen type in addition to its other types.
“I never turn down a role.”
3/2
  • MSEM Masters: Legends