2302 cards found
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
Spellbane Adept

Spellbane Adept {W}{W}

Creature - Human
Instant and sorcery spells your opponents cast cost {1} more to cast.
2/1
Spellcycler

Spellcycler {3}{U}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card.
“Remember the incantation for proper spellbook hygiene. Reduce, reuse, recycle.”
—Wilthemer's Spellbook Spell Book
2/3
Spellflux Skeleton

Spellflux Skeleton {1}{B}

Creature - Skeleton Wizard
Whenever you cast a noncreature spell, you may pay {U}. If you do or the spell was cast from your graveyard, draw a card.
“Was being burned at the stake painful? Yes. Was it worth it? Also yes.”
2/1
Spellslinger Elf

Spellslinger Elf {2}{R}{G}

Creature - Elf Warrior
Haste
Whenever Spellslinger Elf deals combat damage to a player, draw a card, then you may cast a card from your hand with mana value 3 or less without paying its mana cost.
“Slingers should be wary of the chaos these elves wield. Elves that appear alone and unarmed will quickly outnumber and outgun the unprepared.”
3/2
Spellsword Elite

Spellsword Elite {W}{U}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellsword Elite: The next noncreature spell you cast this turn costs {1} less to cast.
1/1
Sphinx Mentor

Sphinx Mentor {4}{U}{U}

Creature - Sphinx
Flying, prowess
When Sphinx Mentor enters the battlefield or dies, draw a card.
3/4
Sphinx of Ill Omens

Sphinx of Ill Omens {2}{U}{U}{U}

Creature - Sphinx
Flying
When Sphinx of Ill Omens enters the battlefield, return target permanent to its owner's hand.
Discard a card: Target creature or player gains hexproof until end of turn.
4/4
Sphinx of Supremacy

Sphinx of Supremacy {2}{U}{U}

Creature - Sphinx Wizard
Flying
{X}{U}: Gain control of target nonland permanent with mana value X until Sphinx of Supremacy leaves the battlefield. Activate only as a sorcery.
4/4
Spinerock Canyon

Spinerock Canyon

Land
Spinerock Canyon enters the battlefield tapped unless you control a basic land.
{T}: Add {R} or {W}.
“Do your role, fight for the cause.
Be greeted with most warm applause.”
—Xandra, Playwright of War
Spiraling Canyon

Spiraling Canyon

Land - Mountain Plains
({T}: Add {R} or {W}.)
Spiraling Canyon enters the battlefield tapped unless you control a basic Mountain or a basic Plains.
Spires of Telenia

Spires of Telenia

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {W} or {U}.
Spirit Blossom Shrine

Spirit Blossom Shrine

Land
{T}: Add {C}.
{T}: Add one mana of any color among creatures you control.
{X}: Spirit Blossom Shrine becomes an X/X Spirit creature until end of turn. It's still a land. Activate only if you control a creature with power X.
Spirit Keeper

Spirit Keeper {W}

Creature - Human Cleric
Lifelink
Revive {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
“Do not slack off in my absence. I shan't be long gone.”
1/1
Spirit Script

Spirit Script {U}{R}

Instant
Draw two cards, then discard a card.
Whenever you cast an instant or sorcery spell, if Spirit Script is in your graveyard, you may have it become a copy of that spell until end of turn.
Spirit of Infamy

Spirit of Infamy {1}{B}

Creature - Spirit Rogue
Whenever Spirit of Infamy attacks, post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Spirit of Infamy gets +2/+0 for each bounty counter on it.
1/3
Spirits of the Shrine

Spirits of the Shrine {3}{B}{B}

Creature - Spirit
Flying, lifelink
Skip your draw step.
Pay 3 life: Draw three cards. Activate only as a sorcery and only once each turn.
3/3
Spiritual Guidance

Spiritual Guidance {1}{W}{U}

Enchantment
Once each turn, when you activate a nonmana ability, you may gain 1 life and draw a card.
{2}{W}{U}: You may tap or untap target creature or artifact.
  • Feanav: The Apothecary's Progress
  • MSEM Champions 135 135
Spit on the Grave

Spit on the Grave {R}{G}

Sorcery - Tale
Destroy target artifact or enchantment. Spit on the Grave deals 2 damage to that permanent's controller.
Card has other part: Ruinous Naga
Splendid Scenery

Splendid Scenery

Land
Splendid Scenery enters the battlefield tapped unless you control a basic land.
{T}: Add {G} or {W}.
“A fortress of a forest, immortal and impervious before its guardians acted out. Now but a forest of wrongful fear. Casting a cleric to show them light.”
—Percy's Playbook, Page 1
Splitting Phantasm

Splitting Phantasm {1}{W}

Creature - Reflection Rebel
Flying
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
1/1
Spore Vessel

Spore Vessel {3}{G}

Creature - Fungus
Whenever a land enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Saproling creature token.
3/3
Sporeflow Protector

Sporeflow Protector {1}{G}

Creature - Fungus Warrior
{1}{G}: Exile two target cards from a single graveyard. When you do, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
2/3
Sprawled Arming

Sprawled Arming {W}{W}

Enchantment - Aura
Enchant creature
When Sprawled Arming enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has first strike.
{5}: Return Sprawled Arming to its owner's hand.
Spring Renewal

Spring Renewal {1}{G}{G}

Sorcery
Sacrifice any number of lands. Search your library for that many basic land cards, put them onto the battlefield, then shuffle.
Chasin' shadows in the grocery line
I knew you'd miss me once the thrill expired
And you'd be standin' in my front porch light
And I knew you'd come back to me