2638 cards found
Reconsider

Reconsider {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Draw a card.
And every time you make that choice, you'll regret it until you make another.
Reconstruct

Reconstruct {2}{G}

Instant
Destroy target noncreature permanent. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Reconstructed Adept

Reconstructed Adept {1}{U}

Creature - Human Wizard
Flash
Prowess
When Reconstructed Adept enters, target instant or sorcery card in your graveyard gains agonize until end of turn. (You may cast it by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile that card.)
1/2
Recurring Abomination

Recurring Abomination {2}{B}

Creature - Elemental Horror
Whenever Recurring Abomination deals combat damage to an opponent, you may put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
{4}{B}{B}: Return Recurring Abomination from your graveyard to the battlefield tapped.
3/2
Red-Crowned Admiral

Red-Crowned Admiral {3}{W}

Creature - Human Warrior
When Red-Crowned Admiral enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Each creature you control with a +1/+1 counter on it has flying.
2/3
Redo

Redo {U}{U}

Instant
Counter target spell unless its controller pays its mana cost. (For example, if a spell costs {1}{U}{U}, its controller must pay {1}{U}{U}.)
“If you don't want to put in the effort, I'll make you.”
—Merkurio Zellurys
Reduce to Naught

Reduce to Naught {1}{B}

Instant
Target player sacrifices a creature. Then you gain 3 life if that player doesn't control any creatures.
An empty sun above an empty world.
Reflect on Serenity

Reflect on Serenity {2}{W}{B}

Enchantment
At the beginning of your upkeep, return target enchantment card from your graveyard to your hand.
Whenever Reflect on Serenity or another enchantment you control enters or leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Reflected Moment

Reflected Moment {4}{U}{U}

Sorcery
Take an extra turn after this one. If this spell was cast from exile, take two extra turns after this one instead. Shuffle Reflected Moment into its owner's main library.
Prophecy {6}{U}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Refulgent Rupture

Refulgent Rupture {2}{W}{W}

Sorcery
Destroy all monocolored creatures.
“Give to us all the resolve needed to purify Mious. Give me the strength to atone for my sins.”
—Bahum, praying to Bahet
Regal Ignition

Regal Ignition {3}{R}{R}

Sorcery
Each player sacrifices three lands. Regal Ignition deals 3 damage to each nonlegendary creature.
“My father made this entire kingdom mine. And it is my choice... to give it all away.”
Regurgitator Ooze

Regurgitator Ooze {3}{G}

Creature - Ooze
At the beginning of combat on your turn, you may have Regurgitator Ooze consume. If you do, it gets +2/+2 until end of turn. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
When Regurgitator Ooze dies, return a card exiled with it to its owner's hand.
Is it ever gonna be enough?
3/3
Rei, the Supplanter
Performer of Growth

Rei, the Supplanter

Legendary Creature - Squirrel Scout Actor
(Color indicator: Rei, the Supplanter is green)
Rei, the Supplanter gets +1/+1 for each Forest you control.
At the beginning of each player's end step, if that player didn't play a land this turn, create a Forest token.
3/3
Card has other part: Performer of Growth
Reinvent

Reinvent {X}{U}{U}

Sorcery
This spell costs {1} less to cast for each artifact you control.
Search your library for an artifact creature card with mana value X or less, put it onto the battlefield, then shuffle.
Rejuvenation

Rejuvenation {2}{G}{G}

Sorcery
Untap all basic lands you control.
Draw a card.
From the frozen depths, an ancient civilization stirs.
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Relentless Pathcutter

Relentless Pathcutter {2}{G}{G}

Creature - Elf Aurashaper Warrior
When Relentless Pathcutter enters, create a green Aura enchantment token named Enmity attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+0 and has trample.”
When Relentless Pathcutter dies, return it to its owner's hand.
2/2
Relic Corrosion

Relic Corrosion {G}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Destroy target artifact or enchantment [with mana value 3 or less].
You can find yesterday's cutting edge in the bargain bins of today.
Relic Hoarder

Relic Hoarder {1}{R}

Creature - Human Scout
Relic Hoarder gets +1/+0 for each artifact and/or enchantment you control.
Relic Hoarder has first strike as long as you control three or more artifacts and/or enchantments.
1/1
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Remember for Centuries

Remember for Centuries {2}{U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Reminiscence

Reminiscence {1}{G/U}

Instant
Mill three cards. Return a card from among the milled cards to your hand. Then shuffle three cards from graveyards into their owners' libraries.
Remnant Spotter

Remnant Spotter {2}{G}

Creature - Cat Scout
Flash
When Remnant Spotter enters, put target permanent card from your graveyard on top of your library.
“It is a sad reality that not all travelers make it back home alive. We make sure they at least come back home.”
2/2
Remnant of the Wild

Remnant of the Wild {4}{G}{G}

Creature - Avatar
Trample
When Remnant of the Wild enters, if you cast it, untap all lands you control.
There are forms of worship ancient enough to become indistinguishable from the will of nature.
6/6
Renewal Grove

Renewal Grove

Land
{T}, Sacrifice Renewal Grove: Search your library for a basic land card, put it onto the battlefield, then shuffle. If Renewal Grove entered since your last upkeep, that land doesn't untap during your next untap step.
Renili, Telenian Weaponist

Renili, Telenian Weaponist {2}{W}{W}

Legendary Creature - Human Wizard
When Renili, Telenian Weaponist enters, you may exile another target creature until Renili leaves the battlefield.
When Renili leaves the battlefield, put a +1/+1 counter on each creature you control.
“Sythian arrogance presents a clear and present danger to our security.”
2/1
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