2042 cards found
Thundering Towershell

Thundering Towershell {3}{W}{B}{G}

Creature - Turtle
Whenever Thundering Towershell attacks, return a creature card with mana value 5 or less from a graveyard to the battlefield under your control. Trigger a death knell of that creature.
The movement of Usona's greatest beasts is momentous enough to wake the dead.
5/7
  • Karina's Explorations
Thundermane Fox

Thundermane Fox {1}{W}{W}

Creature - Fox
Flash
Whenever Thundermane Fox enters the battlefield or attacks, target creature you control gains double strike until end of turn.
2/2
Thunderous Applause

Thunderous Applause {1}{R}

Sorcery
Thunderous Applause deals damage to any target equal to the number of tapped creatures you control.
And as the curtain falls, not a single soul will be able to hold back.
  • Villains: The Musical
Thunderstride

Thunderstride {4}{U}{U}

Creature - Elemental
Primal {2}{R}{R} (During your turn, you may cast this spell for {2}{R}{R} instead of playing a land.)
Flying, prowess
At the beginning of your end step, if you didn't cast a spell this turn, sacrifice Thunderstride.
5/5
  • Novea
Tidepool Turtle
Tsunami Titan

Tidepool Turtle {U}{U}

Creature - Turtle
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Tidepool Turtle has three or more +1/+1 counters on it, remove them all and transform it.
After birth, its back swells and hardens into a shell. It powerfully sprays foam from its mouth.
2/2
Card has other part: Tsunami Titan
Tidesweeper Gharial

Tidesweeper Gharial {3}{U}{U}

Creature - Crocodile
Once each turn, when a creature you control becomes tapped, you may untap that creature and tap up to one target creature.
The waves of its ocean home force prey into its mouth and enemies out of its way.
4/5
  • Monsters of Chikyu
Time

Time {2}{U}{U}{U}

Sorcery
Take an extra turn after this one. Exile Time if it wasn't fused.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Again
Related card: Power Control
  • Oirohpo
Time Stands Still

Time Stands Still {3}{U}{U}

Instant
Choose target permanent. Take an extra turn after this one. During that turn's untap step, permanents other than the chosen permanent phase out until end of turn. Exile Time Stands Still.
Luna's scarf fluttered on the branch of a tree. The world froze around her.
  • Monsters of Chikyu
Timely Death

Timely Death {2}{B}{G}{U}

Instant
Destroy target non-Xirix permanent. If that permanent had mana value 6 or greater, take an extra turn after this one.
“No one will mourn your death. In fact, I hear they're planning a party.”
—Xirix
  • Sparks of a Multiverse
Timid Thunderhorn

Timid Thunderhorn {R}{G}

Creature - Beast
Whenever a creature enters the battlefield under your control, Timid Thunderhorn gets +X/+X until end of turn, where X is that creature's power.
Don't make any sudden movements. Or any slow ones. Really, it's best just to not move at all until it goes away.
2/2
  • Villains: The Musical
Tinker Tantrum

Tinker Tantrum {R}{W}{B}

Enchantment
When Tinker Tantrum enters the battlefield and at the beginning of your upkeep, you may sacrifice an artifact. If you do, reveal cards from the top of your library until you reveal an artifact card with mana value X or less, where X is 1 plus the sacrificed artifact's mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
  • Karina's Explorations
Tireless Archivist

Tireless Archivist {1}{B}{B}

Artifact Creature - Advisor
Advance {3}{B}{B} (Cast this for {3}{B}{B} to advance it as it enters. {3}{B}{B}: Advance this as a sorcery.)
Whenever Tireless Archivist advances, search your library for a card, put it into your hand, then shuffle.
With ever more knowledge required ever more modifications to contain it.
3/3
  • Karina's Explorations
Tireless Endeavor

Tireless Endeavor {1}{W}

Sorcery
Search your library for an artifact card with mana value X, where X is 1 plus the greatest mana value among artifacts you control, reveal it, put it into your hand, then shuffle.
You may cast Tireless Endeavor from your graveyard by sacrificing an artifact in addition to paying its other costs.
  • Sparks of a Multiverse
Tireless Explorer

Tireless Explorer {3}{G}{W}

Creature - Elf Scout
Vigilance
Permanent spells you cast cost {1} less to cast for each 1 damage Tireless Explorer has dealt to players this turn.
4/4
  • High Noon
Titanic Fossil
Arisen Tyrant

Titanic Fossil {2}

Artifact
{3}, Sacrifice Titanic Fossil: Mill three cards, then you may exile a card from your graveyard. You may cast a copy of the exiled card without paying its mana cost if the spell's mana value is 3 or less. Activate only as a sorcery.
{3}{U}{B}: Return Titanic Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Card has other part: Arisen Tyrant
  • Monsters of Chikyu
Toggle

Toggle {1}{U}

Instant
You may tap or untap target nonland permanent.
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
  • Oirohpo
Token of Tribulation

Token of Tribulation {B}

Legendary Artifact - Equipment
At the beginning of each end step, put a +1/+1 counter on equipped creature for each creature that died this turn.
Equip {1}
Card has other part: Trial of Sacrifice
  • Karina's Explorations
Tome of Loss

Tome of Loss {1}{W}

Legendary Artifact
{X}{X}{W}, {T}, Sacrifice Tome of Loss: Return each creature card with mana value X or less from your graveyard to the battlefield.
“There's this book in there that can fix me. I don't need anything else if I get that.”
—Mei Liva
  • Villains: The Musical 32 295
Too Clever By Half

Too Clever By Half {3}{U}{R}

Sorcery
Primal {5}{U}{R} (During your turn, you may cast this spell for {5}{U}{R} instead of playing a land.)
Each player discards their hand, then draws seven cards. If this spell was cast for its primal cost, draw cards equal to the number of cards your opponents discarded this way.
Why settle for just one dream?
  • Novea
Torch of Those Underfoot

Torch of Those Underfoot {1}{G}{U}{R}

Creature - Elephant
You may put cards with mana value 2 or less that permanents you control explore into your hand as though they were lands. (You won't get the counter if you do.)
Whenever Torch of Those Underfoot attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/3
  • Karina's Explorations
Tormented Echo

Tormented Echo {2}{B}{B}

Creature - Reflection Rogue
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Sacrifice Tormented Echo: Target creature gains winnow until end of turn.
The pain he bears is your own.
4/4
  • Ophorio
Tortle Guard

Tortle Guard {4}{G}

Creature - Turtle Scout Warrior
Vigilance
When Tortle Guard enters the battlefield, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
While hiring one increases the travel time, no one ever hires them just once.
3/3
  • Karina's Explorations
Tortle Tinkerer

Tortle Tinkerer {4}{R}{R}

Creature - Turtle Scout Artificer
Trample
{4}{R}{R}: Tortle Tinkerer explores. This ability costs {1} less to activate for each artifact you control. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
4/4
  • Karina's Explorations
Tortle Trader

Tortle Trader {1}{G}

Creature - Turtle Scout
{G}, {T}: Add one mana of any color. When a creature enters the battlefield this turn, if that mana was spent to cast it, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
0/2
  • Karina's Explorations
Tortle Traveler

Tortle Traveler {1}{G}

Creature - Turtle Scout Druid
Tortle Traveler enters the battlefield tapped.
When Tortle Traveler enters the battlefield, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
1/2
  • Karina's Explorations