2105 cards found
Student of the Elixir

Student of the Elixir {W}

Creature - Lizard Monk
{T}: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery.
Scavenge {W} ({W}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Student's Pilgrimage
Master's Honor

Student's Pilgrimage {W}

Sorcery
Until your next turn, target creature can't attack or block.
Fabled {1}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Master's Honor
  • Glacia: Hail to the Queen
Study Sphere

Study Sphere {1}{W}

Enchantment
Whenever Study Sphere or another artifact or enchantment enters the battlefield under your control, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Subdue False Idols

Subdue False Idols {2}{W}

Sorcery - Revelation
This spell costs {2} less to cast for each Horror you control.
Exile up to one target non-Horror creature.
Coalesce {8}{W} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/9
Sublime the Soul

Sublime the Soul {W}

Instant
Exile up to three target cards from a single graveyard.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“Life and the perfect stone are but precursors to the true goal: the transmutation of mortal souls.”
—Janneke to Xenocrata
  • The Empty Throne of Feanav
Subnautical Legionnaire

Subnautical Legionnaire {3}{W}{W}

Creature - Merfolk Soldier
First strike, vigilance
When Subnautical Legionnaire enters the battlefield, choose artifact, enchantment, or Merfolk. Exile target nonland permanent you don't control until you control no permanents of the chosen type.
Excellence, exemplified.
4/4
  • Elmare: Into the Abyss
Sudden Absence

Sudden Absence {1}{W}

Instant
Glitch {3}{W} (Remove one [restriction] for each time you pay the glitch cost.)
Exile target nonland permanent. [Return it to the battlefield under its owner's control at the beginning of the next end step.]
  • Arkadai
Sudden Ambush

Sudden Ambush {4}{W}{W}

Instant
Create X 1/1 white Soldier creature tokens, where X is the number of creatures you don't control.
“Rally up! We've got these Goldies where we want them. Let's make sure they never leave here alive.”
—Kazuk, Dormian Cuard-Captain
  • Zero
Sun's Own

Sun's Own {2}{W}

Creature - Nymph
Vigilance
Sun's Own has indestructible as long as it's your turn.
“In the face of doubt, the true children of the Lotus show unflinching resolve.”
2/2
  • Novea
Sun-Blessed Hoplite

Sun-Blessed Hoplite {2}{W}{W}

Creature - Human Soldier
When Sun-Blessed Hoplite enters the battlefield, target creature you control gets +X/+X until end of turn, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
No shadow is too fearsome for those favored by the god of the sun.
3/3
  • Theros Triumphant
Suncaller Nymph

Suncaller Nymph {1}{W}

Creature - Nymph
{2}{W}: Prevent all damage that would be dealt to and dealt by Suncaller Nymph this turn.
The sundancers believe the Lotus empowers them, when it often only weakens those around them.
2/1
  • Novea
Sunder History

Sunder History {1}{W}

Sorcery
Exile target artifact or enchantment. If its mana value is 3 or less, draw a card.
“The throne lies broken. Let destiny rule this day.”
—Kenleigh, Liege of Redemption
  • Seasons of War
Sunfeather's Trust

Sunfeather's Trust {2}{W}{W}

Sorcery
Create two 2/2 white Griffin creature tokens with flying. If you control a legendary creature, create three of those tokens instead.
“To be trusted by such a warm, beautiful creature . . . there's no better feeling in the world!”
—Syr Lyco, Griffinsworn
  • Seasons of War
Sunfist Spirit

Sunfist Spirit {4}{W}{W}{W}

Creature - Nymph
Flying
As long as it's your turn, creatures you control get +3/+0 and have vigilance.
As long as it's not your turn, creatures you control get +0/+3 and have lifelink.
A light for a hopeless time.
4/4
  • Novea
Sunlight Dancer

Sunlight Dancer {W}

Creature - Nymph
Lifelink
When Sunlight Dancer enters the battlefield, target opponent gains 4 life.
Lotus in the day, sundancers play.
Falling in the night, sundancers' fright.
2/1
  • Novea
Sunset Herald

Sunset Herald {4}{W}{W}

Creature - Dragon
Flash
Flying
When Sunset Herald enters the battlefield, if it was cast, return to the battlefield all creature cards from your graveyard that were put there from the battlefield this turn.
4/4
Sunstrike

Sunstrike {1}{W}

Instant
Exile target attacking or blocking creature with power 3 or less.
Sunlight seared skin and soul, leaving nothing behind.
  • Alara
Suntail Hawk

Suntail Hawk {W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
“Zealous messengers of our god.”
—Menhet priest
1/1
  • Pyramids of Atuum
Sunwing

Sunwing {W}

Creature - Harpy
Sunwing has flying as long as it's your turn.
The warmth of the new day inspires the nymphs to do what they could easily do alone.
1/2
  • Novea
Supreme Judge

Supreme Judge {2}{W}

Creature - Human
Each creature with a law counter on it can't attack or block.
{2}{W}, {T}: Remove all law counters from all permanents, then put a law counter on target creature.
1/3
  • Spark of Revolution
Suraj Militant

Suraj Militant {W}

Creature - Human Warrior
When Suraj Militant enters the battlefield, target creature gets +1/+1 until end of turn.
“I fight for what I believe in, and I fight for what's right. Asham willing, they will be the same thing.”
2/1
  • Al Tabaq
Surging Stream

Surging Stream {3}{W}

Instant
Submerge up to two target attacking nontoken creatures an opponent controls. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
As the dragon towered over the ship, a massive tidal wave rose above them both.
  • Goliaths of Nangjiao
Surprise Strike

Surprise Strike {W}

Instant
Until end of turn, target creature gets +1/+1 and gains lifelink.
A good strategist uses the element of surprise, a great strategist completely reinvents it.
  • K15 Core Set
Survival Experience

Survival Experience {1}{W}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy.
Untap target creature you control. It gets +1/+1 and gains hexproof and indestructible until end of turn.
  • Worlds Away
Survive

Survive {W}

Instant
Regenerate target creature. (The next time this would be destroyed this turn, it isn't. Instead tap it.)
Never give up — no matter what.
Related card: Bvala, Queen of the Swarm
  • Pyramids of Atuum