Whenever one or more cards are put into your graveyard from your library, exile one of those cards. Whenever Colossal Hermit deals combat damage to a player, you may cast a card exiled with it without paying its mana cost.
It collects trinkets on its travels to hand out to wanders it meets along the way.
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.) When Colpah Mystic enters, you may discard a card. If you do, creatures you control named Colpah Mystic get +2/+2 until end of turn.
Enchant creature You may cast this spell from your graveyard if it targets a legendary creature you control. Enchanted creature gets +2/+2 and has vigilance.
Whenever Combat Technician attacks, create a 1/1 colorless Servo artifact creature token that's tapped and attacking. Then Combat Technician gets +1/+1 until end of turn for each artifact you control.
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.” —Professor Maple
At the beginning of your upkeep, exile the top card of your library. If that card has mana value 2 or less, you may play it from exile this turn. [+1]: Create a 1/1 colorless Servo artifact creature token. If you exiled an artifact or creature card this turn, create two instead. [0]: Create a Treasure token. If you exiled a card that had a mana ability this turn, create two instead. [–1]: Comet deals 2 damage to any target. If you exiled an instant or sorcery card this turn, Comet deals 2 damage to any target.
Whenever a -1/-1 counter is put on a creature you control, you gain 1 life. {1}{B}, Pay 1 life: Untap target Cleric. You may remove a -1/-1 counter from that creature.
Flying At the beginning of each opponent's end step, if you drew a card this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Flash When Comforting Presence enters, return target spell with mana value 2 or less to its owner's hand. Whenever an opponent casts their second spell each turn, draw a card.
Lifelink Partner with Imperator Valtasius (When this creature enters, target player may put Imperator Valtasius into their hand from their library, then shuffle.) At the beginning of your upkeep, return target Soldier card from your graveyard to your hand.
When Commander of the Cavalry enters, you may search your library for a creature card with ride, reveal it, and put it into your hand. If you do, shuffle. {X}, {T}: Put a creature card with ride and mana value X or less from your hand onto the battlefield transformed and attached to another target creature you control without a Steed attached to it.
{R}: You may put a Rebel creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Flash When Commanding Princess enters, choose two — • Commanding Princess deals 2 damage to any target and you gain 2 life. • Return target permanent card with mana value 2 or less from your graveyard to your hand. • Destroy target artifact or enchantment. • Create a 1/1 colorless Shapeshifter creature token with changeling.
When Compose from Dreams enters, you may cast any number of cards named Fatigue from your hand and graveyard without paying their mana costs. Whenever you cast a spell, each opponent loses 1 life. Then you may draw a card if that spell wasn't cast from your hand. Then add {U}{B}{R} if you don't own that spell.
If a player would draw one or more cards except for the first one they draw in each of their draw steps, they exile a card from their hand before they draw those cards. {1}, {T}: Until end of turn, you may play target card exiled with Compromised Vault, and you may spend mana as though it was mana of any color to cast that spell.
When Compulsion's Voice enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. Recite {1}{U}{R}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)