15897 cards found
Edulcorate

Edulcorate {3}{U}

Instant
Put target spell or nonland permanent on top of its owner's library.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“Attrition is pointless against mass-produced soldiers. A decisive landing is the best option.”
—Xenocrata regarding Hyden and Simul
  • The Empty Throne of Feanav
Sepulchral Seas

Sepulchral Seas

Land
{T}: Add {C}.
{T}, Reappropriate: Add {U} or {B}. (Exile exactly two cards from your hand and/or graveyard.)
As the ancient dead resurfaced, so too did the secrets their corpses could teach.
  • Lovi Awoken
Open the Wilds

Open the Wilds {G}{G}

Enchantment
At the beginning of your upkeep, reveal the bottom card of your library. You may cast it if it's a creature card. Otherwise, exile it.
Silence is just the sound of something planning to eat you.
  • Oirohpo
Kai'Oro, Grave Betrayer

Kai'Oro, Grave Betrayer {2}{U}{B}{R}

Legendary Creature - Demon
Flying
Ward—Discard a card.
Whenever Kai'Oro enters or attacks, you may exile target nonland card with mana value 3 or less from your graveyard. Until end of turn, you may cast a copy of that card without paying its mana cost.
3/4
  • Nangjiao In Bloom
  • MSEM Secret Lair Drops 970 1393
Megalocanth

Megalocanth {5}{G}{G}

Enchantment Creature - Leviathan
Trample
Enchantment spells and Aurashaper spells you cast cost {1} less to cast.
Whenever another enchantment you control enters, draw a card.
True elegance is effortless.
7/7
  • Elmare: Into the Abyss
Consign to Oblivion

Consign to Oblivion {1}{B}{B}

Sorcery - Revelation
Exile up to one target creature.
Coalesce {5}{B}{B} (You may cast this from your graveyard for {5}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever Consign to Oblivion deals damage to a permanent, exile that permanent.
3/5
Distracting Handmaiden

Distracting Handmaiden {2}{U}

Creature - Human Noble
{T}: Target creature gets -2/-0 until end of turn.
“Ah! Good ser! It seems I've become lost. Would you be kind enough to assist me?”
1/3
  • A Tourney at Whiterun
Forge Ahead

Forge Ahead {3}{G}

Sorcery
Search your library for two land cards and reveal them. If you attacked this turn, put them onto the battlefield tapped. Otherwise, put them into your hand. Then shuffle.
  • Ophorio
Sofia's Stormchaser

Sofia's Stormchaser {2}{R}

Creature - Human Pirate
Whenever you cast a noncreature spell, this creature gets +1/+0 and gains first strike until end of turn. Surveil 1.
“My captain feels ill winds blowing, and I'm not one to argue with fate.”
2/3
  • The Petals Wilt
Flourishing Plains

Flourishing Plains

Land - Plains
Flourishing Plains enters tapped.
As Flourishing Plains enters, choose a basic land type.
Flourishing Plains is the chosen type in addition to its other types.
The River Treader

The River Treader {1}{B}

Legendary Creature - Spirit
Flying
Whenever one or more other creatures die for the first time each turn, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
1/2
  • MSEM Masters: Legends
Eternal Nightwalker

Eternal Nightwalker {3}{B}{B}

Creature - Vampire Shaman
Lifelink
Revive {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Oirohpo
Beherzt, Sofia's Second

Beherzt, Sofia's Second {U}{R}

Legendary Creature - Dwarf Pirate
Whenever you cast a noncreature spell, Pirates and Rogues you control get +1/+0 and gain trample until end of turn.
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, return target instant or sorcery card from your graveyard to your hand.
2/2
  • The Petals Wilt
Concord of Ravens

Concord of Ravens {U}{B}

Instant
Each player draws a card, then target player mills X cards, where X is the number of cards players have drawn this turn.
  • Harvest Festival
Traveling Thespians

Traveling Thespians {W}{B}

Creature - Human Citizen
Whenever you cast an Aura spell, put two +1/+1 counters on Traveling Thespians.
Visiting yearly at the behest of the Lady and Lord, they perform the Tale of Spring nightly until the final moon of the festival.
0/1
  • Harvest Festival
Insidious Terror

Insidious Terror {4}{B}

Artifact Creature - Horror
Whenever a creature you control dies, Insidious Terror gets +1/+0 and gains menace until end of turn.
“Kevthra has shown me power beyond that I could possibly imagine. I will gladly serve her cause.”
—Hathrik, Last Tyrant of Iscathia
4/3
  • Tides of War
Mage's Warding

Mage's Warding {U}

Instant
Target creature you control gains hexproof until end of turn. Scry 1.
“So crude. I'm beginning to think you're not really trying to harm me at all.”
—Kess, dissident mage
  • Alara
Dying Wishes

Dying Wishes {2}{G}{G}

Instant
Until end of turn, creatures you control gain “When this creature dies, return a noncreature card from your graveyard to your hand.”
  • Novea
Daring Sortie

Daring Sortie {1}{G}

Sorcery
Create a 1/1 red Dwarf creature token and a 1/1 green Elf creature token. If this spell was foretold, Dwarves and Elves you control get +1/+1 and gain haste until end of turn.
Foretell {2}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Worlds Away

Worlds Away {3}{U}{U}

Sorcery
Wanderlust — This spell has flash as long as you control four or more differently named lands.
Draw four cards.
Coercive Cardinal

Coercive Cardinal {1}{W}{W}

Creature - Human Cleric
When Coercive Cardinal enters, choose an opponent. That player may have you gain 5 life. If the player doesn't, create two 1/1 white Cleric creature tokens.
“Give willingly, or give by force. The choice is yours.”
2/2
  • Mious
Relive Eras

Relive Eras {B}{G}

Sorcery - Adventure
Put up to one target permanent card from your graveyard on top of your library. (Then exile this card. You may play the land later from exile.)
Card has other part: Gloomhollow Woodlock
  • Adventurers of Onora
Spreading Dissent

Spreading Dissent {3}{R}{R}

Enchantment
When Spreading Dissent enters, exile all creatures until Spreading Dissent leaves the battlefield.
{X}: Put a random creature card with mana value X exiled with Spreading Dissent onto the battlefield. Any player may activate this ability.
  • Tides of War
Desolate Path

Desolate Path

Land
Desolate Path enters tapped unless you control one or fewer other lands.
{T}: Add {W} or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Flamerider

Flamerider {2}{R}{R}

Creature - Elemental
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on Flamerider, you may have it deal damage equal to its power to target creature.
2/2
  • Spark of Revolution