15897 cards found
Kaor Awoken

Kaor Awoken {3}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever a nonbasic land becomes tapped, it deals 2 damage to its controller.
Whenever Kaor Awoken attacks, it gets +1/+0 until end of turn for each other Dragon you control.
4/4
Kareki Stormshooter

Kareki Stormshooter {4}{G}

Creature - Human Archer
Reach
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{G}, {T}: Kareki Stormshooter fights another target creature. If that creature has flying, Kareki Stormshooter deals damage equal to its power to that creature instead.
2/5
  • Tales of Old Jidai
Keeper of Blue Incense

Keeper of Blue Incense {3}{U}{U}

Creature - Human Wizard
When Keeper of Blue Incense enters, submerge target card from your graveyard. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
3/2
  • Goliaths of Nangjiao
Keeper of Dark Shadows

Keeper of Dark Shadows {3}{B}{B}

Creature - Human Wizard
When Keeper of Dark Shadows enters, if it's not a token, target opponent reveals their hand. You may choose a creature card from it. Create a token that's a copy of that card, except it's a colorless Spirit.
2/2
  • Path of Shadows
Keeper of Twisted Light

Keeper of Twisted Light {3}{W}{W}

Creature - Spirit
Flying
Whenever Keeper of Twisted Light attacks, you gain 3 life.
3/4
Keeper of the Banner

Keeper of the Banner {3}{R}{R}

Creature - Human Noble Soldier
First strike
Whenever Keeper of the Banner deals combat damage to a player, draw two cards, then discard two cards.
To be a standard bearer is a rare honor, reserved only for those rare individuals who combine nobility with bravery.
3/3
  • Plagues of Fretport
Keeper of the Whispers

Keeper of the Whispers {3}{B}{R}

Creature - Zombie
When Keeper of the Whispers enters, nourish 3. (To nourish 3, either put three +1/+1 counters on this creature or create three 1/1 white Citizen creature tokens.)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Even as Crinster celebrated, winter began to dig up its own yearly harvest.
2/2
Kellythross, Master Artificer

Kellythross, Master Artificer {3}{U}{B}

Legendary Planeswalker - Kellythross
[+1]: Create a 1/1 colorless Thopter artifact creature token with flying. It gains lifelink until your next turn.
[–1]: Sacrifice an artifact. If you do, draw two cards.
[–6]: Draw seven cards. Artifact spells you cast this turn cost {2} less to cast.
Loyalty:
3
  • Tides of War
Kernel Flare

Kernel Flare {4}{R}

Enchantment - Aura Curse
Enchant opponent
Creatures attacking enchanted player get +2/+0.
{R}, Discard Kernel Flare: Draw a card.
While AI don't feel rage as humans, they are no strangers to sudden violence.
  • Beyond the Blackwall
Khaliz-Dorahn Restored

Khaliz-Dorahn Restored {4}{G}

Enchantment
Play with the top card of your library revealed.
You may play lands from the top of your library.
At the beginning of your upkeep, if you control fifteen lands with different names, you win the game.
  • Aftermath
Kilani, Awakened Colossus

Kilani, Awakened Colossus {5}

Legendary Artifact Creature - Construct
Trample
{T}: Draw a card. Put a charge counter on Kilani, Awakened Colossus.
Remove a charge counter from Kilani: Double Kilani's power until end of turn.
1/5
  • Riddles of Revio
Kill the Competition

Kill the Competition {3}{B}{B}

Sorcery
Destroy target creature. If you do, you may put a +1/+1 counter on a creature you control.
The priests of Atuum know more gods than there are stars in the sky. The existence of rivalry is to be expected.
  • Pyramids of Atuum
King Shabil's Tournament

King Shabil's Tournament {3}{R/W}{G}

Enchantment - Saga
I — Create a 1/1 green Insect creature token.
II — Create a 2/2 white Cat creature token.
III — Create a 3/3 red Ox creature token.
IV — Creatures you control gain vigilance and indestructible until end of turn.
  • Kahembo: Olde Dawn
King Visserine of Daeland

King Visserine of Daeland {3}{U}{R}

Legendary Creature - Human Noble
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, scry 1, then exile the top card of your library. Until end of turn, you may play that card.
2/4
  • A Tourney at Whiterun
Kinjiru Warlord

Kinjiru Warlord {3}{B}{B}

Creature - Human Warrior
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{B}{B}: Choose any number of other nontoken creatures you control. Whenever one of those creatures dies this turn, create a token that's a copy of that creature, except it has no mana cost.
5/3
  • Tales of Old Jidai
Knightly Escort

Knightly Escort {4}{W}

Sorcery
Create a 2/2 white Knight creature token with vigilance, then populate. (Create a token that's a copy of a creature token you control.)
Knightly Valor

Knightly Valor {4}{W}

Enchantment - Aura
Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
  • K15 Core Set
Knights of the Burning Pyre

Knights of the Burning Pyre {3}{R}{R}

Creature - Elemental Skeleton Knight
This spell costs {1} less to cast for each embattled creature you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Haste
Whenever Knights of the Burning Pyre attacks, it deals X damage to each opponent, where X is the number of embattled creatures you control.
4/3
  • Quest for the Roseblade
Knowledge Extractor

Knowledge Extractor {5}

Artifact Creature - Construct
Whenever Knowledge Extractor deals combat damage to a player, draw a card.
Information can be given freely, but it's always nice to have a backup when it needs to be obtained by force.
3/3
  • Tides of War
Kodaichi Bladedancer

Kodaichi Bladedancer {4}{W}

Creature - Human Knight
Vigilance
Whenever Kodaichi Bladedancer attacks, target creature gets +2/+2 until end of turn.
The Dragon's Eye welcomed every clan, no matter how small.
2/3
  • Tales of Old Jidai
Korephyr, Riddle Sage

Korephyr, Riddle Sage {3}{U}{U}

Legendary Creature - Sphinx Wizard
Flying
Whenever you cast a spell, exile the top card of your library.
At the beginning of your end step, put a card exiled with Korephyr, Riddle Sage into its owner's hand. Put each other card exiled with Korephyr on the bottom of its owner's library in a random order.
{3}{U/B}: Scry 2.
4/4
  • Seasons of War
Kovach, the Architect

Kovach, the Architect {2}{B}{R}{G}

Legendary Planeswalker - Kovach
[+2]: Look at the top card of your library. If it's a permanent card with mana value less than the number of lands you control, you may put it onto the battlefield.
[–1]: Sacrifice a land. If you do, draw three cards.
[–7]: Destroy up to X target permanents, where X is the number of lands you control.
Loyalty:
4
  • Sparks of a Multiverse
Kragnoss' Assault

Kragnoss' Assault {4}{R}

Sorcery
Destroy target land. Create a 1/1 red Goblin creature token.
“You don't need to be an Omenspeaker to know who's behind all this wrecking.”
—Sibreena, Omenspeaker
  • K15 Core Set
Krallenmaw, the Tempter

Krallenmaw, the Tempter {3}{B}{G}

Legendary Creature - Demon
Menace
You may spend mana as though it were mana of any color to cast double-faced spells or activate abilities of double-faced sources.
Once during each of your turns, you may cast a double-faced spell you own from outside the game.
6/6
  • Innistrad In Memoriam
Krothuss, Abyssal Terror

Krothuss, Abyssal Terror {3}{U}{U}

Legendary Creature - Kraken Horror
Flying
When Krothuss, Abyssal Terror dies, return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Foreshadow {6}{U}{U} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
5/5
  • Innistrad In Memoriam