2653 cards found
Rallywing

Rallywing {3}{W}{W}

Creature - Bird
Flying
When Rallywing enters, creatures you control get +1/+1 until end of turn.
Through years of training, the connection between a monster and trainer can elevate to sharing their senses.
3/3
  • Monsters of Chikyu
Rampaging Tremorwurm

Rampaging Tremorwurm {5}{G}{G}

Creature - Wurm
Flash
Motivate 7 (When this creature enters, you may motivate target creature with less power than this by putting seven +1/+1 counters on it.)
“I know it's dumb, but I'll do it anyways.”
— Thormos, Wurmrider
7/0
  • Tides of War
Rangewalker Giant

Rangewalker Giant {4}{B}{B}

Creature - Reflection Giant
The Lha of the deserts prefer to use their shimmer to spread across the sands, while those from the distant lands beyond the mountains have chosen size over speed.
4/5
  • Oirohpo
Rapacious Rattler

Rapacious Rattler {R}{R}{R}

Creature - Snake Beast
First strike
When Rapacious Rattler enters, choose one or two targets you don't control. It deals 2 damage to the first and 1 damage to the second.
3/3
Rapacious Regent

Rapacious Regent {3}{R}{R}

Creature - Dragon
Flying
When Rapacious Regent enters, you may sacrifice another creature or artifact. If you do, Rapacious Regent deals 3 damage to any target.
3/3
Ravaging Tyrant

Ravaging Tyrant {5}{B}{B}

Creature - Giant Warrior
Whenever Ravaging Tyrant enters or attacks, each opponent loses 3 life, discards a card, and sacrifices a creature or planeswalker.
“In your kingdom, you may have been a hero. But in mine, you're either my subject or a plague.”
7/9
Ravenous Chupacabra

Ravenous Chupacabra {2}{B}{B}

Creature - Beast Horror
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
2/2
Raving Intellects

Raving Intellects {3}{G}{G}

Sorcery
As an additional cost to cast this spell, you may sacrifice a creature. If you do, this spell costs {3} less to cast.
Create two 3/3 white Construct enchantment creature tokens.
“They were once human, until CySec intervened. Now, not even Bastion can save them.”
— Yanaël, Bastion Elder
  • Beyond the Blackwall
Razing Throng

Razing Throng {2}{W}{W}

Creature - Human Cleric
Razing Throng's power and toughness are each equal to the number of creatures you control.
Whenever one or more cards are put into exile from anywhere, create a 1/1 white Cleric creature token.
{2}{W}{W}: Exile a nonland card from a graveyard. You gain 3 life.
*/*
  • Mious
Reach of the Sha

Reach of the Sha {3}{W}{W}

Creature - Reflection Cleric
Creature tokens you control get +1/+1 and can block an additional creature each combat.
Influence spreads further than sight.
4/4
  • Oirohpo
Ready to Go

Ready to Go {2}{W}{W}

Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Reality Rewoven

Reality Rewoven {3}{U}{U}

Sorcery
Choose one or both —
• Each player shuffles their hand and graveyard into their library, then draws seven cards.
• Each player may put a permanent card from their hand onto the battlefield.
Exile Reality Rewoven.
  • Discoveries of Akieva
Realmstitching

Realmstitching {5}{G}{G}

Sorcery
Reveal the top X cards of your library, where X is the number of lands you control. Put any number of permanent cards revealed this way onto the battlefield and the rest on the bottom of your library in a random order.
  • Villains: The Musical
Reaping Willow

Reaping Willow {4}{G}{G}

Creature - Treefolk
You may have Reaping Willow assign its combat damage as though it weren't blocked.
{2}{G}: Reaping Willow gains indestructible until end of turn.
Imported plants quickly adapted, and the fae just as quickly adopted them.
6/4
  • Feanav: The Apothecary's Progress
Reason Rots, Rage Remains

Reason Rots, Rage Remains {X}{R}{R}

Sorcery
Reason Rots, Rage Remains deals X damage to any target.
Reconstruct {X}{R}{R} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Rebuild History

Rebuild History {3}{U}{U}

Sorcery
Rediscover an artifact card, then do the same for creature, enchantment, instant, land, planeswalker, and sorcery. (Each time, look at the top card of your library. You may reveal it and put it into your hand if it's of that type. Otherwise, put it back or into your graveyard.)
“This world was robbed of its past. What recompense I can give, I will.”
—Reyhsia
  • Lovi Awoken
Recalibrate

Recalibrate {1}{R}{R}

Instant
Exile target instant or sorcery spell you control. Until end of turn, you may cast that card from exile without paying its mana cost. When you do, copy it. You may choose new targets for the copy.
The key to mastery is repetition.
  • Goliaths of Nangjiao
Recall to Mind

Recall to Mind {2}{U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Draw a card.
“Seek the new in the familiar. Only then will your education bear fruit.”
—Mavisa, Wanderer
  • Zero
Reckoner of Man

Reckoner of Man {5}{R}{R}

Creature - Dragon
Trial 6 (As you cast this spell, an opponent of your choice may pay 6 life. If they don't, they fail the trial.)
Flying
When Reckoner of Man enters, if the trial was failed, it deals 3 damage to each creature you don't control.
6/6
  • Mious
Reclamation Grovesculptor

Reclamation Grovesculptor {3}{G}{G}

Creature - Human Druid
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
5/5
Reclusive Boggan

Reclusive Boggan {1}{G}{G}

Creature - Faerie
Flash
Horrified as they are by the senseless suffering of mortals, some fae are pained more by the joy they witness.
3/3
  • Feanav: The Apothecary's Progress
Reclusive Horror

Reclusive Horror {2}{B}{B}

Creature - Horror
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Menace
“Sure, a large enough corpse might attract it. But why would you want to?”
—Igsby, scavenging alchemist
6/3
  • Arkadai
Recognification Process

Recognification Process {3}{U}{U}

Enchantment
When Recognification Process enters and at the beginning of your upkeep, create a token that's a copy of target artifact you control, then sacrifice an artifact.
“And I look upon the world again and again and again, hoping to find something.”
—Alida
  • End of Wollensie
Recognition of Mortality

Recognition of Mortality {4}{W}{W}

Enchantment
Flash
Creatures your opponents control have base power and toughness 1/1.
Fleeting {1}{W}{W} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
  • End of Wollensie
Recruiter of Irregulars

Recruiter of Irregulars {1}{U}{U}

Creature - Human Pirate
Deception {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Pirate or Rogue you control deals combat damage to a player, rediscover a Pirate or Rogue card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a Pirate or Rogue. Otherwise, put it back or into your graveyard.)
3/2
  • Over the Horizon