1980 cards found
The Pactbinder's Cane

The Pactbinder's Cane {1}

Legendary Artifact - Equipment
Whenever equipped creature dies, put a doom counter on The Pactbinder's Cane. Then if it has six or more doom counters on it, you may search your hand, library, and graveyard for a creature card with mana value 5 or greater, put it onto the battlefield, then shuffle. If you do, exile The Pactbinder's Cane.
Equipped creature gets +1/+0.
Equip {1}
  • Toll Midnight
The Paragon of Haberdashery

The Paragon of Haberdashery {3}

Legendary Planeswalker - Okus
Each planeswalker you control is an Okus in addition to its other types.
[–1]: Search your library for a planeswalker card or an Aura card with enchant planeswalker, reveal it, and put it into your hand, then shuffle.
The Paragon of Haberdashery can be your commander. If it is, it's all colors.
Loyalty:
3
  • MSEM Masters: Legends
The Path of Greatness
Golna, the First Shah

The Path of Greatness

Legendary Artifact - Monument
(Color indicator: The Path of Greatness is green)
Creatures you control have trample, haste, and hexproof.
{2}{G}{G}: Create a 2/2 white Cat creature token.
“All Shahs since have claimed the legacy of Golna the loving, who guarded the cities and built wonders for his people.”
—The Tale of Kings
Card has other part: Golna, the First Shah
  • Alkabah
The Pyleas, Siona's Pride

The Pyleas, Siona's Pride {3}

Legendary Artifact - Vehicle
Whenever The Pyleas, Siona's Pride enters or attacks, look at the top six cards of your library. You may reveal a legendary non-Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Crew 2
4/5
  • MSEM Masters: Jumpstart
The Riddle Gate

The Riddle Gate {4}

Legendary Artifact
{T}: The next time you would draw a card this turn, instead search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
“It offers the most tantalizing of choices: where to go, whom to be.”
—Kemuel, the Hidden One
  • Alara
The Roseblade

The Roseblade {3}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has deathtouch and lifelink.
Whenever equipped creature dies, you may exile it. If you do, return target Knight or Soldier card from your graveyard to the battlefield tapped, then attach The Roseblade to it.
Equip {2}
  • Quest for the Roseblade
The Shadowstaff

The Shadowstaff {3}

Legendary Artifact - Vehicle
Trample
Creatures you control have “{T}: This creature deals 1 damage to each opponent. Activate only as a sorcery.”
At the beginning of combat on your turn, if an opponent lost 4 or more life this turn, you may have The Shadowstaff become an artifact creature until end of turn.
4/4
  • Over the Horizon
The Spire of Undeath
Piruz, the Fourth Shah

The Spire of Undeath

Legendary Artifact - Monument
(Color indicator: The Spire of Undeath is black)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
“The spires of Piruz the pale maintained his dominance long after he passed on.”
—The Tale of Kings
Card has other part: Piruz, the Fourth Shah
  • Alkabah
The Stranger's Play

The Stranger's Play {2}

Artifact
{T}: You may pay {0} rather than the mana cost of the next spell you cast this turn. Activate only if you have no cards in hand.
With every word, paranoia grows until the reader can do nothing else.
  • Villains: The Musical
The Tomb of Precursors

The Tomb of Precursors

Land
{T}: Add {C}.
{1}, {T}: Draw a card, then discard a card. Activate only if seven or more cards are in your graveyard.
It lies far beyond Mephisto's Gate, those within locked away in permanent slumber.
  • Love Song
The Urchin King
Performer of Ambition

The Urchin King

Legendary Creature - Human Noble Actor
(Color indicator: The Urchin King is black)
The Urchin King's power and toughness are each equal to the number of cards in all graveyards.
Sacrifice a creature: The Urchin King gains lifelink and indestructible until end of turn.
*/*
Card has other part: Performer of Ambition
The Volostoy Key

The Volostoy Key {2}

Legendary Artifact
Whenever you sacrifice a Clue, you lose life equal to the number of Clues you control, then investigate twice. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
On the far page, the puzzle's symbols were mirrored in plain text. “Let us, however, begin this song in keeping with the happenings of these times...”
  • The Unraveling
The Whisperwoods

The Whisperwoods

Land
{T}: Add {C}.
{1}, {T}, Sacrifice The Whisperwoods: Add two mana in any combination of colors.
At the beginning of each end step, if a player lost life this turn, return The Whisperwoods from your graveyard to your hand.
  • Survive the Night
The Winged Steed

The Winged Steed {2}

Legendary Artifact - Vehicle
Whenever The Winged Steed attacks, create a 4/4 red Dragon creature token with flying that's tapped and attacking. Exile that token at end of combat.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
2/2
Theater Mask

Theater Mask {2}

Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked.
Equip Actor creature {1}
Equip {3}
  • Villains: The Musical
Thicketed Path

Thicketed Path

Land
Thicketed Path enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {W}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Thief's Harness

Thief's Harness {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has “Whenever this creature deals combat damage to a player, draw a card.”
Equip {3}
  • A Tourney at Whiterun
Thornwood Falls

Thornwood Falls

Land
Thornwood Falls enters tapped.
When Thornwood Falls enters, you gain 1 life.
{T}: Add {G} or {U}.
Thriving Bluff

Thriving Bluff

Land
Thriving Bluff enters tapped.
As Thriving Bluff enters, choose a color other than red.
{T}: Add {R} or one mana of the chosen color.
How fearful and dizzy it is, to cast one's eye so low, and see the dreadful trade across the strait.
  • Feanav: The Apothecary's Progress
Thriving Grove

Thriving Grove

Land
Thriving Grove enters tapped.
As Thriving Grove enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
Foreign cultivars were popular for those desiring the aesthetics of nature without the lurking fae.
  • Feanav: The Apothecary's Progress
Thriving Heath

Thriving Heath

Land
Thriving Heath enters tapped.
As Thriving Heath enters, choose a color other than white.
{T}: Add {W} or one mana of the chosen color.
As industry drew the masses to cities, their old homes became favorite subjects of romanticism.
  • Feanav: The Apothecary's Progress
Thriving Isle

Thriving Isle

Land
Thriving Isle enters tapped.
As Thriving Isle enters, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
Isles dot the channel separating the imperial homeland from its colonies and puppets.
  • Feanav: The Apothecary's Progress
Thriving Moor

Thriving Moor

Land
Thriving Moor enters tapped.
As Thriving Moor enters, choose a color other than black.
{T}: Add {B} or one mana of the chosen color.
None rival the might of the Empire, yet fae and demons freely terrorize its provinces.
  • Feanav: The Apothecary's Progress
Throne of Soli
Zareen, the Second Shah

Throne of Soli

Legendary Artifact - Monument
(Color indicator: Throne of Soli is white)
Each creature you control enters with an additional +1/+1 counter on it.
Each planeswalker you control enters with an additional loyalty counter on it.
Card has other part: Zareen, the Second Shah
  • Alkabah
Through the Ashen Gate

Through the Ashen Gate {0}

Sorcery
(Color indicator: Through the Ashen Gate is black)
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Flashback—{B}, Pay 2 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • The Unraveling