2366 cards found
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
3/4
  • Theros Triumphant
Satyr Vigormage

Satyr Vigormage {1}{G}

Creature - Satyr Shaman
Heroic — Whenever you cast a spell that targets Satyr Vigormage, choose one —
• Put a +1/+1 counter on Satyr Vigormage.
• Satyr Vigormage fights target creature you don't control.
• Search your library for a land card, reveal it, put it into your hand, then shuffle.
2/2
  • Theros Triumphant
Savings Broker

Savings Broker {2}{W}

Creature - Human Advisor
Whenever you cast a spell, you may pay {1}. If you do, put a storage counter on Savings Broker.
Remove X storage counters from Savings Broker: Add {C} for each storage counter removed this way. You gain X life.
1/3
  • Spark of Revolution
Savvy Saboteur

Savvy Saboteur {R}

Creature - Human Rogue
Whenever Savvy Saboteur attacks, target creature defending player controls can't block target creature you control this turn.
“We're just going to sit right here where you can't change any signals or inform your bosses in Marinton that I've paid you a visit.”
1/1
  • Rail War
Scaleblight Bokor

Scaleblight Bokor {B}

Creature - Crocodile Cleric
Deathtouch
Whenever Scaleblight Bokor attacks, it gets +1/+1 until end of turn for each Curse attached to defending player.
Some scaleblighted go mad. Others embrace their curses with vigor.
1/1
  • Over the Horizon
Scalebruiser

Scalebruiser {G}

Creature - Lizard Warrior
Whenever another creature you control enters, if its power is greater than Scalebruiser's power, put a +1/+1 counter on Scalebruiser.
As long as Scalebruiser's power is 4 or greater, each other creature you control enters with an additional +1/+1 counter on it.
1/1
  • Adventurers of Onora
Scaled Lurker

Scaled Lurker {1}{U}{U}

Creature - Crocodile Rogue
When Scaled Lurker enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Possessing intelligence doesn't make Senmut's descendants any kinder.
2/3
  • Pyramids of Atuum
Scales of Aghavaan

Scales of Aghavaan {2}{G}{G}

Creature - Snake Warrior
Poisonous 4 (Whenever this creature deals combat damage to a player, that player gets four poison counters.)
At the beginning of combat on each of your turns, if an opponent is poisoned, creatures you control gain trample until end of turn.
4/4
  • Imperial Legacies
Scarcrawler

Scarcrawler {1}{B}

Artifact Creature - Mutant
Advance {1}{B} (Cast this for {1}{B} to advance it as it enters. {1}{B}: Advance this as a sorcery.)
Whenever Scarcrawler advances, you lose life equal to its power, then put a +1/+1 counter on it.
2/2
  • Karina's Explorations
Scarlands Singularity

Scarlands Singularity {W}

Enchantment Creature - Demigod
Prowess
When Scarlands Singularity enters, each player conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
Through the Clearance CySec ousted Nox and their pantheon. What remains of divinity was delegated to the ruins beyond Dusk City.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Scarlett Gallagher, Postmaster

Scarlett Gallagher, Postmaster {U}{R}

Legendary Creature - Human Scout
Prowess, haste
You may spend mana as though it were mana of any color to cast noncreature spells with mana value 3 or less.
“I see nothing wrong with taking some shortcuts in life.”
2/2
  • Toll Midnight
Scarred Duelist

Scarred Duelist {2}{R}

Creature - Human Rogue
First strike
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“One who has never experienced defeat must not be very experienced at all.”
—Doctor Gareth Barton
3/3
  • The Empty Throne of Feanav
Scathing Critics

Scathing Critics {2}{B/R}

Creature - Construct Actor
Whenever Scathing Critics deals combat damage to a player or planeswalker, put a +1/+1 counter on it.
“You really put your heart into this one! A shame it's pitiful regardless.”
2/3
  • The Stage Presents: The Neverending Act
Scavenger of the Old Bay
Bay-Bandit's Snapper

Scavenger of the Old Bay {1}{U}

Creature - Shark
Whenever Scavenger of the Old Bay deals combat damage to a player, draw a card.
Ride {1}{U} ({1}{U}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/2
Card has other part: Bay-Bandit's Snapper
  • Quest for the Roseblade
Scavenging Alchemist

Scavenging Alchemist {2}{B}

Creature - Human Wizard
Whenever another creature dies, you gain 1 life.
“The recipe calls for twenty-three axolotl eyes, but newts will do in a pinch.”
2/3
  • Arkadai
Scavenging Hilakites

Scavenging Hilakites {4}{R}{R}

Creature - Dragon
Flying
Whenever Scavenging Hilakites attacks, you may sacrifice another creature. When you do, Scavenging Hilakites deals damage equal to the sacrificed creature's power to any target.
6/6
  • Scriptures of Urshad
Scavenging Pack

Scavenging Pack {1}{G}{G}

Creature - Spider
Reach
When Scavenging Pack enters, you may destroy target artifact with mana value 2 or less.
“Out here, you have to be afraid of what you can't see.”
—A Survivalist's Guide to Olten
3/3
  • Love Song
Scholar of Necromancy

Scholar of Necromancy {1}{B}

Creature - Human Warlock
Flash
When Scholar of Necromancy enters, if a creature died this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
2/2
  • Riddles of Revio
Scholar's Assistant

Scholar's Assistant {U}

Creature - Bird
Flying
{1}{U}, Sacrifice Scholar's Assistant: Draw a card.
“I've never been this fascinated.”
—Marie, the Illusionist
1/1
  • Riddles of Revio
Scion of Belmord

Scion of Belmord {3}{B}

Creature - Vampire Soldier
Scion of Belmord has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Belmords are an ancient family, cast out from Yroncaster centuries ago after rumors of their dark nature arose.
3/4
  • Quest for the Roseblade
Scion of Calamities

Scion of Calamities {3}{R}{R}

Creature - Elemental Avatar
Menace
When Scion of Calamities enters, exile the top two cards of your library. Until the end of your next turn, you may play one of those cards.
Whenever a Mountain you control enters, you may aetherize Scion of Calamities. (To aetherize, create a token that's a copy of it, then exile that token.)
This outrage is all the rage.
5/5
Scion of Desolation

Scion of Desolation {3}{B}{B}

Creature - Elemental Avatar
Deathtouch
When Scion of Desolation enters, put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
Whenever a Swamp you control enters, you may aetherize Scion of Desolation. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Scion of Flourishing

Scion of Flourishing {3}{G}{G}

Creature - Elemental Avatar
Trample
When Scion of Flourishing enters, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn.
Whenever a Forest you control enters, you may aetherize Scion of Flourishing. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Scion of Sannuria

Scion of Sannuria {3}{W}

Creature - Lammasu
Flying
Civilized — Scion of Sannuria has vigilance as long as you control an artifact, a creature, and an enchantment.
He's always on the lookout for new monument building sites.
2/4
  • Scriptures of Urshad
Scion of Scales

Scion of Scales {1}{G}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Snakes you control can't be blocked by creatures with power 2 or less.
2/2
  • Path of Shadows