Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever you attack, Purphoros deals 1 damage to any target. {3}{R}: Discard up to two cards, then draw that many cards.
If you would draw a card, you may instead reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand. Put the rest on the bottom of your library in a random order. {3}, {T}: You may cast an enchantment spell from your hand without paying its mana cost or activate a submodule of a permanent you control without paying its activation cost.
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end. {1}{R}: Pyrus gets +1/+0 until end of turn.
[+1]: Exile the top card of your library. When a source you control deals damage to an opponent this turn, put the exiled card into your hand. [–2]: Exile target nonland permanent. Its controller reveals the top card of their library, then puts it onto the battlefield if it's a permanent card. [–6]: Exile your library. You may play cards exiled this way for the rest of the game.
Flash If a spell or ability would cause an opponent to create a token, instead you create that token and that player creates a 1/1 blue Fish creature token.
“There's something fishy going on here.” —Inspector Vivian Dymra
Flash Flying, protection from sorceries You may look at the top card of your library any time. You may cast spells from the top of your library as long as it's not your main phase.
Trample Qiyan enters with twice X +1/+1 counters on them. If damage would be dealt to Qiyan while they have a +1/+1 counter on them, prevent that damage, remove that many +1/+1 counters from Qiyan, then create a 0/0 green Hydra creature token and put twice that many +1/+1 counters on it.
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.) Vigilance, reach, trample {4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
Quan Li, Dusk Operative enters with your choice of a deathtouch or +1/+1 counter on her. Once each turn, whenever a creature in Quan Li's pack dies, create a 1/1 colorless Spirit creature token. (Two or more creatures you control with equal power are in a pack.)
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control. At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
When Quillback dies, you may shuffle him into his owner's library. If you do, return up to one target Shaman creature card and up to one target non-Shaman creature card from your graveyard to your hand.
When Qulai enters, look at the top six cards of your library. You may reveal a Fox card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Sacrifice Qulai: Foxes you control gain hexproof and indestructible until end of turn.
Lifelink Rafiq the Magnanimous has double strike as long as it's attacking. Whenever Rafiq the Magnanimous attacks, if it's enchanted, equipped, or was the target of a spell or ability you controlled this turn, draw a card.
When Ragantiar enters, mill five cards. {3}{B}, Sacrifice a creature: Return target creature card with power X or less from your graveyard to the battlefield, where X is 1 plus the sacrificed creature's power.
As long as you control two or more other Pirates, Ragavan has haste. Whenever one or more Pirates you control deal combat damage to a player, create a tapped Treasure token.
[+1]: For each player, exile the top three cards of that player's library, then put one of those cards into that player's hand. [0]: Choose target card exiled by Rahit. Until your next turn, you may play that card, and you may spend mana as though it was mana of any type to cast it. [–7]: Target player draws seven cards.
[+1]: Each player may draw a card. For each opponent who does, put a loyalty counter on Rahit. [–1]: Each player draws three cards, then puts two cards from their hand on top of their library in any order. [–6]: You get an emblem with “Discard a card with mana value X: Counter target spell with mana value X or less.”
Whenever another nontoken creature you control dies, you may return it to the battlefield tapped face down under its owner's control. It's a Forest land. {4}{G}, Return a land you control to its owner's hand: Create a 3/3 green Wurm creature token. Activate only as a sorcery.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, draw a card. At the beginning of your end step, if you have four or more cards in hand, transform Rahstahde.