2208 cards found
Shield Warden

Shield Warden {2}{W}

Creature - Nymph
Other creatures you control get +0/+1.
Whenever a creature you control perseveres, you gain 1 life. (A creature perseveres when it survives damage.)
0/3
  • Novea
Shield of the Lha

Shield of the Lha {2}{W}{W}

Enchantment
Tap a creature you control: Prevent the next 2 damage that would be dealt by target creature this turn.
Tap a Reflection creature you control: Prevent all damage that would be dealt this turn by a source of your choice.
  • Ophorio
Shield's Rebuttal

Shield's Rebuttal {W}{W}

Instant
Exile target creature. Its controller gains 3 life.
When the Fellors were finally close to breaching the Shield, it released a wave of energy that began killing them. Rallios had never felt so defeated in his entire life.
  • Khaliz-Dorahn
Shieldmaster's Blessing

Shieldmaster's Blessing {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and can block an additional creature each combat.
“May you hold your shield firm, to protect all that you hold dear.”
  • Zero
Shimmerhold

Shimmerhold {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has lifelink and protection from its colors. This effect doesn't remove Shimmerhold. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything its color.)
  • Novea
Shining Censure

Shining Censure {3}{W}

Sorcery
Choose one or more —
• Exile target artifact.
• Exile target enchantment.
• Exile target card from a graveyard.
Angelic law revels as much in proclamation as enforcement.
  • Feanav: The Apothecary's Progress
Shokan Battalion

Shokan Battalion {3}{W}

Creature - Human Samurai
Shokan Battalion has double strike as long as it's enchanted, equipped, or has a card inscribed onto it.
3/4
  • Path of Shadows
Shokan Captain

Shokan Captain {1}{W}

Creature - Human Samurai
When Shokan Captain enters, you may search your library for an Equipment card, reveal it, shuffle, then put that card on top.
Art of war — At the beginning of your end step, if Shokan Captain dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/1
  • Path of Shadows
Short Rest

Short Rest {W}

Sorcery
You gain 1 life. Scry 1. Draw a card.
“Remember Atieh's words, young study. A short rest to reflect on the possibility of tomorrow leads to a week of bounty.”
—Nakia, Infinity Seer
  • Alkabah
Show of Supremacy

Show of Supremacy {2}{W}

Instant
Prevent all combat damage that would be dealt this turn. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Even one victory is unacceptable.
  • Ophorio
Show of Unwavering Honor

Show of Unwavering Honor {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever enchanted creature attacks while you control an Angel or Nephilim, put a +1/+1 counter on target attacking creature you control with lesser power.
  • Alkabah: The Rise of Soli
Shrill Griffin

Shrill Griffin {4}{W}

Creature - Griffin
Flying
Resolute — At the beginning of combat on your turn, Shrill Griffin gains vigilance until end of turn if its power is greater than its base power.
3/4
  • Dark Seas of Shiryen
Shroudmaker's Domain
Aberrant Apostle

Shroudmaker's Domain

Land
(Color indicator: Shroudmaker's Domain is white)
Shroudmaker's Domain enters tapped.
{T}: Add {W}.
“If it weren't for the weeping and screaming, you could almost believe it was ordinary fog.”
Card has other part: Aberrant Apostle
  • Toll Midnight
Shushing Usher

Shushing Usher {1}{W}

Creature - Elf Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
“Shhh!”
1/2
  • Villains: The Musical
Sigil of Radiance

Sigil of Radiance {1}{W}

Enchantment
Cards can't leave graveyards.
“The Rune of Death is unbound and the Lands Between are shrouded by Death's dark fate.”
—Finger Reader Enia
Sigil of the Many

Sigil of the Many {W}

Enchantment
Creature tokens you control get +1/+0.
“Bant's golden glory is not won through the spangled maces of knights or scepters of kings. It is forged by blacksmiths, borne on peasants' shoulders, given light by the grace of those we call graceless.”
—attributed to Archasura Asha
  • MSEM Masters Cube 2025
  • Alara
Signal Distress

Signal Distress {1}{W}

Instant
Create a 1/1 white Soldier creature token. Then put a +1/+1 counter on a creature you control.
  • Spark of Revolution
Silent Credits

Silent Credits {1}{W}

Instant
You gain hexproof until end of turn.
Prevent all damage that would be dealt to you this turn.
Some acts speak for themselves.
  • The Stage Presents: The Neverending Act
Silent Suppression

Silent Suppression {2}{W}

Enchantment
Non-Avatar creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
“The Kingdom of Valimir has persisted ten thousand years by suppressing innovation of any kind. And you call me the tyrant?”
—Zarad, the Final Adversary
  • Arkadai
Silkweaver Matron

Silkweaver Matron {1}{W}

Creature - Human Aurashaper
When Silkweaver Matron enters, create a white Aura enchantment token named Spinning Silk attached to target creature. The token has enchant creature and “Whenever enchanted creature attacks, tap target creature defending player controls.”
{1}{W}: Untap target enchanted creature.
1/3
Silvercrest Sentry

Silvercrest Sentry {3}{W}

Creature - Human Knight
Vigilance
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Silvercrest Sentry attacks, untap up to one target legendary creature you control.
“None but the worthy shall pass.”
2/2
  • Seasons of War
Singer of Songs

Singer of Songs {2}{W}

Creature - Reflection Citizen
At the beginning of each end step, if you gained life this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/3
  • Ophorio
Siphon Student

Siphon Student {1}{W}

Creature - Vampire Cleric
Death knell — You gain 2 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“So little is remembered here that I don't think anyone even realizes I'm here.”
—Mei Liva
3/1
  • Karina's Explorations
Sire of Empires

Sire of Empires {1}{W}{W}

Creature - Lammasu
Flying
Sire of Empires gets +1/+1 as long as you control another creature, has lifelink as long as you control an enchantment, and has vigilance as long as you control an artifact.
3/3
Skirmish Tactician

Skirmish Tactician {2}{W}

Creature - Human Soldier Advisor
Whenever another creature with mana value 2 or less you control enters, tap target creature an opponent controls.
“Yes, Rhevus is an interesting read, but some of us like to strategize somewhere other than an armchair.”
2/2
  • Seasons of War