4586 cards found
Anax's Endeavor

Anax's Endeavor {1}{R}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Anax's Endeavor deals 2 damage to any target.
• Destroy target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Destroy target artifact. Scry 1.
Anaz, Bloodmother

Anaz, Bloodmother {3}{R}{R}

Legendary Creature - Lizard Beast
Haste
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
Whenever Anaz, Bloodmother attacks, create a 2/1 red Lizard creature token with frenzy 2 that's tapped and attacking.
1/4
  • Ophorio
Ancestral Council

Ancestral Council {2}{U}

Creature - Human Wizard
When Ancestral Council enters the battlefield, search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
1/1
Ancestral Memories

Ancestral Memories {2}{U}{U}{U}

Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
The Great Library contains thousands years worth of knowledge.
  • Pyramids of Atuum
Ancestral Shrine

Ancestral Shrine {3}{W}{W}

Enchantment
At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{5}{W}{W}, Sacrifice three Idols: Return target creature card from your graveyard to the battlefield with three +1/+1 counters on it.
  • Surging Tide
Ancient Dominion

Ancient Dominion

Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
Ancient Dominion enters the battlefield tapped.
Ancient Ossuary

Ancient Ossuary

Land
{T}: Add {C}.
{3}, Discard Ancient Ossuary: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Ancient Pillan
Volcano Sacrifice

Ancient Pillan {2}{R}{R}

Creature - Spirit
Trample
When Ancient Pillan enters the battlefield, it fights up to one target creature an opponent controls.
The ancestral spirits of clan founders, the pillan fight for the Relonche in the afterlife, but if one were to be made upset by a human's actions...
4/4
Card has other part: Volcano Sacrifice
  • Road to Caru Mapu
Ancient Saber

Ancient Saber {4}

Artifact - Equipment
Equipped creature has “Whenever this creature attacks or blocks, choose a creature card in your graveyard. This creature gets +X/+Y until end of turn, where X is that card's power and Y is its toughness.”
Equip {2}
  • Zero
Ancient of the Glade

Ancient of the Glade {3}{G}{G}

Creature - Elemental
When Ancient of the Glade enters the battlefield, put a +1/+1 counter on each other creature you control.
{2}, Remove a +1/+1 counter from a creature you control: That creature gains indestructible until end of turn.
4/4
Angel of Infinite Faces

Angel of Infinite Faces {1}{G}{W}{U}

Creature - Angel Shaman
Flying
Whenever you cast a multicolored spell, create a 3/3 white Angel creature token with flying.
“The always changing future is more fertile than the untouchable past.”
3/3
  • Alkabah
Angel of Sands

Angel of Sands {4}{W}

Creature - Angel
Flying, vigilance
At the beginning of your upkeep, if you control four or more Plains, put a +1/+1 counter on each other creature you control.
3/5
Angel of Succor

Angel of Succor {1}{G}{W}{U}

Creature - Angel
Flying
As long as it's your turn, you and Angel of Succor have hexproof.
Untap all lands you control during each other player's untap step.
3/3
Angel of the Eclipse

Angel of the Eclipse {2}{B}{R}

Creature - Angel
Flying
Whenever Angel of the Eclipse deals combat damage, it deals that much damage to each attacking and blocking creature.
Prevent all damage that would be dealt to Angel of the Eclipse by sources you control.
3/2
  • Beyond Our Ken
Angelcaller

Angelcaller {1}{G}

Creature - Human Cleric
{T}, Reveal an Angel card from your hand: For each of that card's colors, add one mana of that color.
She speaks in angels' tongues and dances in their inhuman spasms.
2/2
  • Mious
Angelic Barracks

Angelic Barracks

Land
As Angelic Barracks enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.
“The empire may not act, but with results, its soldiers will waver and see the truth.”
—Sir Éloi
  • Sparks of a Multiverse
Angelic Destiny

Angelic Destiny {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Angelic Liege

Angelic Liege {2}{R}{W}

Creature - Angel Knight
Flying, haste
Angel spells you cast cost {1} less to cast.
Other Angels you control get +1/+1 and have haste.
“Ignore the errant knight. Listen to the empire. Have patience. Have faith. Stop fighting. Have patience. Have faith.”
2/2
  • Sparks of a Multiverse
Angeltouched Cavern

Angeltouched Cavern

Land
{T}: Add {C}.
{T}: Add {W}, {B}, or {G}. You can't spend this mana to cast a monocolored spell.
Angeltouched Crag

Angeltouched Crag

Land
{T}: Add {C}.
{T}: Add {R}, {W}, or {B}. You can't spend this mana to cast a monocolored spell.
Angeltouched Garden

Angeltouched Garden

Land
{T}: Add {C}.
{T}: Add {B}, {G}, or {U}. You can't spend this mana to cast a monocolored spell.
Angeltouched Marsh

Angeltouched Marsh

Land
{T}: Add {C}.
{T}: Add {G}, {U}, or {R}. You can't spend this mana to cast a monocolored spell.
Angeltouched Saltflat

Angeltouched Saltflat

Land
{T}: Add {C}.
{T}: Add {U}, {R}, or {W}. You can't spend this mana to cast a monocolored spell.
Anguished Unmaking

Anguished Unmaking {1}{W}{B}

Instant
Exile target nonland permanent. You lose 3 life.
She doesn't want to hurt people.
She just doesn't know anything else.
Animara, Last of the Fell

Animara, Last of the Fell {1}{R}{W}{B}

Legendary Artifact Creature - Vampire
First strike, haste
At the beginning of each end step, if a player lost life this turn, put a +1/+1 counter on Animara, Last of the Fell.
“I've returned to investigate a few odd disturbances... it's good to see everyone is well.”
3/2
  • New Horizons