Pressure {3}{B}{B}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) Each player sacrifices a creature. Put a creature card from a graveyard onto the battlefield under your control.
“This trench just goes on forever, no matter how far we dig. I'm telling you, Mettalia, there's nothing he—“
Enchant creature When Awash in Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Ayala, Shrouded Shepherd can't attack or block unless your life total is greater than or equal to your starting life total. Lifelink, indestructible Whenever a creature attacks you or a planeswalker you control, you may pay {2}. If you do, create a 1/1 white Spirit creature token with lifelink blocking that creature.
Azos's Fury deals 6 damage to target creature or planeswalker you don't control. When excess damage is dealt this way, choose one — • Add that much {R}. • Azos's Fury deals that much damage to that permanent's controller.
When Bal's Descent enters the battlefield, each player sacrifices a creature, discards two cards, and mills three cards. {1}{B}{B}: Transform Bal's Descent. Activate only if your fealty to Swamps is five or greater. (Each Swamp you control counts towards your fealty to Swamps.)
This spell costs {U} less to cast if you dealt combat damage to a player this turn with a Rogue. Flying When Balloon Voyager enters the battlefield, draw a card.
When Baneblade Stalker enters the battlefield, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Exile target creature or planeswalker and all other creatures its controller controls with the same name as that permanent. Search its controller's graveyard, hand, and library for any number of nonland cards with the same name as that permanent and exile them. Then that player shuffles.
“I had to cash in a lot of favors for this one.” —Antonin Lazaire
Trample When Bank Skimmer enters the battlefield, create a green Aura enchantment token named Turtle's Valor attached to target creature. The token has enchant creature and “Enchanted creature gets +X/+X, where X is its mana value.”
First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control get +1/+1 and have first strike. {3}{W}: Create a 1/1 white Soldier creature token.
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Barrow Banshee deals combat damage to an opponent, that player discards a card at random.
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card.
Whenever Bazaar Informant deals combat damage to a player, reveal the top card of that player's library. If it's a nonland card, put a +1/+1 counter on Bazaar Informant, then that player puts that card into their graveyard.
If you would catalyze, catalyze twice instead. (The next spell you cast this turn costs {1} less to cast.) You may pay an additional {2} as you cast a spell. If you do, reveal the bottom card of your library. You may put it into your graveyard or on top of your library.
When Bearer of Silk Chains enters the battlefield, gain control of target nonland permanent until Bearer of Silk Chains leaves the battlefield. If that permanent is a Horror, gain control of it instead.
Inspired — Whenever Bearer of Vile Incense becomes untapped, create a 0/1 black Cultist creature token with “{1}{B}{B}, Sacrifice three Cultists: Create a 5/5 black Demon creature token.”
When Bearer of the Lantern enters the battlefield, you gain 3 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Auras and Equipment you control have indestructible. Whenever Bearidge Marshall attacks, you may create a white Aura enchantment token named Arrest attached to target creature. It has enchant creature and “Enchanted creature can't attack or block, and its activated abilities can't be activated.”