343 cards found
Infernal Immolator

Infernal Immolator {2}{R}

Creature - Azra Wizard
Whenever you cast an instant or sorcery spell, Infernal Immolator deals 2 damage to each opponent.
“Heat rises.”
2/2
  • Seasons of War
Intrepid Escort

Intrepid Escort {1}{W}

Creature - Human Knight
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever one or more embattled creatures you control attack, create a 1/1 white Cleric creature token with lifelink. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Invigorating Growth

Invigorating Growth {3}{G}

Instant
Create two 1/1 green Elf creature tokens, then up to one target creature gets +X/+X until end of turn, where X is the number of creatures you control. (Targets are chosen before the tokens are created.)
“These knights may have camaraderie, but they have forsaken the primal bonds living creatures can have.”
—Itheline, Song of Aith Aera
  • Seasons of War
Ironpact Marauder

Ironpact Marauder {1}{B}

Creature - Orc Rogue
Whenever a creature you control leaves the battlefield, if it had counters on it, you may put one of those counters on Ironpact Marauder.
{1}{B}, Remove two counters from Ironpact Marauder: You draw a card and you lose 1 life.
2/2
  • Seasons of War
Ironpact Outrider

Ironpact Outrider {R}

Creature - Goblin Warrior Scout
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“The knights of Trossingen killed my family and reduced my home to rubble. By the Ironpact's hand, they'll have even less left when we're done with them.”
1/1
  • Seasons of War
Island

Island

Basic Land - Island
Itheline, Song of Aith Aera

Itheline, Song of Aith Aera {1}{G}

Legendary Creature - Elf Shaman
Whenever you cast a creature or planeswalker spell, if mana produced by a nonland permanent was spent to cast it, it gains trample and haste until end of turn.
{T}: Add {R} or {G}.
1/3
  • Seasons of War
Izahl, the Stormbringer

Izahl, the Stormbringer {1}{W/U}{R}

Legendary Creature - Human Wizard
{T}: Izahl, the Stormbringer deals 1 damage to any target.
Whenever you cast a noncreature spell, you may untap target creature you control.
“One versus thirty? Tough odds for you.”
1/1
  • Seasons of War
Johanna, Skarvith Marshal

Johanna, Skarvith Marshal {1}{R}

Legendary Creature - Human Knight
Johanna, Skarvith Marshal has first strike as long as it's attacking.
Whenever you attack, you may pay {X}{R/W}{R/W}. When you do, put a +1/+1 counter on each of up to X target attacking creatures. Those creatures gain first strike until end of turn.
“To arms! Today's a wonderful day to go down in history!”
2/2
  • Seasons of War
Journeying Drake

Journeying Drake {4}{U}

Creature - Drake
Flash
Flying
Legendary creatures you control have flying.
“A dragon? Oh, no. If this were a dragon, I'd be dead.”
—Syr Illan, Hethwyr's Spear
3/3
  • Seasons of War
Kalyn, Wildkin Envoy

Kalyn, Wildkin Envoy {2}{W/U}{G}

Legendary Creature - Shapeshifter
Changeling (This card is every creature type.)
As Kalyn, Wildkin Envoy enters the battlefield, choose up to three non-Human creature types.
Other creatures you control with one or more of the chosen types get +1/+1.
{2}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. Activate only outside of combat.
3/3
  • Seasons of War
Kenleigh, Liege of Redemption

Kenleigh, Liege of Redemption {1}{W}{W}

Legendary Creature - Human Knight
Lifelink
Creature and Aura cards with mana value 3 or less in your graveyard have revive {2}{W/B}. ({2}{W/B}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Kindled Vengeance

Kindled Vengeance {5}{R}{G}

Enchantment
When Kindled Vengeance enters the battlefield, if you cast it, create seven 1/1 green Elf creature tokens.
Whenever you attack, Kindled Vengeance deals damage equal to the number of attacking creatures to target creature or planeswalker an opponent controls.
  • Seasons of War
King Gjarbrand

King Gjarbrand {2}{R}

Legendary Creature - Dwarf Warrior Noble
Improve {R/W} ({R/W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever an embattled creature you control attacks, you may exile the top card of your library. During any turn you attacked with an embattled creature, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
  • Seasons of War
Knight of the Cockatrice

Knight of the Cockatrice {1}{R}

Creature - Human Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Knight of the Cockatrice attacks, you may pay {1}{R}. When you do, target creature can't block this turn.
“If you're looking at him, the mistake is already made.”
2/1
  • Seasons of War
Knight-Academic

Knight-Academic {U}

Creature - Human Wizard Knight
Prowess
Whenever Knight-Academic attacks, scry 1.
Silvercrest's defenders combine the best of both the magical and the mundane.
1/2
Knotwood Lumberer

Knotwood Lumberer {5}{G}{G}

Creature - Treefolk
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, Knotwood Lumberer gains your choice of vigilance or trample until end of turn.
5/6
  • Seasons of War
Korephyr, Riddle Sage

Korephyr, Riddle Sage {3}{U}{U}

Legendary Creature - Sphinx Wizard
Flying
Whenever you cast a spell, exile the top card of your library.
At the beginning of your end step, put a card exiled with Korephyr, Riddle Sage into its owner's hand. Put each other card exiled with Korephyr on the bottom of its owner's library in a random order.
{3}{U/B}: Scry 2.
4/4
  • Seasons of War
Kveta, Lion of Trossingen

Kveta, Lion of Trossingen {2}{B/R}{W}

Legendary Creature - Human Knight
Whenever a creature token you control deals combat damage to an opponent, it deals that much damage to each other opponent.
At the beginning of combat on your turn, you may sacrifice another creature. If you do, create a 2/2 red, white, and black Knight creature token with haste.
4/4
Lead from the Front

Lead from the Front {2}{R}

Instant
Attacking creatures get +2/+0 until end of turn. If you control a legendary creature, those creatures also gain first strike until end of turn.
“A banner in your hand, the wind in your hair, and the enemy ahead of you. I tell you, there's no feeling like it.”
—Aelwen, Crimson Battleguard
  • Seasons of War
Legends Remembered

Legends Remembered {1}{G}

Sorcery
Return target card from your graveyard to your hand.
There have been countless heroes over the ages, each more fantastic than the next.
Lightning Ripple

Lightning Ripple {2}{R}

Instant
Lightning Ripple deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
“Lightning. A quick, linear strike from above. But with a few minor adjustments . . .”
—Izahl, the Stormbringer
  • Seasons of War
Lord of Sacrilege

Lord of Sacrilege {5}{B}{B}

Creature - Demon
Flying, trample
When Lord of Sacrilege enters the battlefield, each opponent loses 3 life, discards a card, then sacrifices a nonland permanent. If you control three or more Demons and/or Warlocks, instead each opponent loses 6 life, discards two cards, then sacrifices two nonland permanents.
5/5
  • Seasons of War
Lorekeeper

Lorekeeper {2}{U}

Creature - Human Wizard
Instant, sorcery, and legendary spells you cast cost {1} less to cast.
“I can show you the stories and spells of a thousand generations. What would you like to know?”
2/3
Lurzog, Kytherax's Disciple

Lurzog, Kytherax's Disciple {2}{U}

Legendary Creature - Zombie Wizard
At the beginning of your end step, any number of target players mill three cards.
{5}{U/B}, {T}: You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. Activate only as a sorcery.
1/4
  • Seasons of War