184 cards found
Soulkindle Lantern

Soulkindle Lantern {2}

Artifact
Activated abilities of cards in your graveyard cost {2} less to activate.
Depending on the bearer, it's either the light at the end of the tunnel or the light that leads back home.
  • Tales of Old Jidai
Spellfire Savant

Spellfire Savant {R}{R}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{R}{R}: If an instant or sorcery source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 instead.
2/2
  • Tales of Old Jidai
Spirit Keeper

Spirit Keeper {W}

Creature - Human Cleric
Lifelink
Revive {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
1/1
Spirit Script

Spirit Script {U}{R}

Instant
Draw two cards, then discard a card.
Whenever you cast an instant or sorcery spell, if Spirit Script is in your graveyard, you may have it become a copy of that spell until end of turn.
Stolen Secrets

Stolen Secrets {B}

Sorcery
Choose a nonland card type. Target player reveals their hand. You choose a card of the chosen type from it. That player discards that card.
“A lightly guarded convoy will be camped near Uwaito tonight? How interesting, little bee.”
—Suzume Oshiruko
Stonework Infantry

Stonework Infantry {1}

Artifact Creature - Construct
At the beginning of your upkeep, if Stonework Infantry is on the battlefield, each player returns all cards named Stonework Infantry from their graveyard to the battlefield.
1/1
Strike from the Shadows

Strike from the Shadows {B}{B}

Instant
Destroy target non-Assassin, non-Ninja, non-Rogue creature.
“Darkness is a weapon like any other.”
—Suzume Oshiruko
Suisei the Southern Star

Suisei the Southern Star {3}{R}

Legendary Creature - Phoenix
Flying
Suisei the Southern Star gets +1/+1 for each comet counter you have.
Whenever you cast an instant or sorcery spell with mana value greater than the number of comet counters you have, you may pay {R}. If you do, return Suisei from your graveyard to the battlefield, then you get a comet counter.
2/2
Sunchanter

Sunchanter {2}{R}{W}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}{W}: Creatures you control gain flying and haste until end of turn.
2/2
  • Tales of Old Jidai
Sundering Arcanist

Sundering Arcanist {3}{G}{G}

Creature - Human Wizard
When Sundering Arcanist enters, you may destroy target artifact or enchantment.
If you would draw a card, you may sacrifice a land and mill four cards instead. If you do, return Sundering Arcanist from your graveyard to your hand.
4/3
  • Tales of Old Jidai
Suzume Oshiruko

Suzume Oshiruko {U}{B}

Legendary Creature - Human Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Pay 1 life, Choose a creature card name you haven't chosen for Suzume Oshiruko this turn: Return another creature you control with the chosen name to its owner's hand.
2/3
Suzume's Envoy

Suzume's Envoy {U}{B}

Creature - Human Rogue
Each other Rogue creature you control enters with an additional +1/+1 counter on it.
Remove a +1/+1 counter from a creature you control: That creature can't be blocked this turn.
2/2
Swift Spearmaster

Swift Spearmaster {2}{G}

Creature - Human Warrior
Trample
When Swift Spearmaster enters, return another permanent you control to its owner's hand.
“Stand aside, students. Let me explain to this Kinjiru dog why our holding still stands.”
3/3
  • Tales of Old Jidai
Sworn Cohort

Sworn Cohort {1}{W}

Creature - Human Samurai
First strike
When Sworn Cohort dies, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
2/2
Takara Flameblade

Takara Flameblade {4}{R}

Creature - Human Warrior
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{6}{R}: Takara Flameblade deals 4 damage to target creature. Activate only once each turn.
3/2
Tengu Skyguard

Tengu Skyguard {1}{U}

Creature - Bird Samurai
Flying
When Tengu Skyguard enters, return a permanent you control to its owner's hand.
Kinjiru Castle's walls are defended by more than just ordinary soldiers.
2/2
  • Tales of Old Jidai
Terracotta Legion

Terracotta Legion {2}

Artifact Creature - Construct
You may have Terracotta Legion enter as a copy of any creature with mana value 1 or less you control, except it's an artifact in addition to its other types.
2/1
  • Tales of Old Jidai
The Imperial Collection

The Imperial Collection {2}

Legendary Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{3}, {T}: Create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Attach that token to a creature you control.
  • Tales of Old Jidai
The Serpent Throne

The Serpent Throne {6}

Legendary Artifact
Once each turn, when another permanent you control enters, you may create a token that's a copy of that permanent, except it has no mana cost.
Throwing Stones

Throwing Stones {0}

Artifact - Equipment
Whenever equipped creature attacks, you may unattach Throwing Stones. When you do, target creature can't block this turn.
Equip {3}
  • Tales of Old Jidai
Thunder from Above

Thunder from Above {1}{W}

Instant
Target creature gets +1/+1 for each creature you control and gains flying and vigilance until end of turn.
“It is difficult to get an accurate description of the Seikatsu's battle technique. None of my scouts have survived long enough to report back.”
—Hiroto Jaakuna
  • Tales of Old Jidai
Thunderlash Mystic

Thunderlash Mystic {2}{R}{R}

Creature - Human Wizard
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}{R}, {T}: Exile an instant card with mana value 3 or less from your graveyard, then cast a copy of a card exiled with Thunderlash Mystic without paying its mana cost.
2/2
Toil the Fields

Toil the Fields {W}

Enchantment - Aura
Enchant creature
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{1}: Enchanted creature can't attack or block this turn.
  • Tales of Old Jidai
Torrent of Wind

Torrent of Wind {2}{W}

Instant
Exile up to two target artifacts, creatures, and/or enchantments you control. Return those cards to the battlefield under your control at the beginning of the next end step.
Traitor's Touch

Traitor's Touch {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Remove two loyalty counters from each planeswalker.
“I fear some of Suzume's proteges may not be as loyal as she believes.”
—Shina Taiyohata