1166 cards found
Bugrund, the Golden Thane

Bugrund, the Golden Thane {1}{R}{W}

Legendary Creature - Dwarf Noble
Double strike, vigilance
At the beginning of combat on your turn, create X 1/1 red Dwarf creature tokens with haste, where X is the number of embattled nontoken creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/3
  • Quest for the Roseblade
Bundi, Prodigious Steed

Bundi, Prodigious Steed {3}{U}{U}

Legendary Creature - Bird
Flash
Flying
At the beginning of your upkeep, you may choose one that hasn't been chosen from among upkeep, draw, combat and end. After the first step of that type this turn, you get an additional step of that type.
4/4
  • Over the Horizon
Burn the Witch

Burn the Witch {1}{R}

Instant
Burn the Witch deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
“You stand convicted of consorting with elven magics. The sentence? Death.”
—Tethia of the Brimstone Order
  • Quest for the Roseblade
Burning Sulfur

Burning Sulfur {1}{R}

Sorcery
Destroy target land an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
  • Scriptures of Urshad
Burning Visions

Burning Visions {2}{R}

Instant
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Discard up to two cards, then draw that many cards plus one.
To cleanse the wicked through holy fire. That is the creed of the Order of the Burning Pyre.
  • The Petals Wilt
Buzzard Barrens

Buzzard Barrens {R}{G}

Enchantment
Once each turn, when you spend mana from a Desert to cast a spell, create a 1/1 red and green Bird creature token with flying and vigilance.
Whenever three or more creatures you control deal combat damage to a player, untap each land you control.
  • Over the Horizon
By Blood and Fire

By Blood and Fire {3}{R}

Sorcery
By Blood and Fire deals 3 damage to any target. Up to one target creature seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“The dead will not take this ridge will I still breathe. I swear it on the Roseblade.”
  • The Petals Wilt
By the Whims of Fate

By the Whims of Fate {3}{U}

Sorcery
Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Put target nonland permanent on top of its owner's library.
Scry 2.
  • Quest for the Roseblade
Byron's Gambit

Byron's Gambit {1}{G}

Instant
Foretell {1}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose one. If this spell was foretold, you may choose both instead —
• Create two tapped 1/1 white Peasant creature tokens.
• You gain 7 life.
Byron's Reprisal

Byron's Reprisal {1}{W}

Instant
Create a 1/1 white Peasant creature token if you control a Citizen or Peasant. Then Byron's Reprisal deals damage equal to the number of creatures you control to up to one target creature or planeswalker.
“I wouldn't have thought it, but I guess there is some hero's mettle left in these old bones.”
  • The Petals Wilt
Byron, Hero of Norwick

Byron, Hero of Norwick {G}{W}

Legendary Creature - Human Peasant
Other Citizens and Peasants you control get +1/+1.
{2}{G/W}: Look at the top five cards of your library. You may reveal a Citizen or Peasant card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/2
  • The Petals Wilt
Byron, Unlikely Hero

Byron, Unlikely Hero {1}{G}{W}

Legendary Creature - Human Peasant
When Byron, Unlikely Hero enters, put a +1/+1 counter on each other Citizen or Peasant you control.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Peasant creature token.
3/2
  • Quest for the Roseblade
Caer Crann Borderscout

Caer Crann Borderscout {2}{G}

Creature - Elf Scout
When Caer Crann Borderscout enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle.
“These border movements are unnerving to say the least. What are the humans planning now?”
2/2
  • Quest for the Roseblade
Caer Crann Collaborator

Caer Crann Collaborator {2}{B/G}{W}

Creature - Elf Noble Knight
When this creature enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
Whenever this creature attacks, you may sacrifice a nonland permanent. If you do, it gets +1/+1 and gains indestructible until end of turn.
3/2
  • The Petals Wilt
Caer Crann Insurgent

Caer Crann Insurgent {2}{B}

Creature - Elf Rogue
Menace
Caer Crann Insurgent gets +2/+0 as long as you've foretold a card or cast a foretold spell this turn.
“Esalia coddles the humans like ignorant animals. I say we kill them all for the crimes they have commited.”
2/3
  • Quest for the Roseblade
Caer Crann Survivalists

Caer Crann Survivalists {4}{G}{G}

Creature - Elf Warrior
Vigilance
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
“Undermine has fallen, and we teeter on the brink. Meredir will need a miracle.”
6/6
  • The Petals Wilt
Caer Crann Warleader

Caer Crann Warleader {2}{G}{G}

Creature - Elf Warrior
When Caer Crann Warleader enters, distribute three +1/+1 counters among any number of creatures you control.
Embattled creatures you control have trample. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/2
Caer Crann, Forest's Heart

Caer Crann, Forest's Heart

Land
{T}: Add {C}.
{2}{G}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of combat on your turn, if you control ten or more lands, you may pay {3}{G}{G} and exile this land. When you do, untap any number of lands you control. They become 2/2 green Elf creatures with haste in addition to their other types.
  • The Petals Wilt
Calamitous Flames

Calamitous Flames {4}{R}

Instant
Calamitous Flames deals 6 damage to target creature or planeswalker.
Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Much like the Rose War, Meredir's dragons were content to scorch either side with their fire.
  • The Petals Wilt
Call of the Dreadmoon

Call of the Dreadmoon {4}{R}{R}

Instant
Discard your hand, then draw seven cards. When you do, you may cast a card with mana value X or less from your hand without paying its mana cost, where X is the number of card types among cards in your graveyard.
“The gloam itself whispers my very name!”
  • The Petals Wilt
Calming Dromoryx

Calming Dromoryx {1}{W}

Creature - Antelope Camel
Permanents entering the battlefield don't cause abilities of permanents to trigger.
The special incense it carries causes a sense of overwhelming tranquility in those around it.
1/3
  • Scriptures of Urshad
Candlegift

Candlegift {W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1 and has ward {1}.
Whenever enchanted creature deals combat damage to a player, choose target creature you control without a permanent named Candlegift attached to it. Create a token that's a copy of Candlegift attached to that creature.
{W}, Sacrifice five enchantments: Create a 5/5 white Angel creature token with flying.
  • Quest for the Roseblade
Caprin Outlander

Caprin Outlander {1}{G}

Creature - Goat Nomad
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Caprin Outlander assaults, you gain 3 life.
2/2
  • Scriptures of Urshad
Captured Paletusk

Captured Paletusk {4}{W}{W}

Creature - Dinosaur Beast
Primal {W} (During your turn, you may cast this spell for {W} instead of playing a land.)
When Captured Paletusk enters, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. You gain 2 life. Then sacrifice Captured Paletusk if it was cast for its primal cost.
4/5
  • Over the Horizon
Carrion Scythe

Carrion Scythe {2}{B}{B}

Artifact - Equipment
When Carrion Scythe enters, if you cast it, you may return target creature card from your graveyard to the battlefield, then attach Carrion Scythe to it.
Equipped creature gets +1/+1 and has deathtouch.
Equip {2}