336 cards found
Kahroba's Command

Kahroba's Command {B}{R}{G}{W}

Sorcery
Choose two —
• Target player creates three 1/1 white Soldier creature tokens.
• Destroy target creature if its mana value is equal to or less than the number of creatures you control.
• Target opponent loses 1 life for each creature you control and you gain that much life.
• Put a +1/+1 counter on each creature target player controls.
  • Alkabah
Kanvar, Coalition Leader

Kanvar, Coalition Leader {R}{G}

Legendary Creature - Human Advisor
Kanvar can't attack or block.
Whenever a creature you control with power 4 or greater dies, draw a card.
{R}{G}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words “when,” “whenever,” or “at.”)
4/1
  • The Empty Throne of Feanav
Kindled Vengeance

Kindled Vengeance {5}{R}{G}

Enchantment
When Kindled Vengeance enters, if you cast it, create seven 1/1 green Elf creature tokens.
Whenever you attack, Kindled Vengeance deals damage equal to the number of attacking creatures to target creature or planeswalker an opponent controls.
  • Seasons of War
King Shabil's Tournament

King Shabil's Tournament {3}{R/W}{G}

Enchantment - Saga
I — Create a 1/1 green Insect creature token.
II — Create a 2/2 white Cat creature token.
III — Create a 3/3 red Ox creature token.
IV — Creatures you control gain vigilance and indestructible until end of turn.
  • Kahembo: Olde Dawn
Klothys, Patron of Fate

Klothys, Patron of Fate {2}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
Spells you cast can't be countered.
At the beginning of combat on your turn, you may have another target creature you control assign its combat damage this turn as though it weren't blocked.
6/5
  • Theros Triumphant
Koshui, the Trader

Koshui, the Trader {4}{R}{G}

Legendary Creature - Centaur Scout
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. You may cast Centaur spells this way without paying their mana costs.
4/6
  • High Noon
Kovach's Study

Kovach's Study {B}{R}{G}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Sacrifice a land: Put a card from the archived library into your hand.
  • Sparks of a Multiverse
Kovach, the Architect

Kovach, the Architect {2}{B}{R}{G}

Legendary Planeswalker - Kovach
[+2]: Look at the top card of your library. If it's a permanent card with mana value less than the number of lands you control, you may put it onto the battlefield.
[–1]: Sacrifice a land. If you do, draw three cards.
[–7]: Destroy up to X target permanents, where X is the number of lands you control.
Loyalty:
4
  • Sparks of a Multiverse
Kuma Strike

Kuma Strike {R}{G}

Sorcery - Inscription
Target creature you control deals damage equal to its power to target player or planeswalker.
Inscribe {4}{R}{G} ({4}{R}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Kunal, Dragonclaw's Legacy

Kunal, Dragonclaw's Legacy {R}{G}

Legendary Planeswalker - Kunal
Whenever you cast a spell with mana value greater than the number of loyalty counters on Kunal, Dragonclaw's Legacy, put a loyalty counter on him.
[0]: Until end of turn, Kunal becomes a Monk creature with haste, indestructible, and “Kunal's base power and toughness are each equal to the number of counters on him.”
[–2]: Return target card from your graveyard to your hand.
Loyalty:
2
  • MSEM Masters Cube
Kuwagata, Crested Master

Kuwagata, Crested Master {1}{R}{G}{W}

Legendary Creature - Human Beast Samurai
Vigilance
Whenever another creature you control attacks, put a +1/+1 counter on it if it has less than 4 power. Otherwise, it gains first strike and trample until end of turn.
If you're willing to do whatever it takes in the pursuit of justice, you'll find her in due time.
3/4
  • MSEM Masters: Legends
Kwende Peak Partisan

Kwende Peak Partisan {3}{R/G}

Creature - Cat Scout
When Kwende Peak Partisan enters, exile the top card of your library. If it's a land card, you may play it this turn.
“From up here, I can see nearly all of Kahembo. My, what a glorious view.”
4/3
  • Kahembo: Olde Dawn
Last Request

Last Request {1}{G}{U}{R}

Sorcery
Exile the top seven cards of your library. Choose up to one card of each card type and put those cards into your hand.
“If I could, I'd only want to make you smile, if you were to stay with me a while.”
Lazhu, Whisperflame Seer

Lazhu, Whisperflame Seer {3}{U/R}{G}

Legendary Creature - Lizard Shaman
Lazhu, Whisperflame Seer enters with your choice of a trample or +1/+1 counter on him.
Whenever a creature in Lazhu's pack deals damage to a player or planeswalker, draw a card. (Two or more creatures you control with equal power are in a pack.)
4/4
  • Panxiou
Light a Fire
Brimr, Forged in the Flames

Light a Fire {R}{G}

Sorcery
Target creature gets +X/+X and gains trample until end of turn, where X is the number of lands you control.
Fabled {4}{R}{G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Brimr, Forged in the Flames
Linebreaker Wurm

Linebreaker Wurm {3}{R}{G}

Creature - Wurm
Trample
{2}{R}{G}: Creatures you control get +1/+1 until end of turn.
4/4
  • Villains: The Musical
Lion's Vanguard

Lion's Vanguard {5}{R}{G}

Creature - Human Warrior
Trample
Engage (This creature must be blocked each combat if able.)
When Lion's Vanguard enters, creatures you control get +3/+3 and gain trample and haste until end of turn.
4/3
  • Plagues of Fretport
Lionfrill Hunter

Lionfrill Hunter {3}{R}{G}

Creature - Fish Beast
When Lionfrill Hunter enters or when you cycle it, put X +1/+1 counters on another target creature you control, where X is the number of cards with a cycling ability in your graveyard.
Cycling {3}{R}{G} ({3}{R}{G}, Discard this card: Draw a card.)
3/3
  • Elmare: Into the Abyss
Litany of Renewal

Litany of Renewal {R}{G}{W}

Enchantment
Each player may play an additional land on each of their turns.
Whenever a land enters, each player may draw a card.
“This world is newborn and unformed. It must be carefully tended to, if it is to flourish.”
—Graide, Voice of Autumn
  • Memorium Arcanum
Living Fissures

Living Fissures {4}{R}{G}

Enchantment
Whenever a land you control enters, create a 3/3 red and green Elemental creature token.
  • Zero
Living Supernova

Living Supernova {4}{R}{G}

Creature - Avatar
{R}{G}, Reveal Living Supernova from your hand: Put a land card from your hand onto the battlefield tapped. Activate only as a sorcery.
Whenever Living Supernova or a land you control enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
It's a new dawn, it's a new day.
7/5
  • Animus Vox
Lizaveth's Surveyor

Lizaveth's Surveyor {1}{R}{G/U}

Creature - Human Scout
Flash
When Lizaveth's Surveyor enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Lizaveth's Surveyor's power is equal to the number of artifacts you control.
*/4
  • Over the Horizon
Longscarred Shao

Longscarred Shao {4}{R}{G}

Legendary Creature - Bear Warrior
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{1}{R}{G}: Warriors you control get +1/+0 and gain trample until end of turn.
4/4
  • Adventurers of Onora
Lumbering Ox

Lumbering Ox {1}{R/G}{R/G}

Creature - Ox Warrior
Trample
Lumbering Ox gets +1/+1 for each land you control.
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, you may exile it and repeat this process.
You may play cards exiled with Lumbering Ox.
0/0
  • Kahembo: Olde Dawn
Maaru, Tomb Guardian

Maaru, Tomb Guardian {3}{B}{R}{G}

Legendary Creature - Snake
When Maaru, Tomb Guardian enters, create three Treasure tokens.
Each Treasure you control is an artifact creature with power and toughness each equal to the number of Treasures you control.
Maaru guards a tomb of a forgotten artificer with an unforgettable wealth.
2/2
  • Alkabah